Player Matchup

Pele
Pele
BelligerentCarl
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 79L
1,500 Elo+
Party 2
Olorun
Olorun
EvilSide4w0r
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,328 Elo+
Solo
King Arthur
King Arthur
Lil d lish
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,500 Elo+
Party 2
Cerberus
Cerberus
LonelyKitten997
Cerberus
Level 5
God Stats
2W - 3L
1,722 SR
Queue Stats
2W - 6L
1,623 Elo+
Party 1
Fenrir
Fenrir
Titanbird92
Fenrir
Level 25
God Stats
17W - 15L
1,525 SR
Queue Stats
28W - 29L
1,261 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,442 Elo+

VS

Team Averages
Level 14
1,386 SR
1,330 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 22
God Stats
3W - 4L
1,356 SR
Queue Stats
18W - 23L
1,336 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 17
God Stats
32W - 30L
1,365 SR
Queue Stats
61W - 72L
1,362 Elo+
Solo
Cthulhu
Cthulhu
D92medina
Cthulhu
Level 17
God Stats
27W - 16L
1,413 SR
Queue Stats
119W - 137L
1,368 Elo+
Solo
Medusa
Medusa
RadialCoder
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,084 Elo+
Solo
Cerberus
Cerberus
jakethebeast1127
Cerberus
Level 6
God Stats
3W - 6L
1,296 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
14,263
1,019
19,166
20,130
10,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
16
1 / 2 / 3
11,399
814
3,821
4,909
1,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Lil d lish
King Arthur
20
2 / 5 / 16
14,200
1,014
25,846
33,745
44,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
20
0 / 10 / 15
13,206
943
8,052
30,504
42,893
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
28 / 9 / 2
19,983
1,427
49,427
28,597
19,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
11 / 9 / 13
15,488
1,106
28,353
28,679
12,125
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
20
12 / 2 / 8
15,313
1,094
31,986
15,464
5,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
D92medina
Cthulhu
20
4 / 6 / 14
14,344
1,025
18,508
22,809
11,025
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
20
2 / 8 / 17
12,962
926
17,308
17,177
5,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 8 / 19
14,052
1,004
8,728
29,015
27,906
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
32
Kills
31
31
Deaths
33
51
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
11
9
13
1.94
W
Izanami
 
Izanami
12
2
8
8
L
1
5
15
1.7
W
Cthulhu
D92medina
Cthulhu
4
6
14
1.83
L
Olorun
1
2
3
1.25
L
King Arthur
Lil d lish
King Arthur
2
5
16
2
L
Cerberus
0
10
15
0.75
W
Medusa
2
8
17
1.31
L
Fenrir
28
9
2
3.22
W
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,312
Damage
104,883
117,885
Taken
113,144
118,974
Mitigated
62,164
16,694
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
28,353
7,733
8,170
10,675
28,679
12,125
0
1,225
27,054
46,139
0
W
Izanami
 
Izanami
31,986
24,376
0
0
15,464
5,339
0
836
14,557
0
69,461
L
19,166
5,493
0
2,796
20,130
10,298
0
8,905
11,096
0
32,769
W
Cthulhu
D92medina
Cthulhu
18,508
3,045
1,667
0
22,809
11,025
0
2,526
19,940
55,191
0
L
Olorun
3,821
2,002
525
979
4,909
1,791
0
3,686
1,223
12,588
0
L
King Arthur
Lil d lish
King Arthur
25,846
7,294
0
5,048
33,745
44,865
0
17,127
16,327
0
59,394
L
Cerberus
8,052
2,906
0
4,032
30,504
42,893
0
11,605
18,597
25,535
0
W
Medusa
17,308
10,303
0
0
17,177
5,769
0
1,687
15,340
0
25,633
L
Fenrir
49,427
20,874
0
3,314
28,597
19,127
0
13,444
15,053
0
73,379
W
8,728
3,769
319
4,314
29,015
27,906
0
5,022
23,258
14,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,051
Gold Earned
72,159
205
Minions Killed
261
12
Camps Cleared
4
1,030,187
Distance Traveled
1,122,962
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,488
1,106
53
4
2
210,717
3
W
Izanami
15,313
1,094
89
6
2
246,897
0
L
Pele
14,263
1,019
34
2
0
246,320
2
W
Cthulhu
14,344
1,025
87
6
0
247,164
0
L
Olorun
11,399
814
14
1
0
66,009
2
L
King Arthur
14,200
1,014
67
5
0
241,266
1
L
Cerberus
13,206
943
42
3
5
190,861
0
W
Medusa
12,962
926
20
1
0
216,074
2
L
Fenrir
19,983
1,427
48
3
7
285,731
1
W
Cerberus
14,052
1,004
12
1
0
202,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role