Player Matchup

Cernunnos
Cernunnos
EightySevenWolf
Cernunnos
Level 27
God Stats
5W - 3L
1,871 SR
Queue Stats
28W - 32L
1,685 Elo+
Solo
Sun Wukong
Sun Wukong
Green Scorplon
Sun Wukong
Level 13
God Stats
4W - 0L
1,886 SR
Queue Stats
21W - 22L
1,453 Elo+
Solo
Odin
Odin
Insane-soldier7
Odin
Level 22
God Stats
3W - 0L
1,845 SR
Queue Stats
20W - 12L
1,546 Elo+
Solo
Hades
Hades
Tucanchimy
Hades
Level 27
God Stats
3W - 0L
1,600 SR
Queue Stats
12W - 9L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Zaem
Cthulhu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Team Averages
Level 19
1,740 SR
1,543 Elo+

VS

Team Averages
Level 21
1,547 SR
1,461 Elo+
Ganesha
Ganesha
Browndon Brown
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,470 Elo+
Solo
Thanatos
Thanatos
Igxlockxkno
Thanatos
Level 17
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Merlin
Merlin
Les Lefty
Merlin
Level 30
God Stats
3W - 5L
1,343 SR
Queue Stats
84W - 85L
1,527 Elo+
Solo
Hercules
Hercules
Primus Pilus XI
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Chaac
Chaac
TeedThe7empest
Chaac
Level 25
God Stats
2W - 4L
1,569 SR
Queue Stats
110W - 114L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EightySevenWolf
Cernunnos
20
8 / 0 / 9
14,490
1,035
26,337
17,409
5,531
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Green Scorplon
Sun Wukong
19
3 / 1 / 10
13,049
932
16,320
24,191
24,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 2 / 9
12,770
912
8,165
17,056
14,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
19
5 / 0 / 6
13,288
949
12,141
9,011
3,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Zaem
Cthulhu
18
2 / 7 / 8
12,143
867
8,693
18,405
11,173
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

223

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 10
13,022
930
19,641
32,294
37,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Igxlockxkno
Thanatos
15
0 / 2 / 0
10,225
730
88
1,468
419
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Les Lefty
Merlin
18
5 / 4 / 3
12,831
917
29,159
14,323
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
15
0 / 2 / 0
10,266
733
1,180
2,550
1,083
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 8 / 3
13,503
965
27,617
29,822
34,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
21
Kills
10
10
Deaths
21
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
W
Cernunnos
EightySevenWolf
Cernunnos
8
0
9
12.5
W
Sun Wukong
Green Scorplon
Sun Wukong
3
1
10
8
L
Thanatos
Igxlockxkno
Thanatos
0
2
0
0
W
3
2
9
3.75
L
Merlin
Les Lefty
Merlin
5
4
3
1.63
L
Hercules
0
2
0
0
L
5
8
3
0.81
W
Hades
5
0
6
8
W
Cthulhu
Zaem
Cthulhu
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,656
Damage
77,685
86,072
Taken
80,457
59,362
Mitigated
79,049
18,687
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,641
2,960
0
70
32,294
37,479
0
9,585
22,334
49,100
0
W
Cernunnos
EightySevenWolf
Cernunnos
26,337
19,718
0
6,450
17,409
5,531
0
9,564
7,845
0
63,034
W
Sun Wukong
Green Scorplon
Sun Wukong
16,320
4,187
0
7,370
24,191
24,861
0
11,722
12,417
0
35,098
L
Thanatos
Igxlockxkno
Thanatos
88
0
0
176
1,468
419
0
0
1,443
0
1,897
W
8,165
3,438
765
522
17,056
14,606
0
8,851
8,205
0
24,100
L
Merlin
Les Lefty
Merlin
29,159
2,185
0
158
14,323
5,482
0
1,905
12,293
55,581
0
L
Hercules
1,180
725
0
311
2,550
1,083
0
900
1,600
0
2,867
L
27,617
9,307
0
8,035
29,822
34,586
0
8,444
20,965
0
58,750
W
Hades
12,141
2,197
1,373
1,873
9,011
3,191
0
5,850
3,161
35,520
0
W
Cthulhu
Zaem
Cthulhu
8,693
1,505
0
334
18,405
11,173
0
12,813
5,517
22,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,740
Gold Earned
59,847
267
Minions Killed
204
9
Camps Cleared
5
1,191,587
Distance Traveled
780,672
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,022
930
1
0
0
249,238
0
W
Cernunnos
14,490
1,035
73
5
7
231,363
0
W
Sun Wukong
13,049
932
44
3
0
266,067
0
L
Thanatos
10,225
730
3
0
3
24,271
1
W
Odin
12,770
912
45
3
1
249,019
1
L
Merlin
12,831
917
93
7
0
234,164
0
L
Hercules
10,266
733
9
1
0
20,332
0
L
Chaac
13,503
965
98
7
2
252,667
0
W
Hades
13,288
949
73
5
0
258,526
0
W
Cthulhu
12,143
867
32
2
1
186,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role