Player Matchup

Thanatos
Thanatos
BubbaGump S4
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hental_Daddy
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,506 Elo+
Solo
Odin
Odin
Nithafjoll
Odin
Level 7
God Stats
2W - 4L
1,650 SR
Queue Stats
2W - 8L
1,424 Elo+
Solo
Hachiman
Hachiman
StephenUn1verse
Hachiman
Level 28
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 4L
1,884 Elo+
Party 2
Cthulhu
Cthulhu
XYungdutsYX
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,741 Elo+
Party 2
Team Averages
Level 20
1,518 SR
1,611 Elo+

VS

Team Averages
Level 22
1,670 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
Corball
Ah Muzen Cab
Level 29
God Stats
22W - 19L
1,501 SR
Queue Stats
236W - 213L
1,546 Elo+
Party 3
Fenrir
Fenrir
PrestonsWrld
Fenrir
Level 18
God Stats
63W - 38L
1,795 SR
Queue Stats
105W - 76L
1,575 Elo+
Party 1
Olorun
Olorun
SnowVakSmash
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sydoseus
Cthulhu
Level 17
God Stats
35W - 20L
1,813 SR
Queue Stats
96W - 78L
1,506 Elo+
Party 1
Pele
Pele
pun master 1987
Pele
Level 41
God Stats
29W - 11L
1,742 SR
Queue Stats
115W - 72L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BubbaGump S4
Thanatos
18
4 / 13 / 9
12,437
1,036
7,072
27,679
14,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Hental_Daddy
Kukulkan
20
7 / 1 / 8
14,070
1,173
25,758
11,238
4,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 15 / 5
10,784
899
5,297
23,135
17,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
18
2 / 7 / 9
11,778
982
16,473
16,338
4,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XYungdutsYX
Cthulhu
19
4 / 10 / 11
13,337
1,111
15,519
25,074
19,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corball
Ah Muzen Cab
20
13 / 3 / 19
14,447
1,204
40,713
17,286
6,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
12 / 0 / 18
13,435
1,120
13,972
8,943
3,910
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
19
7 / 8 / 18
12,840
1,070
11,585
16,353
7,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Sydoseus
Cthulhu
19
8 / 3 / 19
13,130
1,094
16,173
16,668
8,990
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
6 / 5 / 22
13,143
1,095
14,426
17,139
6,456
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
142
19
Kills
46
46
Deaths
19
42
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BubbaGump S4
Thanatos
4
13
9
0.65
W
Ah Muzen Cab
Corball
Ah Muzen Cab
13
3
19
7.5
L
Kukulkan
Hental_Daddy
Kukulkan
7
1
8
11
L
2
15
5
0.3
W
Fenrir
12
0
18
21
W
Olorun
7
8
18
2
L
Hachiman
2
7
9
0.93
W
Cthulhu
Sydoseus
Cthulhu
8
3
19
5.83
L
Cthulhu
XYungdutsYX
Cthulhu
4
10
11
0.95
W
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,119
Damage
96,869
103,464
Taken
76,389
60,709
Mitigated
33,018
9,978
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BubbaGump S4
Thanatos
7,072
2,070
450
4,607
27,679
14,697
0
6,989
20,690
0
19,505
W
Ah Muzen Cab
Corball
Ah Muzen Cab
40,713
21,450
0
4,955
17,286
6,501
0
10,310
6,976
0
80,784
L
Kukulkan
Hental_Daddy
Kukulkan
25,758
815
94
678
11,238
4,003
0
3,151
8,087
62,744
0
L
5,297
2,560
0
266
23,135
17,449
0
5,139
17,996
0
15,819
W
Fenrir
13,972
2,641
0
424
8,943
3,910
0
5,325
3,618
0
16,653
W
Olorun
11,585
7,865
521
4,064
16,353
7,161
0
8,541
7,812
26,787
0
L
Hachiman
16,473
9,839
743
1,496
16,338
4,891
0
3,660
12,678
0
43,575
W
Cthulhu
Sydoseus
Cthulhu
16,173
1,468
1,016
0
16,668
8,990
0
9,424
7,244
32,994
0
L
Cthulhu
XYungdutsYX
Cthulhu
15,519
589
119
1,525
25,074
19,669
0
8,819
16,255
32,050
0
W
14,426
3,522
0
349
17,139
6,456
0
7,677
9,133
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,406
Gold Earned
66,995
240
Minions Killed
227
6
Camps Cleared
7
961,785
Distance Traveled
1,143,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,437
1,036
30
3
1
178,415
0
W
Ah Muzen Cab
14,447
1,204
113
9
2
208,418
0
L
Kukulkan
14,070
1,173
101
8
3
232,457
0
L
Odin
10,784
899
24
2
0
143,662
0
W
Fenrir
13,435
1,120
2
0
2
298,168
0
W
Olorun
12,840
1,070
28
2
0
153,444
0
L
Hachiman
11,778
982
59
5
2
199,561
0
W
Cthulhu
13,130
1,094
48
4
1
224,026
0
L
Cthulhu
13,337
1,111
26
2
0
207,690
0
W
Pele
13,143
1,095
36
3
2
259,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role