Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
RunningHope
Awilix
Level 88
God Stats
22W - 14L
1,620 SR
Queue Stats
125W - 134L
1,527 Elo+
Solo
Nox
Nox
WOEFUL_KNIGHT
Nox
Level 128
God Stats
8W - 10L
1,570 SR
Queue Stats
105W - 103L
1,497 Elo+
Party 2
Team Averages
Level 125
1,563 SR
1,508 Elo+

VS

Team Averages
Level 127
1,520 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Impulse123xd
Bastet
Level 148
God Stats
6W - 1L
1,560 SR
Queue Stats
450W - 410L
1,536 Elo+
Party 1
Discordia
Discordia
InsaneMe123
Discordia
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 63L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 4 / 7
9,669
645
10,644
15,000
9,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
12
2 / 8 / 6
9,297
620
4,754
14,299
4,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 4 / 3
10,131
675
5,875
12,142
4,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 8 / 9
10,036
669
6,783
11,242
3,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
15
7 / 1 / 7
11,490
766
14,329
9,686
5,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
InsaneMe123
Discordia
15
7 / 4 / 3
11,179
745
10,009
10,686
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
13
Kills
16
16
Deaths
13
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
7
1.88
W
Neith
 
Neith
2
8
9
0.81
W
Bastet
7
1
7
10.5
W
Discordia
InsaneMe123
Discordia
7
4
3
2.13
L
Awilix
2
8
6
0.63
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
31,121
41,441
Taken
31,614
18,653
Mitigated
12,410
8,185
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,644
5,498
2,139
2,930
15,000
9,299
0
3,241
11,509
0
26,521
W
Neith
 
Neith
6,783
2,351
135
2,382
11,242
3,599
1,780
2,769
8,473
0
33,006
W
Bastet
14,329
4,808
0
1,145
9,686
5,539
118
1,074
8,612
0
42,170
W
Discordia
InsaneMe123
Discordia
10,009
1,073
159
4,092
10,686
3,272
296
2,434
8,252
54,453
0
L
Awilix
4,754
1,731
0
2,048
14,299
4,750
0
3,033
11,116
0
36,742
L
5,875
620
0
1,068
12,142
4,604
0
4,036
7,956
26,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
32,705
135
Minions Killed
165
0
Camps Cleared
0
800,147
Distance Traveled
755,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,669
645
20
1
0
288,585
1
W
Neith
10,036
669
40
3
0
203,407
1
W
Bastet
11,490
766
42
3
0
316,317
4
W
Discordia
11,179
745
83
6
0
236,261
0
L
Awilix
9,297
620
69
5
0
262,488
4
L
Nox
10,131
675
46
3
0
249,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role