Player Matchup

Anubis
Anubis
SirBoink Esq
Anubis
Level 14
God Stats
5W - 3L
1,413 SR
Queue Stats
32W - 35L
1,319 Elo+
Party 2
Bacchus
Bacchus
SirFrostxX
Bacchus
Level 25
God Stats
7W - 11L
1,308 SR
Queue Stats
9W - 18L
1,239 Elo+
Party 2
Osiris
Osiris
SirNuk3 Esq
Osiris
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,026 Elo+
Party 2
Arachne
Arachne
SirSnoWX
Arachne
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 26L
1,129 Elo+
Party 2
Raijin
Raijin
shawdowrunner115
Raijin
Level 65
God Stats
3W - 2L
1,534 SR
Queue Stats
86W - 88L
1,373 Elo+
Party 2
Team Averages
Level 26
1,451 SR
1,217 Elo+

VS

Team Averages
Level 9
1,546 SR
1,115 Elo+
Jing Wei
Jing Wei
CF_Martin23-
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,131 Elo+
Party 1
Yemoja
Yemoja
CF_Tasmania-
Yemoja
Level 4
God Stats
23W - 39L
1,500 SR
Queue Stats
112W - 162L
1,131 Elo+
Party 1
Ra
Ra
RH_Reyes
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,131 Elo+
Party 1
Sun Wukong
Sun Wukong
Rampagekhrys
Sun Wukong
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 16L
1,050 Elo+
Solo
Set
Set
educartes2
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 6 / 15
16,409
513
15,481
17,834
8,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SirFrostxX
Bacchus
20
7 / 2 / 25
16,302
509
13,567
14,452
22,444
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
20
1 / 3 / 2
14,018
438
3,958
18,103
16,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SirSnoWX
Arachne
20
7 / 4 / 8
16,080
503
13,403
20,568
10,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
30 / 3 / 0
22,170
693
45,728
18,347
8,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CF_Martin23-
Jing Wei
16
0 / 17 / 1
11,170
349
4,311
22,733
4,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Yemoja
17
0 / 12 / 4
12,951
405
4,538
20,654
11,161
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 15 / 0
13,219
413
5,937
23,562
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Rampagekhrys
Sun Wukong
20
3 / 7 / 3
14,564
455
18,001
20,880
12,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 7 / 1
19,599
612
21,711
28,255
16,778
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
57
Kills
17
18
Deaths
58
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CF_Martin23-
Jing Wei
0
17
1
0.03
L
Yemoja
0
12
4
0.17
L
1
15
0
0.07
L
Sun Wukong
Rampagekhrys
Sun Wukong
3
7
3
0.64
W
Anubis
12
6
15
3.25
W
Bacchus
SirFrostxX
Bacchus
7
2
25
9.75
W
Osiris
1
3
2
0.67
W
Arachne
SirSnoWX
Arachne
7
4
8
2.75
L
13
7
1
1.93
W
30
3
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,137
Damage
54,498
89,304
Taken
116,084
66,336
Mitigated
49,800
30,355
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CF_Martin23-
Jing Wei
4,311
3,938
0
517
22,733
4,476
1,949
18,824
3,909
0
42,289
L
Yemoja
4,538
212
689
29
20,654
11,161
436
13,456
7,198
34,313
0
L
5,937
755
0
1,262
23,562
4,734
896
17,591
5,971
70,517
0
L
Sun Wukong
Rampagekhrys
Sun Wukong
18,001
2,372
0
1,546
20,880
12,651
1,984
10,032
10,798
0
96,581
W
Anubis
15,481
2,732
0
8,690
17,834
8,223
1,937
2,499
15,335
99,725
0
W
Bacchus
SirFrostxX
Bacchus
13,567
990
0
2,460
14,452
22,444
783
2,957
11,495
30,716
0
W
Osiris
3,958
522
0
6,797
18,103
16,170
3,651
0
18,103
5,300
62,002
W
Arachne
SirSnoWX
Arachne
13,403
8,958
0
7,866
20,568
10,628
1,555
5,159
15,409
0
121,783
L
21,711
10,398
0
7,427
28,255
16,778
0
15,940
12,315
0
175,193
W
45,728
3,655
0
4,542
18,347
8,871
0
3,712
14,635
189,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,979
Gold Earned
71,503
700
Minions Killed
649
0
Camps Cleared
0
2,855,898
Distance Traveled
2,507,785
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,170
349
76
2
0
471,458
0
L
Yemoja
12,951
405
40
1
0
435,721
0
L
Ra
13,219
413
141
4
0
480,069
0
L
Sun Wukong
14,564
455
148
5
0
535,035
0
W
Anubis
16,409
513
146
5
0
495,362
0
W
Bacchus
16,302
509
25
1
0
616,337
4
W
Osiris
14,018
438
116
4
0
586,838
3
W
Arachne
16,080
503
166
5
0
596,455
0
L
Set
19,599
612
244
8
0
585,502
1
W
Raijin
22,170
693
247
8
0
560,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role