Player Matchup

Cthulhu
Cthulhu
Anlmroth
Cthulhu
Level 106
God Stats
14W - 4L
1,975 SR
Queue Stats
39W - 39L
1,739 Elo+
Party 1
Rama
Rama
Lynx3750
Rama
Level 125
God Stats
7W - 4L
1,514 SR
Queue Stats
31W - 19L
1,682 Elo+
Solo
Sol
Sol
YChiaki
Sol
Level 140
God Stats
8W - 12L
1,574 SR
Queue Stats
168W - 138L
1,742 Elo+
Party 1
Team Averages
Level 124
1,687 SR
1,721 Elo+

VS

Team Averages
Level 145
1,370 SR
1,601 Elo+
Heimdallr
Heimdallr
CrownidClown
Heimdallr
Level 155
God Stats
1W - 3L
1,195 SR
Queue Stats
142W - 175L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
DesManSer
Cthulhu
Level 155
God Stats
4W - 6L
1,494 SR
Queue Stats
148W - 160L
1,651 Elo+
Party 2
Rama
Rama
TheMetaChanger
Rama
Level 125
God Stats
1W - 2L
1,422 SR
Queue Stats
50W - 56L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anlmroth
Cthulhu
12
8 / 0 / 4
9,159
833
9,370
6,540
8,311
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
11
0 / 1 / 8
7,957
723
4,993
7,604
2,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
5 / 1 / 3
8,643
786
7,738
10,317
3,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrownidClown
Heimdallr
9
0 / 3 / 2
6,697
609
5,474
9,585
5,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DesManSer
Cthulhu
10
1 / 5 / 1
6,824
620
9,974
8,275
3,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
7,330
666
2,956
8,607
3,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
2
2
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anlmroth
Cthulhu
8
0
4
10
L
Heimdallr
CrownidClown
Heimdallr
0
3
2
0.33
L
Cthulhu
DesManSer
Cthulhu
1
5
1
0.3
W
Rama
0
1
8
4
L
1
5
1
0.3
W
Sol
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
18,404
24,461
Taken
26,467
14,453
Mitigated
11,701
13,253
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anlmroth
Cthulhu
9,370
596
0
2,577
6,540
8,311
0
999
5,246
23,343
700
L
Heimdallr
CrownidClown
Heimdallr
5,474
2,173
0
921
9,585
5,259
0
5,797
3,563
0
20,728
L
Cthulhu
DesManSer
Cthulhu
9,974
258
0
614
8,275
3,348
0
4,924
3,276
24,519
0
W
Rama
4,993
3,272
0
3,233
7,604
2,612
336
2,949
4,455
0
31,192
L
2,956
2,483
0
2,342
8,607
3,094
0
5,377
3,004
0
30,445
W
Sol
7,738
3,106
0
7,443
10,317
3,530
2,382
6,070
4,172
41,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
20,851
156
Minions Killed
129
0
Camps Cleared
0
636,586
Distance Traveled
611,338
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,159
833
30
3
0
225,579
0
L
Heimdallr
6,697
609
31
3
0
223,888
0
L
Cthulhu
6,824
620
26
2
0
213,315
4
W
Rama
7,957
723
65
6
0
202,984
5
L
Rama
7,330
666
72
7
0
174,135
1
W
Sol
8,643
786
61
6
0
208,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role