Player Matchup

Nemesis
Nemesis
Indy0227
Nemesis
Level 15
God Stats
7W - 6L
1,492 SR
Queue Stats
17W - 26L
1,285 Elo+
Party 2
Da Ji
Da Ji
SlavicWhiskey
Da Ji
Level 22
God Stats
0W - 2L
1,235 SR
Queue Stats
36W - 52L
1,260 Elo+
Party 2
Pele
Pele
TomSharkWeather
Pele
Level 28
God Stats
4W - 4L
1,517 SR
Queue Stats
31W - 48L
1,250 Elo+
Party 2
Team Averages
Level 22
1,415 SR
1,265 Elo+

VS

Team Averages
Level 41
1,359 SR
1,284 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PurinaDogShow
Cupid
Level 7
God Stats
5W - 3L
1,421 SR
Queue Stats
9W - 7L
1,243 Elo+
Party 1
Bellona
Bellona
bugman26
Bellona
Level 9
God Stats
3W - 9L
1,155 SR
Queue Stats
3W - 11L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Indy0227
Nemesis
12
1 / 12 / 4
8,952
689
6,485
17,784
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 11 / 2
8,644
665
5,792
13,236
5,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 9 / 3
9,395
723
8,011
14,172
5,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
8 / 3 / 18
11,353
873
7,365
8,292
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
14 / 3 / 15
11,760
905
17,751
10,198
3,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
bugman26
Bellona
15
10 / 2 / 17
11,310
870
7,292
9,361
6,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
8
Kills
32
32
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
3
18
5.67
L
Nemesis
Indy0227
Nemesis
1
12
4
0.25
W
14
3
15
7.17
L
3
11
2
0.36
L
4
9
3
0.61
W
Bellona
bugman26
Bellona
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
32,408
45,192
Taken
27,851
16,456
Mitigated
15,832
6,733
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,365
399
2,431
2,338
8,292
5,511
517
24
8,268
45,093
0
L
Nemesis
Indy0227
Nemesis
6,485
2,560
0
4,271
17,784
6,197
50
1,971
15,813
0
24,631
W
17,751
10,613
503
1,995
10,198
3,913
1,973
28
10,170
0
52,591
L
5,792
886
0
654
13,236
5,036
0
2,711
10,525
0
19,873
L
8,011
2,598
0
1,808
14,172
5,223
969
2,755
11,417
0
35,767
W
Bellona
bugman26
Bellona
7,292
1,629
0
226
9,361
6,408
303
3
9,358
0
14,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
34,423
113
Minions Killed
133
0
Camps Cleared
0
603,096
Distance Traveled
703,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,353
873
67
5
0
245,388
0
L
Nemesis
8,952
689
38
3
0
191,766
2
W
Cupid
11,760
905
50
4
0
228,517
1
L
Da Ji
8,644
665
20
2
0
191,010
0
L
Pele
9,395
723
55
4
0
220,320
0
W
Bellona
11,310
870
16
1
0
229,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role