Player Matchup

Hera
Hera
Bronze III
 
Hera
Bronze III
Level 66
God Stats
1W - 2L
1,311 SR
Queue Stats
27W - 65L
-448 MMR
Solo
Osiris
Osiris
Bronze I
Djfer4567
Osiris
Bronze I
Level 121
God Stats
12W - 15L
1,146 SR
Queue Stats
387W - 424L
484 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
ElMauriLegend24
Ao Kuang
Bronze II
Level 43
God Stats
11W - 13L
1,460 SR
Queue Stats
26W - 37L
217 MMR
Party 1
Merlin
Merlin
Silver IV
Elchayote96
Merlin
Silver IV
Level 60
God Stats
7W - 9L
1,235 SR
Queue Stats
191W - 156L
662 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Sophie-Bijou
Jing Wei
Bronze III
Level 82
God Stats
2W - 1L
1,240 SR
Queue Stats
94W - 123L
-50 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,279 SR
173 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,571 SR
120 MMR
Yemoja
Yemoja
Bronze II
Dont Hard Reset
Yemoja
Bronze II
Level 62
God Stats
11W - 13L
1,478 SR
Queue Stats
385W - 390L
127 MMR
Solo
Bellona
Bellona
Bronze III
IZAAACCKK
Bellona
Bronze III
Level 79
God Stats
12W - 14L
1,493 SR
Queue Stats
134W - 172L
-65 MMR
Solo
Chernobog
Chernobog
Bronze III
Noted-Maz
Chernobog
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
-402 MMR
Solo
Bastet
Bastet
Bronze I
Sin Valo
Bastet
Bronze I
Level 49
God Stats
1W - 2L
1,840 SR
Queue Stats
58W - 85L
460 MMR
Solo
Ra
Ra
Bronze III
X-KNO_PAIN-X
Ra
Bronze III
Level 113
God Stats
11W - 6L
1,545 SR
Queue Stats
200W - 215L
480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 17 / 9
28,845
451
44,069
44,594
21,129
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Djfer4567
Osiris
20
10 / 9 / 21
29,477
461
28,451
52,792
74,831
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
20
19 / 13 / 8
32,048
501
51,567
62,953
24,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
11 / 10 / 14
33,811
528
74,058
47,126
18,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sophie-Bijou
Jing Wei
5
0 / 0 / 0
13,871
217
0
87
30
Bans
PersephoneHadesChang'eKukulkanCernunnos

VS

Bans
IzanamiHou YiSkadiXbalanqueBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 19
26,797
419
15,963
65,597
74,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
IZAAACCKK
Bellona
20
12 / 11 / 6
30,039
469
40,584
66,191
48,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Noted-Maz
Chernobog
20
13 / 16 / 6
33,162
518
27,027
56,523
27,276
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
Sin Valo
Bastet
7
0 / 0 / 0
16,481
258
0
0
0
20
22 / 15 / 5
39,403
616
82,230
65,686
40,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
84
47
Kills
48
49
Deaths
47
52
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
17
9
0.68
W
Osiris
Djfer4567
Osiris
10
9
21
2.28
L
1
5
19
2.1
W
Ao Kuang
19
13
8
1.77
W
Merlin
11
10
14
1.8
L
Bellona
IZAAACCKK
Bellona
12
11
6
1.36
L
Chernobog
Noted-Maz
Chernobog
13
16
6
1
L
Bastet
Sin Valo
Bastet
0
0
0
0
W
Jing Wei
Sophie-Bijou
Jing Wei
0
0
0
0
L
22
15
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,145
Damage
165,804
207,552
Taken
253,997
139,509
Mitigated
190,585
79,824
Healing
79,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
44,069
15,628
942
8,038
44,594
21,129
4,498
19,106
25,291
210,165
0
W
Osiris
Djfer4567
Osiris
28,451
11,531
0
19,362
52,792
74,831
2,477
24,711
27,527
0
176,818
L
15,963
2,120
7,994
4,845
65,597
74,537
743
53,316
12,156
122,144
0
W
Ao Kuang
51,567
11,264
0
24,969
62,953
24,923
1,889
33,201
29,677
235,976
0
W
Merlin
74,058
1,804
1,560
24,953
47,126
18,596
2,538
24,636
22,315
337,540
0
L
Bellona
IZAAACCKK
Bellona
40,584
19,038
0
20,197
66,191
48,753
6,625
37,513
28,128
0
255,065
L
Chernobog
Noted-Maz
Chernobog
27,027
18,781
0
11,751
56,523
27,276
6,975
36,023
20,382
0
250,905
L
Bastet
Sin Valo
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Sophie-Bijou
Jing Wei
0
0
0
0
87
30
0
87
0
0
0
L
82,230
4,287
5,813
28,794
65,686
40,019
4,706
42,842
22,819
436,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

138,052
Gold Earned
145,882
1,290
Minions Killed
1,286
0
Camps Cleared
0
4,460,030
Distance Traveled
4,304,087
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
28,845
451
325
5
0
979,603
2
W
Osiris
29,477
461
229
4
0
1,184,200
3
L
Yemoja
26,797
419
131
2
0
1,095,379
23
W
Ao Kuang
32,048
501
272
4
0
1,147,030
6
W
Merlin
33,811
528
464
7
0
1,149,197
13
L
Bellona
30,039
469
300
5
0
1,137,971
5
L
Chernobog
33,162
518
369
6
0
1,092,813
3
L
Bastet
16,481
258
0
0
0
0
0
W
Jing Wei
13,871
217
0
0
0
0
0
L
Ra
39,403
616
486
8
0
977,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role