Player Matchup

Mercury
Mercury
ClawedWheel
Mercury
Level 87
God Stats
9W - 20L
1,400 SR
Queue Stats
225W - 268L
1,389 Elo+
Party 3
Pele
Pele
GreenFire565
Pele
Level 18
God Stats
6W - 6L
1,470 SR
Queue Stats
87W - 101L
1,340 Elo+
Party 3
Anubis
Anubis
PilotGold419130
Anubis
Level 6
God Stats
5W - 7L
1,431 SR
Queue Stats
12W - 19L
1,285 Elo+
Party 3
Hades
Hades
love_and_life-88
Hades
Level 7
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 6L
1,174 Elo+
Solo
Izanami
Izanami
periscope12
Izanami
Level 13
God Stats
22W - 34L
1,482 SR
Queue Stats
23W - 35L
1,340 Elo+
Party 3
Team Averages
Level 26
1,390 SR
1,306 Elo+

VS

Team Averages
Level 17
1,509 SR
1,309 Elo+
Kuzenbo
Kuzenbo
BluePanther126
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,054 Elo+
Party 1
Jormungandr
Jormungandr
BuRrDoZeR
Jormungandr
Level 25
God Stats
11W - 6L
1,438 SR
Queue Stats
46W - 60L
1,299 Elo+
Party 2
Ra
Ra
JimoneCS
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,635 Elo+
Party 1
Cerberus
Cerberus
Tempest_Titan
Cerberus
Level 22
God Stats
15W - 13L
1,594 SR
Queue Stats
26W - 29L
1,300 Elo+
Party 2
Medusa
Medusa
thetruekburr
Medusa
Level 23
God Stats
18W - 12L
1,511 SR
Queue Stats
103W - 117L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ClawedWheel
Mercury
20
19 / 9 / 10
17,697
536
39,672
30,739
12,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 9 / 16
15,459
468
32,626
27,369
10,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 15 / 10
11,420
346
10,526
19,213
8,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 5
9,016
273
1,210
5,122
1,552
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
periscope12
Izanami
18
8 / 14 / 12
13,475
408
23,133
23,936
9,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 11 / 14
13,690
415
12,083
32,851
39,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
BuRrDoZeR
Jormungandr
20
16 / 3 / 20
18,837
571
22,724
28,991
39,341
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 19 / 15
13,263
402
13,903
28,685
14,727
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Tempest_Titan
Cerberus
18
6 / 8 / 18
14,025
425
11,267
31,320
37,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
17 / 7 / 7
17,002
515
26,326
25,307
13,522
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
128
42
Kills
54
54
Deaths
48
53
Assists
74
Player
Kills
Deaths
Assists
KDA
W
11
11
14
1.64
W
Jormungandr
BuRrDoZeR
Jormungandr
16
3
20
8.67
L
Mercury
ClawedWheel
Mercury
19
9
10
2.67
L
15
9
16
2.56
W
4
19
15
0.61
L
0
15
10
0.33
W
Cerberus
Tempest_Titan
Cerberus
6
8
18
1.88
L
0
7
5
0.36
L
Izanami
periscope12
Izanami
8
14
12
1
W
Medusa
17
7
7
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,167
Damage
86,303
106,379
Taken
147,154
41,570
Mitigated
143,812
19,132
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,083
5,063
0
3,113
32,851
39,192
1,058
9,324
23,527
28,248
0
W
Jormungandr
BuRrDoZeR
Jormungandr
22,724
5,515
1,691
2,160
28,991
39,341
2,573
6,748
22,243
90,967
0
L
Mercury
ClawedWheel
Mercury
39,672
25,787
0
5,341
30,739
12,187
0
15,434
15,305
0
123,589
L
32,626
9,827
639
7,178
27,369
10,538
1,181
16,816
10,553
0
85,651
W
13,903
3,174
1,329
1,739
28,685
14,727
229
1,802
26,883
43,417
0
L
10,526
2,273
0
4,333
19,213
8,258
156
11,794
7,419
45,745
0
W
Cerberus
Tempest_Titan
Cerberus
11,267
1,079
350
2,498
31,320
37,030
1,714
6,251
25,069
55,790
0
L
1,210
831
0
66
5,122
1,552
219
4,008
1,114
3,164
0
L
Izanami
periscope12
Izanami
23,133
14,208
0
1,575
23,936
9,035
1,172
12,350
11,586
0
76,181
W
Medusa
26,326
11,921
0
5,188
25,307
13,522
7,145
2,602
22,705
0
124,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,067
Gold Earned
76,817
435
Minions Killed
459
0
Camps Cleared
0
2,159,025
Distance Traveled
2,693,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,690
415
24
1
0
532,296
2
W
Jormungandr
18,837
571
131
4
0
597,570
1
L
Mercury
17,697
536
150
5
0
573,406
0
L
Pele
15,459
468
104
3
0
607,819
0
W
Ra
13,263
402
48
1
0
466,479
0
L
Anubis
11,420
346
69
2
0
349,834
0
W
Cerberus
14,025
425
109
3
0
554,050
1
L
Hades
9,016
273
5
0
0
131,870
0
L
Izanami
13,475
408
107
3
0
496,096
0
W
Medusa
17,002
515
147
4
0
543,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role