Player Matchup

Cthulhu
Cthulhu
Don Suertes
Cthulhu
Level 15
God Stats
8W - 6L
1,325 SR
Queue Stats
23W - 22L
1,096 Elo+
Solo
Loki
Loki
Kaleb202020
Loki
Level 23
God Stats
22W - 25L
1,470 SR
Queue Stats
48W - 41L
1,405 Elo+
Party 1
Medusa
Medusa
Ksimmerman18
Medusa
Level 21
God Stats
44W - 27L
1,655 SR
Queue Stats
88W - 68L
1,367 Elo+
Party 1
Chang'e
Chang'e
SlayerJay-Jay
Chang'e
Level 27
God Stats
2W - 1L
1,305 SR
Queue Stats
18W - 21L
1,398 Elo+
Solo
Freya
Freya
nastynate1020
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 242L
1,383 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,330 Elo+

VS

Team Averages
Level 20
1,402 SR
1,334 Elo+
Ra
Ra
Ardoxdead46
Ra
Level 9
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
Lic jamesxv1
Cthulhu
Level 14
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mystogan-Ripper
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 2
Mulan
Mulan
SrcancerUwU03
Mulan
Level 9
God Stats
2W - 8L
1,270 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 2
Izanami
Izanami
XMaj0rSnipezX
Izanami
Level 28
God Stats
5W - 5L
1,226 SR
Queue Stats
295W - 342L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don Suertes
Cthulhu
8
3 / 1 / 1
4,526
647
1,078
2,058
662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 1
4,345
621
425
3,278
735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
8
1 / 1 / 0
4,702
672
1,014
2,784
776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
5
0 / 1 / 0
3,687
527
1,746
1,709
478
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
3 / 2 / 0
4,226
604
2,224
3,359
854
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,228
604
1,441
2,653
858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Lic jamesxv1
Cthulhu
5
2 / 2 / 1
3,985
569
1,928
3,296
1,661
Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
6
0 / 1 / 0
4,222
603
1,115
3,582
908
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,865
552
777
3,888
1,851
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
2
0 / 0 / 0
3,027
432
107
441
66
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
7
Kills
4
5
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cthulhu
Don Suertes
Cthulhu
3
1
1
3.5
W
0
0
1
0.5
W
Medusa
1
1
0
1
L
Cthulhu
Lic jamesxv1
Cthulhu
2
2
1
1.25
L
Ao Kuang
0
1
0
0
W
Chang'e
0
1
0
0
L
1
2
1
0.75
L
Izanami
0
0
0
0
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,487
Damage
5,368
13,188
Taken
13,860
3,505
Mitigated
5,344
4,836
Healing
2,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,441
199
0
741
2,653
858
63
670
1,983
17,067
0
W
Cthulhu
Don Suertes
Cthulhu
1,078
0
0
0
2,058
662
0
980
1,078
12,112
0
W
425
226
0
2,086
3,278
735
0
634
2,644
0
19,610
W
Medusa
1,014
519
0
660
2,784
776
1,889
869
1,915
0
18,574
L
Cthulhu
Lic jamesxv1
Cthulhu
1,928
148
0
150
3,296
1,661
0
1,417
1,879
5,725
0
L
Ao Kuang
1,115
252
0
1,910
3,582
908
0
90
3,492
18,122
0
W
Chang'e
1,746
957
576
340
1,709
478
0
870
839
9,365
0
L
777
361
0
0
3,888
1,851
0
2,871
1,017
0
10,158
L
Izanami
107
50
0
0
441
66
0
0
441
0
1,227
W
2,224
1,485
0
1,174
3,359
854
0
1,131
2,228
8,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,486
Gold Earned
19,327
119
Minions Killed
101
0
Camps Cleared
0
604,930
Distance Traveled
554,348
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,228
604
32
5
0
123,648
0
W
Cthulhu
4,526
647
16
2
0
150,016
3
W
Loki
4,345
621
42
6
0
100,505
0
W
Medusa
4,702
672
32
5
0
114,711
1
L
Cthulhu
3,985
569
11
2
0
128,863
2
L
Ao Kuang
4,222
603
39
6
0
134,833
1
W
Chang'e
3,687
527
17
2
0
109,826
1
L
Mulan
3,865
552
16
2
0
134,829
0
L
Izanami
3,027
432
3
0
0
32,175
0
W
Freya
4,226
604
12
2
0
129,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role