Player Matchup

Fenrir
Fenrir
AzuraTempest
Fenrir
Level 92
God Stats
14W - 5L
1,504 SR
Queue Stats
160W - 150L
1,471 Elo+
Party 1
Arachne
Arachne
BrotherDior
Arachne
Level 48
God Stats
24W - 7L
1,738 SR
Queue Stats
70W - 55L
1,587 Elo+
Party 1
Discordia
Discordia
SS vBEAST
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,463 Elo+
Party 1
Team Averages
Level 76
1,581 SR
1,507 Elo+

VS

Team Averages
Level 103
1,532 SR
1,390 Elo+
Kukulkan
Kukulkan
Alagos Quasis
Kukulkan
Level 121
God Stats
61W - 55L
1,567 SR
Queue Stats
61W - 63L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
STWStoner
Cernunnos
Level 63
God Stats
0W - 1L
1,678 SR
Queue Stats
8W - 16L
1,207 Elo+
Solo
Cthulhu
Cthulhu
Sir Jaskier
Cthulhu
Level 125
God Stats
3W - 4L
1,351 SR
Queue Stats
61W - 63L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 10 / 6
13,541
645
12,898
19,546
11,160
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
BrotherDior
Arachne
19
13 / 3 / 7
16,201
771
24,058
21,731
11,159
Discordia
SS vBEAST
Discordia
19
3 / 3 / 11
13,783
656
15,043
12,730
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alagos Quasis
Kukulkan
19
12 / 5 / 3
15,507
738
13,742
16,918
5,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
STWStoner
Cernunnos
15
2 / 11 / 9
12,339
588
6,460
18,707
4,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sir Jaskier
Cthulhu
14
2 / 5 / 8
11,871
565
10,827
24,387
13,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
21
Kills
16
16
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alagos Quasis
Kukulkan
12
5
3
2.7
W
Fenrir
5
10
6
0.8
W
Arachne
BrotherDior
Arachne
13
3
7
5.5
W
Discordia
SS vBEAST
Discordia
3
3
11
2.83
L
Cernunnos
STWStoner
Cernunnos
2
11
9
0.59
L
Cthulhu
Sir Jaskier
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
31,029
54,007
Taken
60,012
27,428
Mitigated
24,125
15,732
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alagos Quasis
Kukulkan
13,742
995
330
3,149
16,918
5,599
415
2,211
14,707
73,407
0
W
Fenrir
12,898
3,138
0
3,660
19,546
11,160
83
10,214
9,332
0
46,974
W
Arachne
BrotherDior
Arachne
24,058
19,751
1,049
8,944
21,731
11,159
484
9,130
12,601
0
87,970
W
Discordia
SS vBEAST
Discordia
15,043
538
111
1,968
12,730
5,109
2,856
5,361
7,369
83,065
0
L
Cernunnos
STWStoner
Cernunnos
6,460
2,052
0
2,687
18,707
4,830
96
5,123
13,584
0
43,139
L
Cthulhu
Sir Jaskier
Cthulhu
10,827
429
0
788
24,387
13,696
0
7,838
16,549
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
39,717
242
Minions Killed
235
0
Camps Cleared
0
1,084,948
Distance Traveled
990,015
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,507
738
120
6
0
306,671
3
W
Fenrir
13,541
645
59
3
0
319,481
0
W
Arachne
16,201
771
66
3
0
424,933
4
W
Discordia
13,783
656
117
6
0
340,534
0
L
Cernunnos
12,339
588
70
3
0
298,339
5
L
Cthulhu
11,871
565
45
2
0
385,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role