Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AmadoCarrillo
Kukulkan
Level 31
God Stats
19W - 14L
1,553 SR
Queue Stats
95W - 108L
1,478 Elo+
Solo
Fenrir
Fenrir
Juggerit
Fenrir
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 8L
1,485 Elo+
Party 2
Hachiman
Hachiman
Majin MacTrain
Hachiman
Level 17
God Stats
1W - 2L
1,490 SR
Queue Stats
18W - 21L
1,385 Elo+
Party 2
Thor
Thor
SubmissiveMale
Thor
Level 105
God Stats
0W - 2L
1,477 SR
Queue Stats
73W - 59L
1,546 Elo+
Party 2
Team Averages
Level 58
1,504 SR
1,479 Elo+

VS

Team Averages
Level 68
1,664 SR
1,539 Elo+
Anhur
Anhur
Leandoerr
Anhur
Level 101
God Stats
6W - 5L
1,672 SR
Queue Stats
145W - 106L
1,570 Elo+
Party 1
Odin
Odin
LordGrae
Odin
Level 48
God Stats
6W - 3L
1,739 SR
Queue Stats
184W - 170L
1,523 Elo+
Solo
Xing Tian
Xing Tian
SwimTrunkz
Xing Tian
Level 101
God Stats
3W - 3L
1,765 SR
Queue Stats
91W - 71L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
WTFIsASmite
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 84L
1,469 Elo+
Party 1
Thoth
Thoth
sahmoot
Thoth
Level 61
God Stats
6W - 5L
1,646 SR
Queue Stats
31W - 27L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 5 / 4
11,328
1,030
8,084
19,802
26,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
AmadoCarrillo
Kukulkan
16
1 / 5 / 3
10,455
950
12,950
13,458
5,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Juggerit
Fenrir
16
2 / 7 / 2
10,408
946
10,003
13,101
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
15
0 / 6 / 2
9,256
841
5,572
10,747
4,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 8 / 2
10,394
945
9,771
17,984
5,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

98

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Leandoerr
Anhur
18
13 / 1 / 5
12,948
1,177
17,694
9,141
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
19
9 / 0 / 19
12,894
1,172
14,709
12,100
12,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SwimTrunkz
Xing Tian
18
5 / 2 / 19
11,437
1,040
16,323
14,065
15,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WTFIsASmite
Cthulhu
18
1 / 3 / 18
11,018
1,002
8,009
9,189
8,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
sahmoot
Thoth
17
3 / 2 / 16
10,722
975
11,361
6,802
2,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
8
Kills
31
31
Deaths
8
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
4
0.8
L
Kukulkan
AmadoCarrillo
Kukulkan
1
5
3
0.5
L
Fenrir
Juggerit
Fenrir
2
7
2
0.43
W
Anhur
Leandoerr
Anhur
13
1
5
15.5
W
Odin
9
0
19
18.5
L
Hachiman
0
6
2
0.17
L
3
8
2
0.5
W
Xing Tian
SwimTrunkz
Xing Tian
5
2
19
7.25
W
Cthulhu
WTFIsASmite
Cthulhu
1
3
18
3.33
W
Thoth
sahmoot
Thoth
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,380
Damage
68,096
75,092
Taken
51,297
46,806
Mitigated
42,539
1,129
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,084
2,806
0
0
19,802
26,831
0
9,196
10,606
15,610
0
L
Kukulkan
AmadoCarrillo
Kukulkan
12,950
1,056
0
0
13,458
5,092
0
6,921
6,537
48,726
0
L
Fenrir
Juggerit
Fenrir
10,003
3,628
0
619
13,101
5,006
0
5,622
7,479
0
26,402
W
Anhur
Leandoerr
Anhur
17,694
12,354
0
2,309
9,141
3,724
0
2,417
6,724
0
39,090
W
Odin
14,709
3,526
0
2,078
12,100
12,371
0
5,972
6,128
1,833
21,463
L
Hachiman
5,572
4,151
0
510
10,747
4,046
0
6,463
4,284
0
14,120
L
9,771
3,542
0
0
17,984
5,831
0
8,357
9,627
0
34,905
W
Xing Tian
SwimTrunkz
Xing Tian
16,323
1,290
0
0
14,065
15,532
0
3,994
10,071
28,484
0
W
Cthulhu
WTFIsASmite
Cthulhu
8,009
435
1,698
0
9,189
8,390
0
5,315
3,874
28,740
0
W
Thoth
sahmoot
Thoth
11,361
440
0
106
6,802
2,522
0
3,336
3,466
33,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
59,019
198
Minions Killed
202
11
Camps Cleared
7
972,938
Distance Traveled
1,090,853
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,328
1,030
16
1
0
206,205
0
L
Kukulkan
10,455
950
71
6
1
179,892
0
L
Fenrir
10,408
946
29
3
9
226,398
1
W
Anhur
12,948
1,177
62
6
2
208,082
1
W
Odin
12,894
1,172
18
2
3
231,349
1
L
Hachiman
9,256
841
18
2
1
175,484
0
L
Thor
10,394
945
64
6
0
184,959
0
W
Xing Tian
11,437
1,040
18
2
2
239,445
0
W
Cthulhu
11,018
1,002
64
6
0
208,813
0
W
Thoth
10,722
975
40
4
0
203,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role