Player Matchup

Amaterasu
Amaterasu
Eninjaz_v2
Amaterasu
Level 29
God Stats
3W - 0L
1,781 SR
Queue Stats
78W - 83L
1,497 Elo+
Solo
Neith
Neith
Identifyables
Neith
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 48L
1,500 Elo+
Party 1
Thor
Thor
Infra y0
Thor
Level 25
God Stats
47W - 25L
1,675 SR
Queue Stats
121W - 107L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
Tsuyoi God
Cthulhu
Level 68
God Stats
16W - 12L
1,634 SR
Queue Stats
182W - 169L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
Vigilant con
The Morrigan
Level 28
God Stats
7W - 2L
1,745 SR
Queue Stats
87W - 59L
1,536 Elo+
Party 1
Team Averages
Level 32
1,667 SR
1,550 Elo+

VS

Team Averages
Level 14
1,568 SR
1,530 Elo+
Hercules
Hercules
 
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Helios4969
Cthulhu
Level 8
God Stats
7W - 8L
1,503 SR
Queue Stats
8W - 8L
1,808 Elo+
Solo
Ra
Ra
Stuart Little24
Ra
Level 20
God Stats
7W - 4L
1,852 SR
Queue Stats
92W - 90L
1,440 Elo+
Solo
Aphrodite
Aphrodite
gradualtundra
Aphrodite
Level 16
God Stats
5W - 9L
1,531 SR
Queue Stats
47W - 42L
1,481 Elo+
Solo
Neith
Neith
splashGANG17
Neith
Level 11
God Stats
12W - 21L
1,455 SR
Queue Stats
15W - 27L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eninjaz_v2
Amaterasu
20
9 / 1 / 13
15,303
956
16,558
24,759
34,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 1 / 23
14,981
936
25,735
12,128
6,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
12 / 4 / 12
15,705
982
22,124
14,329
7,032
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tsuyoi God
Cthulhu
20
4 / 2 / 20
14,419
901
37,541
29,198
22,334
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Vigilant con
The Morrigan
20
4 / 8 / 14
14,458
904
25,444
14,356
6,468
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
2 / 9 / 8
14,127
883
13,097
37,094
27,385
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Helios4969
Cthulhu
20
4 / 4 / 8
15,387
962
21,093
23,937
31,668
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 6 / 8
14,218
889
21,330
28,164
21,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
gradualtundra
Aphrodite
20
6 / 1 / 7
14,987
937
20,025
19,722
17,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
0 / 14 / 10
13,137
821
8,425
26,476
8,202
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
57
34
Kills
16
16
Deaths
34
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
9
8
0.67
W
Amaterasu
Eninjaz_v2
Amaterasu
9
1
13
15.5
L
Cthulhu
Helios4969
Cthulhu
4
4
8
2
W
5
1
23
16.5
W
Thor
12
4
12
4.5
L
4
6
8
1.33
W
Cthulhu
Tsuyoi God
Cthulhu
4
2
20
7
W
The Morrigan
Vigilant con
The Morrigan
4
8
14
1.38
L
Aphrodite
gradualtundra
Aphrodite
6
1
7
9.5
L
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,402
Damage
83,970
94,770
Taken
135,393
76,197
Mitigated
106,210
31,178
Healing
35,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,097
4,305
0
9,016
37,094
27,385
0
21,854
14,684
67
38,347
W
Amaterasu
Eninjaz_v2
Amaterasu
16,558
8,162
0
10,680
24,759
34,292
0
15,690
9,069
0
33,863
L
Cthulhu
Helios4969
Cthulhu
21,093
1,848
1,209
270
23,937
31,668
0
11,242
12,314
56,779
0
W
25,735
15,589
0
109
12,128
6,071
0
8,363
3,765
0
50,810
W
Thor
22,124
5,687
1,070
1,040
14,329
7,032
0
7,822
6,507
0
49,664
L
21,330
3,523
1,404
3,785
28,164
21,231
0
11,479
16,435
49,842
0
W
Cthulhu
Tsuyoi God
Cthulhu
37,541
3,502
1,930
13,848
29,198
22,334
0
19,485
9,713
62,798
0
W
The Morrigan
Vigilant con
The Morrigan
25,444
3,200
1,402
1,099
14,356
6,468
0
11,062
3,268
43,463
0
L
Aphrodite
gradualtundra
Aphrodite
20,025
1,781
9,684
8,664
19,722
17,724
0
7,653
11,794
42,519
0
L
8,425
3,355
0
1,957
26,476
8,202
0
9,631
16,414
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,866
Gold Earned
71,856
280
Minions Killed
260
7
Camps Cleared
6
1,389,244
Distance Traveled
1,435,739
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,127
883
43
3
1
301,987
1
W
Amaterasu
15,303
956
41
3
2
326,777
0
L
Cthulhu
15,387
962
82
5
4
280,869
0
W
Neith
14,981
936
48
3
0
256,897
0
W
Thor
15,705
982
73
5
2
263,851
0
L
Ra
14,218
889
69
4
0
306,463
0
W
Cthulhu
14,419
901
70
4
3
305,257
2
W
The Morrigan
14,458
904
48
3
0
236,462
0
L
Aphrodite
14,987
937
39
2
1
322,269
0
L
Neith
13,137
821
27
2
0
224,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role