Player Matchup

Nemesis
Nemesis
EycecoldX
Nemesis
Level 49
God Stats
10W - 17L
1,373 SR
Queue Stats
206W - 205L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
FrozenJack1001
Sun Wukong
Level 87
God Stats
11W - 5L
1,927 SR
Queue Stats
123W - 134L
1,351 Elo+
Solo
Anubis
Anubis
Gilgamesh95
Anubis
Level 56
God Stats
2W - 0L
1,642 SR
Queue Stats
7W - 4L
1,361 Elo+
Solo
Aphrodite
Aphrodite
IrksomeLime
Aphrodite
Level 63
God Stats
10W - 11L
1,479 SR
Queue Stats
54W - 52L
1,368 Elo+
Solo
Loki
Loki
Torukmakto123
Loki
Level 84
God Stats
37W - 34L
1,561 SR
Queue Stats
134W - 121L
1,353 Elo+
Solo
Team Averages
Level 68
1,597 SR
1,367 Elo+

VS

Team Averages
Level 43
1,339 SR
1,249 Elo+
Xing Tian
Xing Tian
Creechan1
Xing Tian
Level 25
God Stats
6W - 10L
1,083 SR
Queue Stats
12W - 29L
1,208 Elo+
Party 1
Bellona
Bellona
DwarfThrower10
Bellona
Level 55
God Stats
1W - 3L
1,397 SR
Queue Stats
23W - 42L
1,287 Elo+
Party 1
Cerberus
Cerberus
Mulgmass
Cerberus
Level 64
God Stats
12W - 13L
1,487 SR
Queue Stats
57W - 74L
1,419 Elo+
Party 1
Da Ji
Da Ji
Purevil101
Da Ji
Level 43
God Stats
3W - 5L
1,227 SR
Queue Stats
110W - 125L
1,319 Elo+
Solo
Cthulhu
Cthulhu
autotecgeorgel
Cthulhu
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 13L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EycecoldX
Nemesis
19
5 / 0 / 20
12,112
1,009
13,642
9,739
4,343
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FrozenJack1001
Sun Wukong
19
7 / 2 / 14
12,386
1,032
16,078
14,997
9,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Anubis
19
4 / 4 / 15
12,081
1,007
24,797
12,399
5,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
IrksomeLime
Aphrodite
19
8 / 1 / 13
12,914
1,076
19,155
13,540
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 1 / 10
12,583
1,049
9,181
10,379
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

315

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Creechan1
Xing Tian
15
0 / 9 / 2
9,922
827
11,315
21,344
11,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 0
9,170
764
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
Mulgmass
Cerberus
17
2 / 5 / 4
11,355
946
10,459
25,877
22,871
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
17
4 / 8 / 2
12,518
1,043
13,258
24,845
9,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 10 / 4
11,359
947
20,289
25,512
13,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
31
Kills
8
8
Deaths
32
72
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Creechan1
Xing Tian
0
9
2
0.11
L
0
0
0
0
W
Nemesis
EycecoldX
Nemesis
5
0
20
15
W
Sun Wukong
FrozenJack1001
Sun Wukong
7
2
14
7
W
Anubis
4
4
15
2.88
W
Aphrodite
IrksomeLime
Aphrodite
8
1
13
14.5
L
Cerberus
Mulgmass
Cerberus
2
5
4
0.8
L
Da Ji
4
8
2
0.63
W
7
1
10
12
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,853
Damage
55,321
61,054
Taken
97,578
29,991
Mitigated
57,546
29,623
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Creechan1
Xing Tian
11,315
567
0
0
21,344
11,445
0
13,420
7,924
22,406
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
EycecoldX
Nemesis
13,642
4,125
0
576
9,739
4,343
0
5,924
3,815
0
23,819
W
Sun Wukong
FrozenJack1001
Sun Wukong
16,078
4,622
157
2,284
14,997
9,076
0
11,566
3,431
0
36,376
W
Anubis
24,797
1,921
0
4,788
12,399
5,979
0
7,417
4,982
42,089
0
W
Aphrodite
IrksomeLime
Aphrodite
19,155
3,702
10,276
9,015
13,540
7,022
0
9,884
3,656
37,203
0
L
Cerberus
Mulgmass
Cerberus
10,459
336
0
6,491
25,877
22,871
0
10,983
12,228
21,865
0
L
Da Ji
13,258
3,318
242
1,542
24,845
9,977
0
12,915
11,930
0
33,518
W
9,181
6,383
458
2,069
10,379
3,571
0
7,272
3,107
0
23,340
L
20,289
2,038
1,114
1,895
25,512
13,253
0
6,634
14,861
40,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,076
Gold Earned
54,324
195
Minions Killed
145
6
Camps Cleared
3
1,121,504
Distance Traveled
733,113
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,922
827
15
1
1
117,774
0
L
Bellona
9,170
764
0
0
0
0
0
W
Nemesis
12,112
1,009
20
2
0
286,649
0
W
Sun Wukong
12,386
1,032
44
4
1
227,152
0
W
Anubis
12,081
1,007
42
4
0
151,524
1
W
Aphrodite
12,914
1,076
59
5
2
252,481
0
L
Cerberus
11,355
946
34
3
1
213,726
0
L
Da Ji
12,518
1,043
45
4
1
212,097
1
W
Loki
12,583
1,049
30
3
3
203,698
1
L
Cthulhu
11,359
947
51
4
0
189,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role