Player Matchup

Chang'e
Chang'e
Chisas
Chang'e
Level 14
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 9L
1,465 Elo+
Party 2
Arachne
Arachne
Hammu33
Arachne
Level 109
God Stats
4W - 3L
1,766 SR
Queue Stats
81W - 91L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
VentusGhoul
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 2
Heimdallr
Heimdallr
pjj123
Heimdallr
Level 29
God Stats
2W - 0L
1,785 SR
Queue Stats
68W - 63L
1,492 Elo+
Solo
Raijin
Raijin
rajan1234
Raijin
Level 8
God Stats
2W - 0L
1,816 SR
Queue Stats
2W - 2L
1,419 Elo+
Party 2
Team Averages
Level 37
1,668 SR
1,484 Elo+

VS

Team Averages
Level 25
1,508 SR
1,529 Elo+
Cthulhu
Cthulhu
Mickremo
Cthulhu
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 25L
1,453 Elo+
Party 1
Bakasura
Bakasura
PapoteMalote12
Bakasura
Level 14
God Stats
8W - 5L
1,407 SR
Queue Stats
54W - 61L
1,660 Elo+
Solo
Artemis
Artemis
RomanGodMors
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
shade915
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,522 Elo+
Solo
Vamana
Vamana
shaffirasmite
Vamana
Level 29
God Stats
9W - 9L
1,631 SR
Queue Stats
89W - 89L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chisas
Chang'e
20
1 / 1 / 11
16,303
526
14,383
20,658
24,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Hammu33
Arachne
20
27 / 3 / 3
19,812
639
36,355
38,770
20,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
VentusGhoul
Cthulhu
20
4 / 3 / 11
16,558
534
17,609
31,541
44,690
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
pjj123
Heimdallr
20
3 / 5 / 6
17,581
567
12,992
20,098
10,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
rajan1234
Raijin
19
1 / 6 / 9
15,094
487
12,302
17,971
9,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mickremo
Cthulhu
20
7 / 6 / 8
15,434
498
34,416
27,177
34,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
20
4 / 15 / 2
13,827
446
17,032
32,718
13,387
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
RomanGodMors
Artemis
20
2 / 7 / 7
12,758
412
24,196
16,606
5,601
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
shade915
Nu Wa
2
0 / 1 / 0
7,493
242
59
624
67
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes

Shoes

+6%
Movement Speed

20
4 / 7 / 4
14,319
462
21,537
34,854
36,638
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
17
18
Deaths
36
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chisas
Chang'e
1
1
11
6.5
W
Arachne
Hammu33
Arachne
27
3
3
9.5
L
Cthulhu
Mickremo
Cthulhu
7
6
8
1.83
L
Bakasura
4
15
2
0.33
L
Artemis
RomanGodMors
Artemis
2
7
7
0.79
W
Cthulhu
VentusGhoul
Cthulhu
4
3
11
3.17
W
Heimdallr
pjj123
Heimdallr
3
5
6
1.2
W
Raijin
rajan1234
Raijin
1
6
9
0.92
L
Nu Wa
shade915
Nu Wa
0
1
0
0
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,641
Damage
97,240
129,038
Taken
111,979
108,735
Mitigated
90,605
53,983
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chisas
Chang'e
14,383
2,111
7,678
11,982
20,658
24,274
1,619
5,643
13,779
93,148
0
W
Arachne
Hammu33
Arachne
36,355
23,328
0
17,798
38,770
20,475
3,575
7,723
29,307
0
149,582
L
Cthulhu
Mickremo
Cthulhu
34,416
1,789
1,222
2,610
27,177
34,912
0
12,529
14,488
93,710
0
L
Bakasura
17,032
11,065
0
3,822
32,718
13,387
498
12,175
20,393
0
102,311
L
Artemis
RomanGodMors
Artemis
24,196
13,032
0
999
16,606
5,601
336
6,229
10,352
0
82,600
W
Cthulhu
VentusGhoul
Cthulhu
17,609
660
2,440
7,397
31,541
44,690
723
8,263
21,732
55,871
610
W
Heimdallr
pjj123
Heimdallr
12,992
8,361
0
1,863
20,098
10,212
4,177
8,421
11,577
0
144,718
W
Raijin
rajan1234
Raijin
12,302
1,749
0
4,825
17,971
9,084
1,632
6,174
11,462
85,997
0
L
Nu Wa
shade915
Nu Wa
59
59
0
69
624
67
0
0
624
1,909
0
L
21,537
11,216
0
10,895
34,854
36,638
728
11,873
22,402
0
105,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,348
Gold Earned
63,831
734
Minions Killed
583
0
Camps Cleared
0
2,761,247
Distance Traveled
2,145,672
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,303
526
161
5
0
528,466
0
W
Arachne
19,812
639
128
4
0
603,254
0
L
Cthulhu
15,434
498
100
3
0
567,596
2
L
Bakasura
13,827
446
174
6
0
511,647
0
L
Artemis
12,758
412
161
5
0
474,061
5
W
Cthulhu
16,558
534
55
2
0
594,986
2
W
Heimdallr
17,581
567
242
8
0
529,065
3
W
Raijin
15,094
487
148
5
0
505,476
2
L
Nu Wa
7,493
242
6
0
0
21,575
0
L
Vamana
14,319
462
142
5
0
570,793
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role