Player Matchup

Hel
Hel
MrDrSirGuyManJr
Hel
Level 146
God Stats
0W - 1L
1,626 SR
Queue Stats
163W - 152L
1,561 Elo+
Party 1
Loki
Loki
NinjaMan4392
Loki
Level 29
God Stats
36W - 25L
1,679 SR
Queue Stats
136W - 116L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
SugarBeII
Amaterasu
Level 129
God Stats
0W - 3L
1,615 SR
Queue Stats
80W - 56L
1,626 Elo+
Party 1
Team Averages
Level 101
1,640 SR
1,596 Elo+

VS

Team Averages
Level 23
1,612 SR
1,779 Elo+
Hera
Hera
Elite14pete
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,779 Elo+
Party 2
Da Ji
Da Ji
Leviathan617
Da Ji
Level 13
God Stats
3W - 1L
1,836 SR
Queue Stats
11W - 4L
1,779 Elo+
Party 2
Aphrodite
Aphrodite
MEZMERIZEe
Aphrodite
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 8
11,273
564
14,547
24,280
8,996
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 8 / 3
14,476
724
10,412
18,659
6,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SugarBeII
Amaterasu
15
3 / 9 / 8
12,439
622
10,996
28,005
29,402

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 13
12,667
633
10,030
12,998
4,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
18 / 4 / 7
15,365
768
24,464
21,042
13,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
MEZMERIZEe
Aphrodite
18
6 / 1 / 21
14,442
722
20,982
19,522
17,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
11
Kills
27
27
Deaths
11
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
W
18
4
7
5.38
W
Aphrodite
MEZMERIZEe
Aphrodite
6
1
21
16.5
L
0
10
8
0.4
L
8
8
3
1.19
L
Amaterasu
SugarBeII
Amaterasu
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
55,476
70,944
Taken
53,562
45,327
Mitigated
35,036
25,625
Healing
28,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,030
4,951
0
423
12,998
4,440
393
4,777
8,121
43,533
0
W
24,464
8,201
0
392
21,042
13,188
1,687
5,886
14,931
0
59,168
W
Aphrodite
MEZMERIZEe
Aphrodite
20,982
3,888
12,289
15,044
19,522
17,408
1,190
5,705
13,539
70,831
0
L
14,547
588
7,272
9,624
24,280
8,996
250
9,656
14,624
62,183
0
L
10,412
2,829
1,138
3,412
18,659
6,929
265
7,833
10,826
0
57,776
L
Amaterasu
SugarBeII
Amaterasu
10,996
2,415
0
4,179
28,005
29,402
99
13,639
14,366
892
36,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
42,474
202
Minions Killed
181
0
Camps Cleared
0
1,057,212
Distance Traveled
1,106,971
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,667
633
64
3
0
344,368
0
W
Da Ji
15,365
768
45
2
0
379,168
2
W
Aphrodite
14,442
722
72
4
0
383,435
3
L
Hel
11,273
564
74
4
0
345,386
3
L
Loki
14,476
724
81
4
0
372,472
3
L
Amaterasu
12,439
622
47
2
0
339,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role