Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 34
1,591 SR
1,564 MMR
Ullr
Ullr
Silver I
PlantDirtMan
Ullr
Silver I
Level 34
God Stats
2W - 3L
1,591 SR
Queue Stats
7W - 5L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 0
6,196
1,033
4,685
7,160
1,606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
FreyaSkadiChronosHeimdallrBakasura

VS

Bans
He BoAnubisHou YiAh Muzen CabAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,429
905
4,754
5,629
1,983
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
0
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,685
Damage
4,754
7,160
Taken
5,629
1,606
Mitigated
1,983
4,086
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,685
2,805
0
4,086
7,160
1,606
1,228
28
7,132
29,206
0
L
4,754
2,207
0
930
5,629
1,983
0
4,697
932
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,196
Gold Earned
5,429
51
Minions Killed
33
0
Camps Cleared
0
115,360
Distance Traveled
112,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,196
1,033
51
9
0
115,360
3
L
Ullr
5,429
905
33
6
0
112,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role