Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
Chimpasaur9000
Merlin
Gold V
Level 127
God Stats
13W - 7L
1,500 SR
Queue Stats
138W - 107L
1,552 MMR
Party 1
Da Ji
Da Ji
Gold I
Gunmoji
Da Ji
Gold I
Level 113
God Stats
23W - 9L
1,768 SR
Queue Stats
319W - 247L
1,720 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,589 SR
1,591 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,669 SR
1,413 MMR
Ullr
Ullr
Silver II
HugoVazquez_iron
Ullr
Silver II
Level 149
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 8L
1,420 MMR
Solo
Ymir
Ymir
Bronze III
MrBurritoMan642
Ymir
Bronze III
Level 31
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Patric_Lamounier
Discordia
Silver II
Level 116
God Stats
206W - 194L
1,608 SR
Queue Stats
539W - 595L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 3 / 5
12,130
638
10,377
21,513
27,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 9
12,086
636
19,397
12,030
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Gunmoji
Da Ji
16
7 / 3 / 7
12,767
672
13,919
11,378
4,479
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaHelBacchusChang'e

VS

Bans
AphroditeCerberusKukulkanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 0
13,015
685
14,326
16,507
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
11,102
584
4,641
16,460
15,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
13
0 / 8 / 4
10,534
554
10,363
17,199
4,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
5
2.83
W
3
2
9
3.75
W
Da Ji
Gunmoji
Da Ji
7
3
7
3.5
L
7
5
0
1.4
L
1
3
5
1.17
L
Discordia
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
29,330
44,921
Taken
50,166
36,446
Mitigated
25,503
14,529
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,377
1,856
550
6,491
21,513
27,097
882
8,640
12,873
0
30,621
W
19,397
1,096
0
5,448
12,030
4,870
1,294
4,233
7,797
82,488
0
W
Da Ji
Gunmoji
Da Ji
13,919
2,022
0
2,040
11,378
4,479
193
2,919
8,459
0
40,124
L
14,326
6,036
0
1,441
16,507
5,446
100
6,023
10,209
0
55,154
L
4,641
340
0
0
16,460
15,705
50
8,556
7,562
17,802
0
L
Discordia
10,363
815
1,278
4,015
17,199
4,352
0
4,917
12,082
53,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
34,651
163
Minions Killed
183
0
Camps Cleared
0
1,003,560
Distance Traveled
911,533
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,130
638
39
2
0
340,602
1
W
Merlin
12,086
636
97
5
0
312,706
0
W
Da Ji
12,767
672
27
1
0
350,252
4
L
Ullr
13,015
685
88
5
0
296,408
0
L
Ymir
11,102
584
25
1
0
331,327
0
L
Discordia
10,534
554
70
4
0
283,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role