Player Matchup

Cthulhu
Cthulhu
GrandMaster Zee
Cthulhu
Level 26
God Stats
36W - 27L
1,492 SR
Queue Stats
80W - 90L
1,366 Elo+
Solo
Achilles
Achilles
WHITEWOLF MQ
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 186L
1,415 Elo+
Solo
Xbalanque
Xbalanque
brinksmang
Xbalanque
Level 26
God Stats
17W - 9L
1,487 SR
Queue Stats
58W - 43L
1,403 Elo+
Solo
Nu Wa
Nu Wa
rafg02
Nu Wa
Level 26
God Stats
26W - 28L
1,332 SR
Queue Stats
49W - 50L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
xalcotanXXIII
Baron Samedi
Level 24
God Stats
1W - 0L
1,310 SR
Queue Stats
54W - 62L
1,310 Elo+
Solo
Team Averages
Level 26
1,424 SR
1,369 Elo+

VS

Team Averages
Level 39
1,482 SR
1,473 Elo+
Zeus
Zeus
DavidFlash_12
Zeus
Level 12
God Stats
118W - 146L
1,312 SR
Queue Stats
207W - 242L
1,313 Elo+
Solo
Set
Set
Mt guide23
Set
Level 123
God Stats
2W - 2L
1,498 SR
Queue Stats
32W - 24L
1,559 Elo+
Party 1
King Arthur
King Arthur
Someone Y63
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Thanatos
Thanatos
XRoyal21SavageX
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 1
Medusa
Medusa
YWT2622
Medusa
Level 27
God Stats
6W - 3L
1,599 SR
Queue Stats
163W - 149L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 17
14,522
1,117
19,625
13,743
19,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
WHITEWOLF MQ
Achilles
16
2 / 1 / 7
11,140
857
5,762
4,326
1,495
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
brinksmang
Xbalanque
19
2 / 6 / 18
12,579
968
11,341
11,972
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
rafg02
Nu Wa
20
8 / 4 / 22
15,047
1,157
32,354
13,627
5,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
xalcotanXXIII
Baron Samedi
20
11 / 5 / 13
14,984
1,153
22,296
18,488
12,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
11,542
888
7,024
16,430
6,381
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
10 / 8 / 4
14,663
1,128
24,725
27,440
10,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Someone Y63
King Arthur
19
0 / 8 / 8
11,881
914
5,078
21,357
17,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
18
4 / 5 / 5
12,278
944
5,480
15,239
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
YWT2622
Medusa
17
4 / 10 / 3
12,599
969
15,671
23,696
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
33
Kills
18
18
Deaths
35
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
10
2
17
9.25
L
10
8
4
1.5
L
King Arthur
Someone Y63
King Arthur
0
8
8
0.5
W
Achilles
WHITEWOLF MQ
Achilles
2
1
7
5.5
L
Thanatos
4
5
5
1.3
L
Medusa
YWT2622
Medusa
4
10
3
0.55
W
Xbalanque
brinksmang
Xbalanque
2
6
18
1.83
W
Nu Wa
rafg02
Nu Wa
8
4
22
4.75
W
Baron Samedi
xalcotanXXIII
Baron Samedi
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,378
Damage
57,978
62,156
Taken
104,162
43,275
Mitigated
47,030
12,874
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
1,754
195
744
16,430
6,381
0
14,698
1,732
33,944
367
W
19,625
1,197
958
790
13,743
19,441
0
2,039
11,540
35,759
0
L
24,725
13,731
0
1,339
27,440
10,008
0
19,039
8,401
0
65,089
L
King Arthur
Someone Y63
King Arthur
5,078
950
0
583
21,357
17,798
0
14,466
6,891
0
23,461
W
Achilles
WHITEWOLF MQ
Achilles
5,762
2,219
671
375
4,326
1,495
0
96
4,230
0
7,690
L
Thanatos
5,480
1,319
0
4,462
15,239
5,380
0
8,982
6,257
0
16,559
L
Medusa
YWT2622
Medusa
15,671
7,114
0
372
23,696
7,463
0
17,090
6,606
0
42,733
W
Xbalanque
brinksmang
Xbalanque
11,341
7,709
0
144
11,972
4,735
0
1,263
10,684
0
20,884
W
Nu Wa
rafg02
Nu Wa
32,354
13,393
0
1,326
13,627
5,363
0
347
13,230
63,869
0
W
Baron Samedi
xalcotanXXIII
Baron Samedi
22,296
2,797
3,274
5,336
18,488
12,241
0
3,162
15,176
52,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,272
Gold Earned
62,963
218
Minions Killed
227
6
Camps Cleared
9
1,024,870
Distance Traveled
1,079,453
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,542
888
55
4
0
185,197
2
W
Cthulhu
14,522
1,117
38
3
2
226,816
0
L
Set
14,663
1,128
77
6
4
248,157
0
L
King Arthur
11,881
914
39
3
0
202,227
0
W
Achilles
11,140
857
4
0
0
143,444
2
L
Thanatos
12,278
944
22
2
2
215,933
2
L
Medusa
12,599
969
34
3
3
227,939
0
W
Xbalanque
12,579
968
16
1
3
186,865
1
W
Nu Wa
15,047
1,157
76
6
0
249,610
0
W
Baron Samedi
14,984
1,153
84
6
1
218,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role