Player Matchup

Neith
Neith
Nextbag83115714
Neith
Level 76
God Stats
0W - 1L
1,726 SR
Queue Stats
143W - 156L
1,475 Elo+
Party 1
Chang'e
Chang'e
barni_thrasher69
Chang'e
Level 95
God Stats
8W - 5L
1,666 SR
Queue Stats
60W - 69L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
jarnica
Jormungandr
Level 29
God Stats
8W - 11L
1,451 SR
Queue Stats
29W - 44L
1,519 Elo+
Party 1
Team Averages
Level 67
1,614 SR
1,460 Elo+

VS

Team Averages
Level 61
1,460 SR
1,431 Elo+
Kuzenbo
Kuzenbo
ChowLowMane
Kuzenbo
Level 128
God Stats
10W - 11L
1,416 SR
Queue Stats
460W - 426L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
M4KENiTR41N
Kukulkan
Level 27
God Stats
16W - 17L
1,429 SR
Queue Stats
32W - 35L
1,367 Elo+
Party 2
Rama
Rama
andrewhaley43
Rama
Level 27
God Stats
1W - 0L
1,535 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
11,696
616
17,995
19,419
7,584
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 4 / 1
14,137
744
12,812
18,591
15,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
jarnica
Jormungandr
14
1 / 11 / 4
11,089
584
7,149
23,842
18,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChowLowMane
Kuzenbo
18
8 / 2 / 10
15,055
792
15,515
24,506
35,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
M4KENiTR41N
Kukulkan
15
1 / 4 / 17
12,218
643
13,434
9,873
4,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 5 / 7
14,838
781
23,246
24,068
8,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
21
21
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChowLowMane
Kuzenbo
8
2
10
6.5
W
Kukulkan
M4KENiTR41N
Kukulkan
1
4
17
2.38
L
1
6
5
0.58
W
12
5
7
3.1
L
9
4
1
2.38
L
Jormungandr
jarnica
Jormungandr
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,956
Damage
52,195
61,852
Taken
58,447
42,030
Mitigated
48,293
17,096
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChowLowMane
Kuzenbo
15,515
4,684
687
5,387
24,506
35,723
312
9,977
14,342
67,307
0
W
Kukulkan
M4KENiTR41N
Kukulkan
13,434
1,603
915
1,549
9,873
4,109
0
3,249
6,624
45,755
0
L
17,995
4,483
0
2,815
19,419
7,584
0
6,407
13,012
0
77,621
W
23,246
19,862
0
11,043
24,068
8,461
2,569
7,411
16,657
0
84,159
L
12,812
277
4,552
7,856
18,591
15,996
0
9,981
8,610
51,028
0
L
Jormungandr
jarnica
Jormungandr
7,149
1,792
461
1,412
23,842
18,450
0
12,647
11,195
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
42,111
210
Minions Killed
205
0
Camps Cleared
0
925,608
Distance Traveled
931,714
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,055
792
58
3
0
323,707
3
W
Kukulkan
12,218
643
78
4
0
310,240
0
L
Neith
11,696
616
100
5
0
306,824
2
W
Rama
14,838
781
69
4
0
297,767
0
L
Chang'e
14,137
744
67
4
0
345,444
2
L
Jormungandr
11,089
584
43
2
0
273,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role