Player Matchup

King Arthur
King Arthur
Bad Guy Ive
King Arthur
Level 86
God Stats
6W - 1L
1,557 SR
Queue Stats
105W - 61L
1,530 Elo+
Party 1
Zhong Kui
Zhong Kui
Jonesy Big Unit
Zhong Kui
Level 106
God Stats
1W - 3L
1,289 SR
Queue Stats
75W - 85L
1,493 Elo+
Solo
Jormungandr
Jormungandr
TheEpicRage
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 65L
1,689 Elo+
Party 1
Team Averages
Level 87
1,449 SR
1,571 Elo+

VS

Team Averages
Level 83
1,468 SR
1,495 Elo+
Agni
Agni
ooJiraiya
Agni
Level 149
God Stats
3W - 1L
1,493 SR
Queue Stats
118W - 85L
1,551 Elo+
Party 2
King Arthur
King Arthur
robbsters
King Arthur
Level 25
God Stats
6W - 13L
1,297 SR
Queue Stats
70W - 95L
1,415 Elo+
Solo
Fenrir
Fenrir
weedactuallly
Fenrir
Level 76
God Stats
0W - 3L
1,612 SR
Queue Stats
159W - 144L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bad Guy Ive
King Arthur
17
6 / 8 / 12
13,849
692
20,553
24,674
24,844
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Jonesy Big Unit
Zhong Kui
17
5 / 5 / 11
13,601
680
14,683
19,082
16,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
TheEpicRage
Jormungandr
18
10 / 6 / 11
14,810
741
19,000
18,546
21,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
7 / 8 / 10
13,958
698
18,430
16,327
6,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
robbsters
King Arthur
15
4 / 9 / 8
12,402
620
11,454
21,548
18,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 4 / 9
14,165
708
15,973
25,292
23,577
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
21
Kills
19
19
Deaths
21
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bad Guy Ive
King Arthur
6
8
12
1.5
W
Zhong Kui
Jonesy Big Unit
Zhong Kui
5
5
11
2.1
W
Jormungandr
TheEpicRage
Jormungandr
10
6
11
2.58
L
Agni
7
8
10
1.5
L
King Arthur
robbsters
King Arthur
4
9
8
0.89
L
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
45,857
62,302
Taken
63,167
63,214
Mitigated
48,436
16,919
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bad Guy Ive
King Arthur
20,553
4,682
0
6,163
24,674
24,844
866
8,371
15,595
0
66,061
W
Zhong Kui
Jonesy Big Unit
Zhong Kui
14,683
1,690
0
8,508
19,082
16,626
1,531
4,002
14,655
66,435
0
W
Jormungandr
TheEpicRage
Jormungandr
19,000
4,091
390
1,858
18,546
21,744
299
6,113
12,104
56,925
0
L
Agni
18,430
561
0
4,611
16,327
6,125
651
7,794
7,901
67,323
0
L
King Arthur
robbsters
King Arthur
11,454
2,778
807
1,724
21,548
18,734
0
9,206
11,412
0
52,643
L
15,973
4,452
0
2,052
25,292
23,577
682
14,998
9,148
0
46,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
40,525
237
Minions Killed
209
0
Camps Cleared
0
985,649
Distance Traveled
1,001,081
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,849
692
64
3
0
337,461
2
W
Zhong Kui
13,601
680
114
6
0
308,658
3
W
Jormungandr
14,810
741
59
3
0
339,530
5
L
Agni
13,958
698
95
5
0
291,851
1
L
King Arthur
12,402
620
61
3
0
329,703
5
L
Fenrir
14,165
708
53
3
0
379,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role