Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Fernandees
Kuzenbo
Level 121
God Stats
11W - 7L
1,495 SR
Queue Stats
175W - 148L
1,564 Elo+
Party 1
Cerberus
Cerberus
Kaimeiki
Cerberus
Level 125
God Stats
6W - 9L
1,817 SR
Queue Stats
145W - 118L
1,479 Elo+
Party 1
Medusa
Medusa
Odeio viver
Medusa
Level 123
God Stats
3W - 1L
1,515 SR
Queue Stats
23W - 28L
1,529 Elo+
Party 1
Team Averages
Level 131
1,565 SR
1,515 Elo+

VS

Team Averages
Level 77
1,344 SR
1,375 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CoM_Thigotaku03
Nemesis
Level 40
God Stats
0W - 10L
1,088 SR
Queue Stats
113W - 137L
1,269 Elo+
Party 2
Sol
Sol
diegoDX
Sol
Level 54
God Stats
7W - 13L
1,379 SR
Queue Stats
155W - 166L
1,457 Elo+
Solo
Sobek
Sobek
izaak932
Sobek
Level 110
God Stats
6W - 5L
1,407 SR
Queue Stats
132W - 121L
1,395 Elo+
Solo
Skadi
Skadi
tomasbuonzerio17
Skadi
Level 37
God Stats
3W - 5L
1,347 SR
Queue Stats
81W - 105L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 0 / 3
12,081
755
13,321
8,953
3,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
11
1 / 2 / 7
8,937
559
5,709
14,229
10,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Fernandees
Kuzenbo
13
2 / 1 / 5
8,466
529
5,645
9,818
6,569
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kaimeiki
Cerberus
9
0 / 1 / 4
7,325
458
606
2,858
1,089
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
15
5 / 1 / 3
10,213
638
9,208
7,302
2,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 2 / 0
8,327
520
10,392
6,733
2,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
6,155
385
1,931
7,796
2,225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
12
0 / 2 / 0
7,172
448
4,942
8,726
2,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
izaak932
Sobek
8
1 / 3 / 0
6,218
389
3,593
11,437
5,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 10 / 0
6,411
401
4,231
11,398
3,129
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
5
5
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
0
3
12.5
W
Sylvanus
 
Sylvanus
1
2
7
2.25
L
Nu Wa
 
Nu Wa
4
2
0
2
L
0
2
1
0.25
W
Kuzenbo
Fernandees
Kuzenbo
2
1
5
4.5
W
Cerberus
Kaimeiki
Cerberus
0
1
4
2
W
Medusa
5
1
3
6.5
L
Sol
0
2
0
0
L
Sobek
izaak932
Sobek
1
3
0
0.33
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
25,089
43,160
Taken
46,090
24,157
Mitigated
15,289
17,166
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,321
10,504
0
1,450
8,953
3,369
5,954
2,335
6,618
0
115,587
W
Sylvanus
 
Sylvanus
5,709
1,412
4,442
6,313
14,229
10,659
917
6,434
7,795
23,587
0
L
Nu Wa
 
Nu Wa
10,392
2,966
0
2,275
6,733
2,120
628
3,074
3,659
56,905
0
L
1,931
881
99
1,819
7,796
2,225
0
1,282
6,514
0
21,112
W
Kuzenbo
Fernandees
Kuzenbo
5,645
1,522
0
2,721
9,818
6,569
903
4,014
5,804
31,324
0
W
Cerberus
Kaimeiki
Cerberus
606
0
0
1,060
2,858
1,089
399
1,801
1,057
14,374
0
W
Medusa
9,208
4,508
0
1,180
7,302
2,471
6,052
4,343
2,959
0
58,739
L
Sol
4,942
367
0
3,972
8,726
2,346
0
856
7,870
46,832
0
L
Sobek
izaak932
Sobek
3,593
221
0
4,181
11,437
5,469
0
2,904
8,533
13,963
0
L
4,231
1,649
111
550
11,398
3,129
102
3,844
7,554
0
29,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
34,283
390
Minions Killed
302
0
Camps Cleared
0
1,238,720
Distance Traveled
1,177,066
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,081
755
175
11
0
294,769
2
W
Sylvanus
8,937
559
26
2
0
265,698
6
L
Nu Wa
8,327
520
103
6
0
237,738
3
L
Nemesis
6,155
385
49
3
0
254,439
0
W
Kuzenbo
8,466
529
42
3
0
301,998
0
W
Cerberus
7,325
458
35
2
0
102,271
4
W
Medusa
10,213
638
112
7
0
273,984
1
L
Sol
7,172
448
81
5
0
263,032
10
L
Sobek
6,218
389
11
1
0
214,219
5
L
Skadi
6,411
401
58
4
0
207,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role