Player Matchup

Da Ji
Da Ji
Silver IV
Martineti__162
Da Ji
Silver IV
Level 81
God Stats
0W - 1L
1,799 SR
Queue Stats
7W - 6L
1,398 MMR
Party 1
Janus
Janus
Bronze I
SerCry_69
Janus
Bronze I
Level 99
God Stats
0W - 1L
1,613 SR
Queue Stats
8W - 8L
1,279 MMR
Party 1
Cerberus
Cerberus
Silver IV
javisock
Cerberus
Silver IV
Level 104
God Stats
2W - 1L
1,489 SR
Queue Stats
13W - 13L
1,304 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,634 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 71
1,560 SR
1,343 MMR
Hades
Hades
Silver IV
Dajooor
Hades
Silver IV
Level 86
God Stats
12W - 12L
1,483 SR
Queue Stats
22W - 33L
1,289 MMR
Solo
Terra
Terra
Platinum IV
Warfiy
Terra
Platinum IV
Level 58
God Stats
65W - 36L
1,652 SR
Queue Stats
159W - 146L
1,837 MMR
Solo
Cupid
Cupid
Silver II
marietevK888
Cupid
Silver II
Level 68
God Stats
28W - 24L
1,543 SR
Queue Stats
95W - 132L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
13,130
657
16,200
17,278
10,561
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
SerCry_69
Janus
15
5 / 9 / 7
12,150
608
13,598
18,167
5,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
javisock
Cerberus
17
9 / 4 / 9
14,597
730
21,865
22,594
23,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
Xing TianAphroditeYmirHelZeus

VS

Bans
BacchusHou YiHeimdallrCernunnosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dajooor
Hades
18
8 / 7 / 8
15,066
753
20,636
24,071
11,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Warfiy
Terra
19
8 / 1 / 7
15,392
770
15,659
19,546
18,850
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 12 / 5
11,799
590
5,315
17,794
4,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
20
Kills
17
17
Deaths
20
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
Dajooor
Hades
8
7
8
1.71
L
6
4
8
2.5
L
Janus
SerCry_69
Janus
5
9
7
0.94
W
Terra
Warfiy
Terra
8
1
7
11.5
L
Cerberus
javisock
Cerberus
9
4
9
3.38
W
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
41,610
58,039
Taken
61,411
40,383
Mitigated
34,415
12,616
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Dajooor
Hades
20,636
1,215
761
9,920
24,071
11,369
1,476
15,147
8,581
71,902
0
L
16,200
5,600
0
2,895
17,278
10,561
429
9,887
7,391
0
74,412
L
Janus
SerCry_69
Janus
13,598
599
0
2,851
18,167
5,869
160
14,120
4,047
57,031
0
W
Terra
Warfiy
Terra
15,659
1,268
3,644
7,285
19,546
18,850
682
9,290
9,932
53,866
0
L
Cerberus
javisock
Cerberus
21,865
1,077
0
6,870
22,594
23,953
187
12,753
9,841
68,370
0
W
5,315
2,943
567
2,588
17,794
4,196
924
11,056
6,539
0
41,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
42,257
252
Minions Killed
197
0
Camps Cleared
0
958,948
Distance Traveled
1,080,617
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,066
753
96
5
0
321,752
3
L
Da Ji
13,130
657
79
4
0
321,209
2
L
Janus
12,150
608
85
4
0
289,255
2
W
Terra
15,392
770
49
2
0
409,391
0
L
Cerberus
14,597
730
88
4
0
348,484
3
W
Cupid
11,799
590
52
3
0
349,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role