Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EdensAngel
Fenrir
Level 149
God Stats
2W - 3L
1,884 SR
Queue Stats
178W - 190L
1,470 Elo+
Party 1
Cupid
Cupid
JeremiahBear
Cupid
Level 8
God Stats
14W - 14L
1,344 SR
Queue Stats
35W - 55L
1,201 Elo+
Party 1
Cerberus
Cerberus
LLTravis
Cerberus
Level 69
God Stats
40W - 27L
1,666 SR
Queue Stats
205W - 236L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
cynicallydulcet
Nu Wa
Level 32
God Stats
5W - 6L
1,543 SR
Queue Stats
29W - 18L
1,487 Elo+
Solo
Team Averages
Level 55
1,588 SR
1,429 Elo+

VS

Team Averages
Level 57
1,472 SR
1,293 Elo+
Cthulhu
Cthulhu
AwesomeBoss94298
Cthulhu
Level 49
God Stats
58W - 47L
1,509 SR
Queue Stats
257W - 313L
1,448 Elo+
Party 3
Fenrir
Fenrir
BzreVolcato
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 131L
857 Elo+
Party 2
Rama
Rama
Migosss
Rama
Level 153
God Stats
1W - 0L
1,290 SR
Queue Stats
1W - 1L
1,258 Elo+
Party 2
Scylla
Scylla
Synner777
Scylla
Level 48
God Stats
7W - 5L
1,679 SR
Queue Stats
187W - 164L
1,569 Elo+
Solo
Cerberus
Cerberus
xxTAPOUT321xx
Cerberus
Level 18
God Stats
22W - 31L
1,381 SR
Queue Stats
22W - 34L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 5 / 3
13,507
965
21,881
17,042
4,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EdensAngel
Fenrir
18
3 / 11 / 4
12,166
869
12,774
25,500
14,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 3 / 6
12,869
919
10,810
11,758
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LLTravis
Cerberus
18
1 / 1 / 7
12,108
865
13,430
17,137
13,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 3 / 7
11,607
829
8,123
8,587
6,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

67

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
13,823
987
14,432
16,888
12,408
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
18
0 / 8 / 9
11,392
814
3,464
18,503
7,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Migosss
Rama
20
9 / 1 / 10
15,269
1,091
31,247
14,607
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Synner777
Scylla
20
6 / 1 / 13
14,512
1,037
21,977
6,852
2,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
xxTAPOUT321xx
Cerberus
19
2 / 1 / 13
12,409
886
3,495
15,032
9,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
12
Kills
23
23
Deaths
12
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
5
3
1.3
W
6
1
12
12
W
Fenrir
0
8
9
0.56
L
Fenrir
EdensAngel
Fenrir
3
11
4
0.45
L
3
3
6
2
L
Cerberus
LLTravis
Cerberus
1
1
7
4.5
W
Rama
Migosss
Rama
9
1
10
14
W
Scylla
Synner777
Scylla
6
1
13
12.5
L
0
3
7
1.17
W
Cerberus
xxTAPOUT321xx
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,018
Damage
74,615
80,024
Taken
71,882
42,919
Mitigated
37,462
7,967
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,881
1,345
0
1,249
17,042
4,892
0
6,791
10,201
67,946
0
W
14,432
1,301
1,266
3,146
16,888
12,408
0
10,912
5,861
55,758
0
W
Fenrir
3,464
865
0
129
18,503
7,030
0
10,478
7,875
0
6,465
L
Fenrir
EdensAngel
Fenrir
12,774
3,616
510
1,491
25,500
14,309
0
15,862
9,463
0
24,231
L
10,810
3,950
180
1,271
11,758
3,835
0
4,004
7,704
0
40,399
L
Cerberus
LLTravis
Cerberus
13,430
254
0
2,557
17,137
13,219
0
8,893
8,044
30,400
0
W
Rama
Migosss
Rama
31,247
26,864
0
5,855
14,607
5,759
0
8,814
5,693
0
69,491
W
Scylla
Synner777
Scylla
21,977
2,193
0
417
6,852
2,966
0
2,050
4,802
51,807
0
L
8,123
3,359
0
709
8,587
6,664
0
3,611
4,926
18,223
0
W
Cerberus
xxTAPOUT321xx
Cerberus
3,495
419
516
1,686
15,032
9,299
0
10,715
4,217
14,148
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
67,405
252
Minions Killed
339
9
Camps Cleared
8
1,291,923
Distance Traveled
1,302,078
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,507
965
101
7
1
262,482
0
W
Cthulhu
13,823
987
106
8
1
289,281
0
W
Fenrir
11,392
814
6
0
0
213,944
0
L
Fenrir
12,166
869
21
2
4
284,208
0
L
Cupid
12,869
919
50
4
1
278,443
1
L
Cerberus
12,108
865
45
3
2
299,803
0
W
Rama
15,269
1,091
74
5
7
254,529
0
W
Scylla
14,512
1,037
119
9
0
284,263
0
L
Nu Wa
11,607
829
35
3
1
166,987
0
W
Cerberus
12,409
886
34
2
0
260,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role