Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
6W - 7L
1,561 SR
Queue Stats
73W - 74L
1,410 Elo+
Solo
Cthulhu
Cthulhu
AIRIKBLU3JAY
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 332L
1,355 Elo+
Party 2
Skadi
Skadi
Devuhl
Skadi
Level 51
God Stats
38W - 23L
1,589 SR
Queue Stats
144W - 139L
1,448 Elo+
Solo
Set
Set
LodashKey
Set
Level 148
God Stats
0W - 1L
1,238 SR
Queue Stats
20W - 27L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 123
God Stats
173W - 179L
1,502 SR
Queue Stats
182W - 199L
1,445 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,414 Elo+

VS

Team Averages
Level 72
1,515 SR
1,443 Elo+
Kuzenbo
Kuzenbo
Estirrr
Kuzenbo
Level 100
God Stats
4W - 2L
1,557 SR
Queue Stats
26W - 27L
1,296 Elo+
Party 1
Ullr
Ullr
Lone_Wolf711
Ullr
Level 67
God Stats
3W - 4L
1,376 SR
Queue Stats
17W - 11L
1,416 Elo+
Solo
Hercules
Hercules
MrCapertheGrey
Hercules
Level 79
God Stats
16W - 6L
1,721 SR
Queue Stats
312W - 288L
1,512 Elo+
Party 1
Anubis
Anubis
Silentronin93
Anubis
Level 55
God Stats
4W - 5L
1,420 SR
Queue Stats
62W - 41L
1,536 Elo+
Solo
Guan Yu
Guan Yu
supakilla9720
Guan Yu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 7 / 4
11,752
735
13,730
15,628
5,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
AIRIKBLU3JAY
Cthulhu
14
1 / 5 / 2
9,001
563
7,889
13,207
13,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Devuhl
Skadi
18
1 / 3 / 4
10,976
686
19,092
10,706
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 4 / 3
8,638
540
4,541
10,262
4,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Reptobat
Nu Wa
18
2 / 5 / 3
11,024
689
16,724
13,293
4,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Estirrr
Kuzenbo
19
9 / 1 / 11
14,105
882
12,932
16,812
20,580
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 12
11,204
700
5,751
13,233
5,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
19
4 / 1 / 13
12,038
752
14,990
25,218
28,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 9
12,723
795
10,095
11,266
5,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
17
3 / 3 / 11
11,045
690
5,808
15,520
10,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
9
Kills
24
24
Deaths
9
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
7
4
1
L
Cthulhu
AIRIKBLU3JAY
Cthulhu
1
5
2
0.4
L
Skadi
Devuhl
Skadi
1
3
4
1
W
Kuzenbo
Estirrr
Kuzenbo
9
1
11
14.5
L
0
4
3
0.38
W
2
3
12
2.67
W
Hercules
4
1
13
10.5
L
Nu Wa
Reptobat
Nu Wa
2
5
3
0.7
W
6
1
9
10.5
W
Guan Yu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
49,576
63,096
Taken
82,049
31,154
Mitigated
71,178
12,021
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,730
6,408
633
2,222
15,628
5,638
0
6,330
9,128
0
39,568
L
Cthulhu
AIRIKBLU3JAY
Cthulhu
7,889
365
622
465
13,207
13,278
0
2,356
10,711
23,431
0
L
Skadi
Devuhl
Skadi
19,092
7,495
0
2,051
10,706
3,774
377
3,381
7,150
0
53,923
W
Kuzenbo
Estirrr
Kuzenbo
12,932
4,126
0
922
16,812
20,580
584
4,499
12,313
27,262
0
L
4,541
1,625
0
1,494
10,262
4,073
201
4,159
6,028
0
16,028
W
5,751
3,151
1,353
1,003
13,233
5,727
2,144
4,969
8,264
0
38,108
W
Hercules
14,990
2,704
0
10,822
25,218
28,490
790
5,871
19,347
0
46,831
L
Nu Wa
Reptobat
Nu Wa
16,724
6,805
1,110
3,424
13,293
4,391
588
7,158
5,920
56,520
0
W
10,095
191
318
7,730
11,266
5,637
978
3,955
7,311
66,970
0
W
Guan Yu
5,808
1,462
4,400
3,478
15,520
10,744
337
5,966
9,554
0
25,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
61,115
330
Minions Killed
350
10
Camps Cleared
3
1,283,143
Distance Traveled
1,449,551
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,752
735
69
4
0
253,671
0
L
Cthulhu
9,001
563
38
2
1
220,002
1
L
Skadi
10,976
686
102
6
3
295,667
2
W
Kuzenbo
14,105
882
29
2
0
307,177
0
L
Set
8,638
540
20
1
2
241,294
1
W
Ullr
11,204
700
72
5
0
265,429
0
W
Hercules
12,038
752
78
5
1
339,547
1
L
Nu Wa
11,024
689
101
6
4
272,509
0
W
Anubis
12,723
795
131
8
2
235,356
4
W
Guan Yu
11,045
690
40
3
0
302,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role