Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Fernandees
Cupid
Level 121
God Stats
11W - 11L
1,727 SR
Queue Stats
175W - 148L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Kaimeiki
Cthulhu
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
145W - 118L
1,463 Elo+
Party 1
Medusa
Medusa
Odeio viver
Medusa
Level 123
God Stats
3W - 1L
1,490 SR
Queue Stats
23W - 28L
1,518 Elo+
Party 1
Team Averages
Level 131
1,590 SR
1,508 Elo+

VS

Team Averages
Level 110
1,370 SR
1,429 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fumaçatoxica
Bellona
Level 129
God Stats
2W - 4L
1,383 SR
Queue Stats
168W - 173L
1,488 Elo+
Solo
Ra
Ra
NexTargeT
Ra
Level 142
God Stats
8W - 9L
1,405 SR
Queue Stats
214W - 223L
1,534 Elo+
Solo
Cabrakan
Cabrakan
RaulMDK5
Cabrakan
Level 104
God Stats
1W - 3L
1,179 SR
Queue Stats
22W - 40L
1,393 Elo+
Solo
Jing Wei
Jing Wei
vuevit0
Jing Wei
Level 48
God Stats
5W - 11L
1,381 SR
Queue Stats
237W - 282L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
13 / 3 / 4
11,143
619
11,363
12,202
5,020
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
14
4 / 2 / 16
10,752
597
7,643
14,814
18,102
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
17
16 / 4 / 7
11,603
645
19,019
12,600
5,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kaimeiki
Cthulhu
17
3 / 2 / 2
10,365
576
8,684
12,116
13,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
16
3 / 2 / 4
10,315
573
6,965
8,332
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 6 / 1
10,463
581
6,301
11,933
3,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
2 / 6 / 0
8,001
445
11,770
16,494
15,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 5 / 1
10,047
558
9,843
10,760
4,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
RaulMDK5
Cabrakan
10
0 / 11 / 1
6,967
387
4,913
13,722
7,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
vuevit0
Jing Wei
11
0 / 11 / 3
6,986
388
2,081
12,552
2,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
39
Kills
12
13
Deaths
39
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
3
4
5
W
Bacchus
 
Bacchus
4
2
16
6
L
Ne Zha
 
Ne Zha
6
6
1
1.08
W
Cupid
16
4
7
4.88
L
Bellona
2
6
0
0.33
W
Cthulhu
Kaimeiki
Cthulhu
3
2
2
2
L
4
5
1
0.9
W
Medusa
3
2
4
2.5
L
Cabrakan
RaulMDK5
Cabrakan
0
11
1
0.05
L
Jing Wei
vuevit0
Jing Wei
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,674
Damage
34,908
60,064
Taken
65,461
46,220
Mitigated
34,185
16,199
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,363
2,713
0
2,751
12,202
5,020
0
3,063
9,064
0
62,898
W
Bacchus
 
Bacchus
7,643
654
0
3,089
14,814
18,102
342
4,555
10,190
26,261
0
L
Ne Zha
 
Ne Zha
6,301
1,686
0
3,206
11,933
3,818
0
2,361
9,547
0
51,381
W
Cupid
19,019
13,179
184
5,768
12,600
5,548
2,401
3,991
8,609
0
72,163
L
Bellona
11,770
3,848
0
3,302
16,494
15,881
0
7,854
7,915
294
45,395
W
Cthulhu
Kaimeiki
Cthulhu
8,684
1,906
479
2,207
12,116
13,838
126
665
10,846
63,667
0
L
9,843
335
538
3,200
10,760
4,177
0
2,106
8,654
69,267
0
W
Medusa
6,965
3,910
0
1,721
8,332
3,712
1,114
2,776
5,531
0
66,295
L
Cabrakan
RaulMDK5
Cabrakan
4,913
638
122
1,462
13,722
7,774
374
1,252
12,422
24,091
0
L
Jing Wei
vuevit0
Jing Wei
2,081
886
0
720
12,552
2,535
891
1,956
10,596
0
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
42,464
452
Minions Killed
377
0
Camps Cleared
0
1,707,073
Distance Traveled
1,612,159
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,143
619
91
5
0
363,795
1
W
Bacchus
10,752
597
21
1
0
357,999
5
L
Ne Zha
10,463
581
83
5
0
363,258
0
W
Cupid
11,603
645
100
6
0
302,855
1
L
Bellona
8,001
445
76
4
0
306,111
2
W
Cthulhu
10,365
576
117
7
0
346,373
9
L
Ra
10,047
558
142
8
0
348,610
6
W
Medusa
10,315
573
123
7
0
336,051
8
L
Cabrakan
6,967
387
38
2
0
302,577
2
L
Jing Wei
6,986
388
38
2
0
291,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role