Player Matchup

Bacchus
Bacchus
Deku Awakens
Bacchus
Level 68
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 1
Scylla
Scylla
Dragz7231
Scylla
Level 62
God Stats
1W - 1L
1,606 SR
Queue Stats
13W - 8L
1,519 Elo+
Party 1
Neith
Neith
SLC 6LACK
Neith
Level 19
God Stats
1W - 2L
1,204 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 1
Team Averages
Level 50
1,546 SR
1,294 Elo+

VS

Team Averages
Level 56
1,415 SR
1,268 Elo+
Izanami
Izanami
Eagleboss98
Izanami
Level 26
God Stats
34W - 23L
1,511 SR
Queue Stats
64W - 66L
1,334 Elo+
Solo
Cthulhu
Cthulhu
FTG SAO
Cthulhu
Level 127
God Stats
5W - 1L
1,497 SR
Queue Stats
159W - 157L
1,410 Elo+
Party 2
Bellona
Bellona
SilentClown2443
Bellona
Level 15
God Stats
42W - 44L
1,237 SR
Queue Stats
270W - 266L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deku Awakens
Bacchus
17
6 / 4 / 13
14,850
707
16,316
24,434
30,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Dragz7231
Scylla
14
4 / 3 / 10
12,744
607
15,968
13,543
3,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SLC 6LACK
Neith
17
10 / 4 / 8
14,262
679
13,566
14,879
4,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eagleboss98
Izanami
16
2 / 8 / 5
13,474
642
14,395
16,529
6,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FTG SAO
Cthulhu
18
8 / 7 / 2
14,851
707
23,000
22,217
12,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 7
12,673
603
4,686
17,472
12,955
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
11
11
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Deku Awakens
Bacchus
6
4
13
3.13
L
Scylla
Dragz7231
Scylla
4
3
10
3
W
Izanami
Eagleboss98
Izanami
2
8
5
0.56
W
Cthulhu
FTG SAO
Cthulhu
8
7
2
1.29
L
Neith
SLC 6LACK
Neith
10
4
8
3.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,850
Damage
42,081
52,856
Taken
56,218
39,144
Mitigated
32,147
21,123
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Deku Awakens
Bacchus
16,316
1,816
1,893
9,757
24,434
30,635
348
7,392
17,042
63,295
0
L
Scylla
Dragz7231
Scylla
15,968
558
649
4,895
13,543
3,840
651
6,595
6,948
56,966
0
W
Izanami
Eagleboss98
Izanami
14,395
8,023
219
4,424
16,529
6,810
2,310
10,530
5,999
0
81,510
W
Cthulhu
FTG SAO
Cthulhu
23,000
159
244
470
22,217
12,382
516
12,331
9,886
65,383
0
L
Neith
SLC 6LACK
Neith
13,566
8,666
534
3,395
14,879
4,669
2,161
9,711
5,168
0
60,799
W
4,686
1,189
0
4,685
17,472
12,955
565
9,499
7,973
0
16,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
40,998
196
Minions Killed
198
0
Camps Cleared
0
1,045,489
Distance Traveled
1,063,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,850
707
60
3
0
360,159
3
L
Scylla
12,744
607
53
3
0
346,703
2
W
Izanami
13,474
642
99
5
0
327,879
1
W
Cthulhu
14,851
707
79
4
0
346,826
1
L
Neith
14,262
679
83
4
0
338,627
0
W
Bellona
12,673
603
20
1
0
388,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role