Player Matchup

Zhong Kui
Zhong Kui
AbandonHopes
Zhong Kui
Level 67
God Stats
2W - 1L
1,743 SR
Queue Stats
57W - 63L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Jacobey66
Hun Batz
Level 137
God Stats
12W - 3L
1,722 SR
Queue Stats
475W - 403L
1,712 Elo+
Solo
Hou Yi
Hou Yi
Jewcough
Hou Yi
Level 139
God Stats
6W - 1L
1,785 SR
Queue Stats
249W - 210L
1,645 Elo+
Solo
Cerberus
Cerberus
T4CO
Cerberus
Level 129
God Stats
15W - 3L
1,909 SR
Queue Stats
116W - 117L
1,580 Elo+
Solo
Cthulhu
Cthulhu
WackoCrane78
Cthulhu
Level 108
God Stats
6W - 4L
1,334 SR
Queue Stats
296W - 275L
1,630 Elo+
Solo
Team Averages
Level 116
1,699 SR
1,618 Elo+

VS

Team Averages
Level 131
1,584 SR
1,636 Elo+
Geb
Geb
LightRoast
Geb
Level 148
God Stats
10W - 9L
1,885 SR
Queue Stats
290W - 260L
1,662 Elo+
Party 1
Rama
Rama
Neiilson
Rama
Level 124
God Stats
20W - 16L
1,679 SR
Queue Stats
268W - 249L
1,614 Elo+
Solo
Cthulhu
Cthulhu
SwollWill
Cthulhu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 58L
1,566 Elo+
Party 1
Loki
Loki
UntouchedByDeath
Loki
Level 155
God Stats
1W - 1L
1,318 SR
Queue Stats
79W - 66L
1,784 Elo+
Solo
Ra
Ra
jdthomas6
Ra
Level 119
God Stats
4W - 3L
1,540 SR
Queue Stats
64W - 59L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbandonHopes
Zhong Kui
20
4 / 3 / 12
15,912
549
16,963
24,162
24,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Jacobey66
Hun Batz
20
13 / 2 / 8
19,582
675
29,939
23,641
11,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Jewcough
Hou Yi
20
4 / 1 / 10
17,501
603
16,457
19,263
8,145
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
T4CO
Cerberus
20
0 / 2 / 19
15,803
545
13,397
35,535
47,343
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
WackoCrane78
Cthulhu
20
4 / 3 / 8
14,918
514
19,053
24,598
23,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 6
12,827
442
10,021
27,782
42,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
20
2 / 4 / 3
13,522
466
16,372
15,650
5,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SwollWill
Cthulhu
19
0 / 5 / 5
12,841
443
20,095
33,074
36,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 8 / 3
15,411
531
13,024
20,273
7,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 3 / 4
13,973
482
22,487
16,356
6,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
25
Kills
11
11
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AbandonHopes
Zhong Kui
4
3
12
3.33
W
Hun Batz
Jacobey66
Hun Batz
13
2
8
8.5
W
Hou Yi
Jewcough
Hou Yi
4
1
10
9
L
0
5
6
0.6
L
Rama
2
4
3
0.88
L
Cthulhu
SwollWill
Cthulhu
0
5
5
0.5
W
Cerberus
T4CO
Cerberus
0
2
19
4.75
L
6
8
3
0.94
W
Cthulhu
WackoCrane78
Cthulhu
4
3
8
2.67
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,809
Damage
81,999
127,199
Taken
113,135
114,901
Mitigated
98,173
44,737
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AbandonHopes
Zhong Kui
16,963
2,183
0
9,985
24,162
24,426
3,177
12,844
11,147
95,933
0
W
Hun Batz
Jacobey66
Hun Batz
29,939
10,931
0
6,008
23,641
11,818
2,472
9,444
13,997
0
191,846
W
Hou Yi
Jewcough
Hou Yi
16,457
9,433
0
13,274
19,263
8,145
10,025
7,013
12,250
0
159,952
L
10,021
1,079
0
945
27,782
42,222
16
9,716
17,870
36,500
0
L
Rama
16,372
12,717
0
4,574
15,650
5,390
2,790
6,097
9,428
0
114,363
L
Cthulhu
SwollWill
Cthulhu
20,095
1,333
889
6,688
33,074
36,485
0
14,382
17,763
94,225
0
W
Cerberus
T4CO
Cerberus
13,397
520
0
9,579
35,535
47,343
638
13,699
21,611
55,231
0
L
13,024
5,492
0
1,192
20,273
7,765
31
7,461
12,637
0
109,893
W
Cthulhu
WackoCrane78
Cthulhu
19,053
886
0
5,891
24,598
23,169
714
10,678
13,323
75,378
0
L
22,487
1,974
4,007
5,581
16,356
6,311
0
10,119
5,862
128,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,716
Gold Earned
68,574
812
Minions Killed
736
0
Camps Cleared
0
2,767,007
Distance Traveled
2,741,343
40
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,912
549
154
5
0
509,911
10
W
Hun Batz
19,582
675
236
8
0
644,044
12
W
Hou Yi
17,501
603
245
8
0
506,207
4
L
Geb
12,827
442
33
1
0
560,571
14
L
Rama
13,522
466
194
7
0
514,952
10
L
Cthulhu
12,841
443
126
4
0
521,070
5
W
Cerberus
15,803
545
72
2
0
580,162
14
L
Loki
15,411
531
176
6
0
558,470
3
W
Cthulhu
14,918
514
105
4
0
526,683
0
L
Ra
13,973
482
207
7
0
586,280
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role