Player Matchup

Fafnir
Fafnir
ColonelCrunch220
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,499 Elo+
Party 1
Artio
Artio
Dockness_711
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
alexandercn21
Cthulhu
Level 66
God Stats
17W - 11L
1,611 SR
Queue Stats
226W - 225L
1,530 Elo+
Solo
Team Averages
Level 99
1,537 SR
1,535 Elo+

VS

Team Averages
Level 112
1,378 SR
1,485 Elo+
Zeus
Zeus
DelliriumPR
Zeus
Level 105
God Stats
26W - 28L
1,345 SR
Queue Stats
620W - 617L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Shadowstorm21302
Cthulhu
Level 126
God Stats
1W - 4L
1,385 SR
Queue Stats
65W - 78L
1,470 Elo+
Solo
Kali
Kali
i IDieSeIL
Kali
Level 106
God Stats
2W - 1L
1,402 SR
Queue Stats
7W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,671
744
6,939
8,703
5,205
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 6
9,144
703
5,699
13,674
6,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
14
6 / 0 / 5
9,551
735
9,535
12,341
9,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,571
659
10,634
7,438
2,104
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
7,731
595
7,869
10,935
8,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 2
8,082
622
5,534
8,740
3,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
4
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
3
4
1
0.88
W
3
3
6
2
L
0
5
3
0.3
W
Cthulhu
6
0
5
8.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
24,037
34,718
Taken
27,113
20,711
Mitigated
13,315
12,215
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
1,020
0
4,331
8,703
5,205
472
4,765
3,938
33,938
0
L
10,634
2,276
123
1,009
7,438
2,104
0
6,142
1,221
37,008
0
W
5,699
740
918
4,210
13,674
6,039
0
7,073
6,601
32,052
0
L
7,869
397
540
2,380
10,935
8,066
0
8,766
1,804
26,829
0
W
Cthulhu
9,535
268
218
2,538
12,341
9,467
0
6,757
5,584
30,265
0
L
5,534
2,393
0
1,746
8,740
3,145
0
6,789
1,751
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
24,384
140
Minions Killed
126
0
Camps Cleared
0
741,244
Distance Traveled
649,397
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,671
744
40
3
0
227,616
1
L
Zeus
8,571
659
56
4
0
209,549
2
W
Artio
9,144
703
49
4
0
246,544
3
L
Cthulhu
7,731
595
46
4
0
225,370
4
W
Cthulhu
9,551
735
51
4
0
267,084
6
L
Kali
8,082
622
24
2
0
214,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role