Player Matchup

Fenrir
Fenrir
I MikeyD I
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,331 Elo+
Party 2
Chang'e
Chang'e
l H0STILE l
Chang'e
Level 124
God Stats
0W - 1L
1,702 SR
Queue Stats
46W - 54L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
l Papi Gaz l
Cthulhu
Level 86
God Stats
0W - 2L
1,459 SR
Queue Stats
22W - 20L
1,398 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,362 Elo+

VS

Team Averages
Level 94
1,652 SR
1,489 Elo+
Cernunnos
Cernunnos
Lewis199124914
Cernunnos
Level 139
God Stats
9W - 1L
1,766 SR
Queue Stats
340W - 418L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Sunny03062012
Aphrodite
Level 108
God Stats
22W - 21L
1,481 SR
Queue Stats
420W - 455L
1,470 Elo+
Party 1
Ganesha
Ganesha
Tobi_Ku_
Ganesha
Level 36
God Stats
20W - 15L
1,709 SR
Queue Stats
196W - 167L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I MikeyD I
Fenrir
12
5 / 8 / 2
9,825
702
8,290
14,400
4,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
l H0STILE l
Chang'e
11
1 / 7 / 4
8,701
622
11,004
14,040
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
l Papi Gaz l
Cthulhu
12
3 / 3 / 4
10,257
733
10,105
15,723
14,986
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lewis199124914
Cernunnos
15
12 / 3 / 2
11,578
827
14,908
12,697
4,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Sunny03062012
Aphrodite
15
6 / 2 / 10
10,584
756
11,558
15,476
7,068
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Tobi_Ku_
Ganesha
13
0 / 4 / 14
10,241
732
8,992
16,590
8,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
18
18
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
I MikeyD I
Fenrir
5
8
2
0.75
W
Cernunnos
Lewis199124914
Cernunnos
12
3
2
4.33
W
Aphrodite
Sunny03062012
Aphrodite
6
2
10
5.5
W
Ganesha
Tobi_Ku_
Ganesha
0
4
14
1.75
L
Chang'e
l H0STILE l
Chang'e
1
7
4
0.43
L
Cthulhu
l Papi Gaz l
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
35,458
44,163
Taken
44,763
23,405
Mitigated
20,679
12,336
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
I MikeyD I
Fenrir
8,290
2,661
721
1,347
14,400
4,525
714
7,649
6,751
0
13,050
W
Cernunnos
Lewis199124914
Cernunnos
14,908
8,668
0
1,651
12,697
4,774
578
3,984
8,713
0
64,457
W
Aphrodite
Sunny03062012
Aphrodite
11,558
568
10,599
10,915
15,476
7,068
995
8,555
6,921
39,126
0
W
Ganesha
Tobi_Ku_
Ganesha
8,992
510
512
685
16,590
8,837
0
8,614
7,976
25,171
0
L
Chang'e
l H0STILE l
Chang'e
11,004
649
3,326
4,054
14,040
3,894
0
6,302
7,738
28,094
0
L
Cthulhu
l Papi Gaz l
Cthulhu
10,105
403
646
2,242
15,723
14,986
0
6,617
9,106
33,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
32,403
83
Minions Killed
151
0
Camps Cleared
0
685,547
Distance Traveled
738,430
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,825
702
17
1
0
247,523
0
W
Cernunnos
11,578
827
71
5
0
220,522
1
W
Aphrodite
10,584
756
75
5
0
268,265
1
W
Ganesha
10,241
732
5
0
0
249,643
1
L
Chang'e
8,701
622
33
2
0
213,517
1
L
Cthulhu
10,257
733
33
2
0
224,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role