Player Matchup

Achilles
Achilles
CRAZZZY123456789
Achilles
Level 121
God Stats
2W - 2L
1,603 SR
Queue Stats
47W - 30L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Waltzing-hen
Zhong Kui
Level 26
God Stats
4W - 2L
1,654 SR
Queue Stats
23W - 13L
1,550 Elo+
Party 1
Agni
Agni
elite_polar
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,825 Elo+
Party 1
Team Averages
Level 58
1,586 SR
1,667 Elo+

VS

Team Averages
Level 61
1,568 SR
1,586 Elo+
Cthulhu
Cthulhu
Huki Misahn
Cthulhu
Level 69
God Stats
29W - 28L
1,540 SR
Queue Stats
59W - 62L
1,327 Elo+
Party 2
Olorun
Olorun
Xylo Lakumee
Olorun
Level 89
God Stats
12W - 9L
1,663 SR
Queue Stats
114W - 99L
1,538 Elo+
Party 2
Arachne
Arachne
iMurasame
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
13,754
688
14,830
22,770
24,014
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Waltzing-hen
Zhong Kui
18
9 / 4 / 5
13,886
694
16,403
20,108
18,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 11 / 9
11,263
563
5,991
13,592
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Huki Misahn
Cthulhu
16
1 / 5 / 14
13,503
675
11,364
18,334
20,789
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
15
3 / 7 / 11
12,814
641
15,614
15,017
4,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
iMurasame
Arachne
18
14 / 4 / 3
15,729
786
21,151
20,336
8,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
16
Kills
18
18
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
3
10
3.67
W
Cthulhu
Huki Misahn
Cthulhu
1
5
14
1.6
L
Zhong Kui
Waltzing-hen
Zhong Kui
9
4
5
2.88
W
Olorun
3
7
11
1.21
L
1
11
9
0.5
W
Arachne
iMurasame
Arachne
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
48,129
56,470
Taken
53,687
47,036
Mitigated
34,597
15,573
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,830
4,830
0
4,716
22,770
24,014
0
11,768
11,002
0
55,499
W
Cthulhu
Huki Misahn
Cthulhu
11,364
485
2,114
3,126
18,334
20,789
477
9,193
8,846
51,593
0
L
Zhong Kui
Waltzing-hen
Zhong Kui
16,403
1,530
0
9,590
20,108
18,151
0
10,845
9,263
80,154
0
W
Olorun
15,614
9,114
1,284
3,081
15,017
4,860
2,321
6,919
7,923
55,163
0
L
5,991
437
0
1,267
13,592
4,871
0
4,446
9,146
23,136
0
W
Arachne
iMurasame
Arachne
21,151
14,514
0
7,271
20,336
8,948
320
6,461
13,700
0
99,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
42,046
211
Minions Killed
241
0
Camps Cleared
0
940,240
Distance Traveled
1,072,185
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,754
688
52
3
0
353,762
5
W
Cthulhu
13,503
675
78
4
0
333,022
0
L
Zhong Kui
13,886
694
124
6
0
332,712
1
W
Olorun
12,814
641
68
3
0
325,239
1
L
Agni
11,263
563
35
2
0
253,766
5
W
Arachne
15,729
786
95
5
0
413,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role