Player Matchup

Cthulhu
Cthulhu
Jhao-kahn
Cthulhu
Level 17
God Stats
20W - 20L
1,183 SR
Queue Stats
145W - 173L
1,378 Elo+
Solo
Arachne
Arachne
THE BiG AK98
Arachne
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 44L
1,497 Elo+
Party 1
He Bo
He Bo
THE BiG Po98
He Bo
Level 24
God Stats
25W - 21L
1,335 SR
Queue Stats
176W - 196L
1,321 Elo+
Party 1
Team Averages
Level 22
1,339 SR
1,399 Elo+

VS

Team Averages
Level 35
1,544 SR
1,331 Elo+
Arachne
Arachne
 
Arachne
Level 20
God Stats
5W - 4L
1,631 SR
Queue Stats
29W - 26L
1,411 Elo+
Party 2
Hel
Hel
GoddFrenzy
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,207 Elo+
Solo
Cerberus
Cerberus
LORDTOOTS24
Cerberus
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
215W - 175L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jhao-kahn
Cthulhu
12
4 / 0 / 12
8,441
844
11,205
9,089
8,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
THE BiG AK98
Arachne
14
15 / 2 / 3
9,967
997
12,669
11,213
4,587
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 9
7,070
707
4,178
5,997
2,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 9 / 2
7,429
743
6,073
11,137
3,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 3
6,847
685
5,226
9,377
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
LORDTOOTS24
Cerberus
10
2 / 5 / 3
7,420
742
4,212
11,723
6,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
6
7
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
9
2
0.44
L
1
6
3
0.42
W
Cthulhu
Jhao-kahn
Cthulhu
4
0
12
10
L
Cerberus
LORDTOOTS24
Cerberus
2
5
3
0.7
W
Arachne
THE BiG AK98
Arachne
15
2
3
8.25
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
15,511
26,299
Taken
32,237
15,229
Mitigated
11,767
6,354
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,073
4,636
0
1,276
11,137
3,254
0
3,940
7,047
0
22,479
L
5,226
832
1,060
2,945
9,377
2,366
0
4,264
4,963
28,044
0
W
Cthulhu
Jhao-kahn
Cthulhu
11,205
733
520
1,046
9,089
8,604
476
2,746
6,343
32,335
0
L
Cerberus
LORDTOOTS24
Cerberus
4,212
137
0
1,633
11,723
6,147
0
6,758
4,740
16,081
0
W
Arachne
THE BiG AK98
Arachne
12,669
8,635
0
4,788
11,213
4,587
1,327
4,699
6,514
0
47,450
W
4,178
168
0
0
5,997
2,038
52
2,073
3,924
9,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
21,696
123
Minions Killed
145
0
Camps Cleared
0
572,845
Distance Traveled
517,094
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,429
743
47
5
0
176,241
1
L
Hel
6,847
685
48
5
0
159,177
0
W
Cthulhu
8,441
844
37
4
0
204,761
1
L
Cerberus
7,420
742
50
5
0
181,676
1
W
Arachne
9,967
997
71
7
0
210,077
1
W
He Bo
7,070
707
15
2
0
158,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role