Player Matchup

Heimdallr
Heimdallr
Buggs__bunny17
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,066 Elo+
Solo
Discordia
Discordia
Nomikoma
Discordia
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 20L
971 Elo+
Party 1
Ymir
Ymir
Reikurai
Ymir
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 22L
1,058 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,032 Elo+

VS

Team Averages
Level 27
1,448 SR
1,041 Elo+
Fenrir
Fenrir
DEVL REAPER8628
Fenrir
Level 41
God Stats
8W - 6L
1,422 SR
Queue Stats
85W - 86L
1,075 Elo+
Party 2
Skadi
Skadi
Frostycookie112
Skadi
Level 25
God Stats
53W - 38L
1,421 SR
Queue Stats
114W - 117L
1,106 Elo+
Party 2
Cthulhu
Cthulhu
II R1PP3R I
Cthulhu
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 42L
942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Buggs__bunny17
Heimdallr
16
12 / 2 / 6
12,851
803
24,007
14,296
6,406
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Nomikoma
Discordia
15
4 / 1 / 10
10,769
673
7,328
6,705
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
2 / 5 / 10
10,980
686
6,394
17,334
11,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,395
650
8,316
15,729
7,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 5
9,799
612
10,811
15,092
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
II R1PP3R I
Cthulhu
13
2 / 4 / 5
10,768
673
9,279
14,906
12,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
8
8
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Buggs__bunny17
Heimdallr
12
2
6
7.5
L
4
8
3
0.69
L
2
6
5
0.75
L
Cthulhu
II R1PP3R I
Cthulhu
2
4
5
1.13
W
Discordia
Nomikoma
Discordia
4
1
10
9
W
Ymir
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
28,406
38,335
Taken
45,727
20,547
Mitigated
24,661
8,991
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Buggs__bunny17
Heimdallr
24,007
9,454
0
2,868
14,296
6,406
2,413
3,213
11,083
0
67,664
L
8,316
2,651
441
3,586
15,729
7,304
702
3,944
11,785
0
41,331
L
10,811
6,040
862
1,759
15,092
4,793
894
4,064
11,028
0
36,357
L
Cthulhu
II R1PP3R I
Cthulhu
9,279
559
183
342
14,906
12,564
0
5,810
9,096
30,466
0
W
Discordia
Nomikoma
Discordia
7,328
793
741
1,053
6,705
2,154
556
1,099
5,606
35,409
0
W
Ymir
6,394
599
551
3,778
17,334
11,987
145
4,975
12,359
22,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
30,962
162
Minions Killed
152
0
Camps Cleared
0
766,473
Distance Traveled
862,474
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,851
803
84
5
0
257,527
0
L
Fenrir
10,395
650
53
3
0
274,261
4
L
Skadi
9,799
612
49
3
0
294,113
2
L
Cthulhu
10,768
673
50
3
0
294,100
0
W
Discordia
10,769
673
54
3
0
282,487
0
W
Ymir
10,980
686
24
2
0
226,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role