Player Matchup

Cthulhu
Cthulhu
I iCthulhu I
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,592 Elo+
Party 2
Merlin
Merlin
vMR Wizkas
Merlin
Level 21
God Stats
1W - 0L
1,530 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 2
Vamana
Vamana
xX zDERNIERz Xx
Vamana
Level 135
God Stats
4W - 2L
1,208 SR
Queue Stats
17W - 16L
1,534 Elo+
Party 2
Team Averages
Level 95
1,413 SR
1,555 Elo+

VS

Team Averages
Level 62
1,500 SR
1,705 Elo+
Thoth
Thoth
CthulhuAcolyte
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 88L
1,713 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Silencer717
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 19L
1,716 Elo+
Party 1
Ne Zha
Ne Zha
TryHardHick
Ne Zha
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 85L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I iCthulhu I
Cthulhu
18
4 / 5 / 11
14,316
651
14,885
23,733
21,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
vMR Wizkas
Merlin
19
9 / 3 / 7
15,340
697
20,362
18,554
7,688
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 12
14,775
672
19,648
28,073
28,352
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
12,841
584
16,989
12,002
4,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Silencer717
Cu Chulainn
16
6 / 7 / 5
13,837
629
14,931
24,808
26,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
17
6 / 6 / 6
14,409
655
16,750
27,782
25,266
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
14
14
Deaths
20
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Cthulhu
I iCthulhu I
Cthulhu
4
5
11
1.9
L
Cu Chulainn
Silencer717
Cu Chulainn
6
7
5
1.21
L
Ne Zha
6
6
6
1.5
W
Merlin
vMR Wizkas
Merlin
9
3
7
4.17
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
48,670
70,360
Taken
64,592
58,038
Mitigated
55,901
24,748
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,989
572
0
250
12,002
4,150
0
5,979
5,873
55,448
0
W
Cthulhu
I iCthulhu I
Cthulhu
14,885
2,019
880
1,845
23,733
21,998
419
4,937
18,267
80,840
0
L
Cu Chulainn
Silencer717
Cu Chulainn
14,931
4,001
1,097
6,774
24,808
26,485
132
14,186
10,297
0
37,104
L
Ne Zha
16,750
5,073
0
7,503
27,782
25,266
24
15,110
12,347
0
71,023
W
Merlin
vMR Wizkas
Merlin
20,362
276
222
8,565
18,554
7,688
470
3,917
14,237
84,502
0
W
19,648
10,656
0
13,236
28,073
28,352
814
8,817
18,361
0
55,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
41,087
247
Minions Killed
196
0
Camps Cleared
0
1,178,577
Distance Traveled
1,141,170
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,841
584
80
4
0
371,884
5
W
Cthulhu
14,316
651
104
5
0
412,981
5
L
Cu Chulainn
13,837
629
51
2
0
374,459
4
L
Ne Zha
14,409
655
65
3
0
394,827
2
W
Merlin
15,340
697
103
5
0
400,707
4
W
Vamana
14,775
672
40
2
0
364,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role