Player Matchup

Anhur
Anhur
Alejandrosnow
Anhur
Level 118
God Stats
4W - 9L
1,400 SR
Queue Stats
160W - 171L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Kickσ
Cthulhu
Level 160
God Stats
1W - 4L
1,819 SR
Queue Stats
497W - 471L
1,650 Elo+
Party 2
Bellona
Bellona
Luismonte
Bellona
Level 125
God Stats
10W - 6L
1,678 SR
Queue Stats
290W - 267L
1,571 Elo+
Solo
He Bo
He Bo
SeidlersSiggi
He Bo
Level 121
God Stats
12W - 18L
1,377 SR
Queue Stats
186W - 173L
1,657 Elo+
Party 1
Medusa
Medusa
TrendyDaber
Medusa
Level 120
God Stats
24W - 23L
1,655 SR
Queue Stats
124W - 122L
1,519 Elo+
Party 2
Team Averages
Level 129
1,586 SR
1,590 Elo+

VS

Team Averages
Level 125
1,563 SR
1,479 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Enoczirec
Bellona
Level 126
God Stats
4W - 1L
1,491 SR
Queue Stats
32W - 19L
1,606 Elo+
Solo
Thor
Thor
Jamezs
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,313 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
chuaklet
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 52L
1,398 Elo+
Party 3
Nu Wa
Nu Wa
dawchai
Nu Wa
Level 126
God Stats
5W - 4L
1,823 SR
Queue Stats
235W - 188L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,931
539
1,787
7,505
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kickσ
Cthulhu
9
2 / 7 / 3
5,933
539
3,797
9,756
5,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Luismonte
Bellona
11
2 / 2 / 3
6,616
601
6,653
9,422
7,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 2
7,114
647
5,106
7,878
1,838
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
1 / 4 / 3
5,459
496
3,824
7,130
2,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 1 / 4
6,969
634
4,471
4,969
2,719
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Enoczirec
Bellona
11
3 / 4 / 0
6,660
605
6,489
10,598
9,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Jamezs
Thor
11
6 / 2 / 3
7,211
656
5,481
6,630
2,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
chuaklet
Ah Muzen Cab
12
5 / 2 / 2
6,993
636
4,732
5,147
1,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
dawchai
Nu Wa
12
2 / 1 / 6
7,148
650
8,058
4,067
1,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
21
21
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
4
7
L
1
4
2
0.5
W
Bellona
Enoczirec
Bellona
3
4
0
0.75
W
Thor
Jamezs
Thor
6
2
3
3.75
L
Cthulhu
Kickσ
Cthulhu
2
7
3
0.5
L
Bellona
Luismonte
Bellona
2
2
3
1.75
L
4
4
2
1.25
L
Medusa
1
4
3
0.63
W
Ah Muzen Cab
chuaklet
Ah Muzen Cab
5
2
2
3
W
Nu Wa
dawchai
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
29,231
41,691
Taken
31,411
19,439
Mitigated
17,286
9,996
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,471
411
0
1,145
4,969
2,719
0
1,247
3,722
19,178
0
L
1,787
771
0
1,273
7,505
2,232
0
4,768
2,737
0
26,160
W
Bellona
Enoczirec
Bellona
6,489
2,392
0
4,132
10,598
9,677
0
1,949
8,043
0
34,208
W
Thor
Jamezs
Thor
5,481
1,336
0
1,777
6,630
2,120
0
1,834
4,771
0
34,806
L
Cthulhu
Kickσ
Cthulhu
3,797
449
0
405
9,756
5,553
0
3,479
6,277
15,177
0
L
Bellona
Luismonte
Bellona
6,653
2,674
0
5,106
9,422
7,812
16
555
8,267
0
33,749
L
5,106
536
0
1,934
7,878
1,838
0
946
6,882
45,236
0
L
Medusa
3,824
1,618
0
1,278
7,130
2,004
0
2,781
4,349
0
25,673
W
Ah Muzen Cab
chuaklet
Ah Muzen Cab
4,732
2,373
0
1,557
5,147
1,581
1,549
2,326
2,821
0
42,720
W
Nu Wa
dawchai
Nu Wa
8,058
1,513
0
390
4,067
1,189
0
1,547
2,520
45,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,053
Gold Earned
34,981
283
Minions Killed
323
0
Camps Cleared
0
1,049,842
Distance Traveled
1,020,007
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,969
634
26
2
0
212,188
1
L
Anhur
5,931
539
62
6
0
194,764
3
W
Bellona
6,660
605
72
7
0
188,870
2
W
Thor
7,211
656
63
6
0
218,037
7
L
Cthulhu
5,933
539
16
1
0
216,982
2
L
Bellona
6,616
601
67
6
0
228,230
0
L
He Bo
7,114
647
81
7
0
213,225
3
L
Medusa
5,459
496
57
5
0
196,641
2
W
Ah Muzen Cab
6,993
636
82
7
0
206,148
1
W
Nu Wa
7,148
650
80
7
0
194,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role