Player Matchup

Hera
Hera
BrasilMelhorPaís
Hera
Level 29
God Stats
7W - 4L
1,514 SR
Queue Stats
65W - 77L
1,390 Elo+
Party 1
Tyr
Tyr
ChamaNoZaplin
Tyr
Level 62
God Stats
4W - 10L
1,143 SR
Queue Stats
358W - 405L
1,415 Elo+
Party 1
Serqet
Serqet
Foxfilter1
Serqet
Level 17
God Stats
1W - 1L
1,263 SR
Queue Stats
31W - 25L
1,368 Elo+
Solo
Ymir
Ymir
Thinkerguy
Ymir
Level 17
God Stats
1W - 1L
1,147 SR
Queue Stats
9W - 6L
1,515 Elo+
Solo
Apollo
Apollo
yMoDz_____yy
Apollo
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 205L
1,658 Elo+
Party 1
Team Averages
Level 28
1,313 SR
1,469 Elo+

VS

Team Averages
Level 22
1,384 SR
1,332 Elo+
Mercury
Mercury
Dvces
Mercury
Level 27
God Stats
23W - 27L
1,393 SR
Queue Stats
107W - 117L
1,322 Elo+
Party 2
Thor
Thor
Morcki_cnn
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,318 Elo+
Solo
Ra
Ra
Pedriceleste
Ra
Level 25
God Stats
4W - 13L
1,146 SR
Queue Stats
96W - 106L
1,329 Elo+
Party 2
Fafnir
Fafnir
Tio-_-orochi2
Fafnir
Level 17
God Stats
6W - 9L
1,509 SR
Queue Stats
33W - 38L
1,393 Elo+
Solo
Arachne
Arachne
ironfran
Arachne
Level 24
God Stats
21W - 32L
1,374 SR
Queue Stats
219W - 234L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,766
543
9,280
5,903
2,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 3
9,798
544
8,929
14,262
12,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
Foxfilter1
Serqet
14
5 / 2 / 4
9,105
506
7,603
10,754
3,625
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 9
9,855
548
10,743
11,927
7,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
15
7 / 2 / 6
9,598
533
7,587
8,681
3,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dvces
Mercury
13
1 / 4 / 0
8,278
460
8,989
10,888
5,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 2
7,554
420
2,799
10,165
7,093
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 6 / 1
8,584
477
4,528
12,482
4,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 2
7,611
423
5,076
11,141
10,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
ironfran
Arachne
13
4 / 5 / 1
8,746
486
10,790
12,602
4,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
27
Kills
11
11
Deaths
27
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
7
1
3
8.5
L
Mercury
Dvces
Mercury
1
4
0
0.25
W
Serqet
Foxfilter1
Serqet
5
2
4
3.5
L
1
6
2
0.33
L
3
6
1
0.58
W
5
4
9
2.38
L
2
6
2
0.5
L
Arachne
ironfran
Arachne
4
5
1
0.9
W
Apollo
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
32,182
51,527
Taken
57,278
28,636
Mitigated
32,116
19,744
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,280
1,384
0
670
5,903
2,248
1,221
2,127
3,776
71,199
0
W
8,929
1,880
0
9,742
14,262
12,014
0
1,480
12,257
0
56,448
L
Mercury
Dvces
Mercury
8,989
3,110
0
1,011
10,888
5,755
1,557
391
9,915
0
45,151
W
Serqet
Foxfilter1
Serqet
7,603
1,739
0
3,760
10,754
3,625
0
1,690
8,964
0
47,477
L
2,799
329
0
1,423
10,165
7,093
0
3,594
6,496
0
31,131
L
4,528
312
657
3,761
12,482
4,746
742
8,126
4,194
54,382
0
W
10,743
2,156
0
675
11,927
7,568
948
2,422
9,482
36,653
0
L
5,076
1,415
0
2,511
11,141
10,303
172
2,698
7,850
26,235
0
L
Arachne
ironfran
Arachne
10,790
8,676
318
3,725
12,602
4,219
0
5,214
7,182
0
42,956
W
Apollo
7,587
4,347
0
4,897
8,681
3,181
257
1,885
6,746
0
56,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
40,773
452
Minions Killed
320
0
Camps Cleared
0
1,688,024
Distance Traveled
1,590,534
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,766
543
129
7
0
318,137
2
W
Tyr
9,798
544
117
7
0
334,716
0
L
Mercury
8,278
460
81
5
0
386,096
2
W
Serqet
9,105
506
67
4
0
383,396
2
L
Thor
7,554
420
43
2
0
288,131
5
L
Ra
8,584
477
96
5
0
283,132
0
W
Ymir
9,855
548
53
3
0
319,007
7
L
Fafnir
7,611
423
42
2
0
324,620
7
L
Arachne
8,746
486
58
3
0
308,555
0
W
Apollo
9,598
533
86
5
0
332,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role