Player Matchup

Loki
Loki
DaniloKING11
Loki
Level 13
God Stats
1W - 3L
1,235 SR
Queue Stats
3W - 9L
1,067 Elo+
Party 3
Cthulhu
Cthulhu
Jack_Hardwood
Cthulhu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,666 Elo+
Party 1
Scylla
Scylla
LilBazzen
Scylla
Level 8
God Stats
3W - 4L
1,316 SR
Queue Stats
8W - 13L
1,067 Elo+
Party 3
Janus
Janus
Skate darkness
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Yameii-Genji
Jormungandr
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 1
Team Averages
Level 10
1,451 SR
1,388 Elo+

VS

Team Averages
Level 19
1,509 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
7W - 5L
1,777 SR
Queue Stats
9W - 9L
1,322 Elo+
Solo
Guan Yu
Guan Yu
Dropjaw44
Guan Yu
Level 28
God Stats
1W - 1L
1,138 SR
Queue Stats
131W - 93L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
TD x PINGU
Kukulkan
Level 17
God Stats
2W - 2L
1,508 SR
Queue Stats
31W - 32L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
deathzbo
Cthulhu
Level 29
God Stats
12W - 5L
1,622 SR
Queue Stats
96W - 94L
1,455 Elo+
Solo
Fenrir
Fenrir
mini ninja08112
Fenrir
Level 11
God Stats
6W - 4L
1,500 SR
Queue Stats
10W - 9L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 5
13,262
1,020
7,186
16,863
6,172
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
19
3 / 9 / 11
13,026
1,002
16,435
35,948
24,556
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
LilBazzen
Scylla
19
6 / 3 / 8
13,534
1,041
19,985
19,656
7,705
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 8
12,085
930
10,280
16,418
5,828
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Yameii-Genji
Jormungandr
19
1 / 7 / 13
12,285
945
14,675
37,924
12,626
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 6 / 14
12,459
958
22,776
15,176
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Dropjaw44
Guan Yu
20
16 / 1 / 11
15,865
1,220
23,983
12,450
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TD x PINGU
Kukulkan
20
8 / 4 / 16
14,518
1,117
30,766
15,489
5,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
deathzbo
Cthulhu
20
3 / 3 / 23
13,341
1,026
29,844
16,752
20,535
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 12
12,059
928
10,790
15,174
11,586
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
108
19
Kills
32
32
Deaths
19
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
6
14
1.5
L
7
8
5
1.19
W
Guan Yu
Dropjaw44
Guan Yu
16
1
11
21.5
L
Cthulhu
3
9
11
0.94
L
Scylla
LilBazzen
Scylla
6
3
8
3.33
L
2
5
8
1.2
W
Kukulkan
TD x PINGU
Kukulkan
8
4
16
4
L
Jormungandr
Yameii-Genji
Jormungandr
1
7
13
1.07
W
Cthulhu
deathzbo
Cthulhu
3
3
23
4.83
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,561
Damage
118,159
126,809
Taken
75,041
56,887
Mitigated
53,489
5,076
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,776
10,880
0
2,008
15,176
4,332
0
12,397
2,779
0
44,422
L
7,186
3,436
0
0
16,863
6,172
0
6,988
9,875
0
12,643
W
Guan Yu
Dropjaw44
Guan Yu
23,983
6,493
4,286
3,995
12,450
11,930
0
10,481
1,969
390
48,396
L
Cthulhu
16,435
1,678
979
0
35,948
24,556
0
16,234
19,714
30,483
0
L
Scylla
LilBazzen
Scylla
19,985
3,310
0
0
19,656
7,705
0
7,320
12,336
42,657
0
L
10,280
1,228
0
0
16,418
5,828
0
8,922
7,496
33,379
0
W
Kukulkan
TD x PINGU
Kukulkan
30,766
5,477
0
1,114
15,489
5,106
0
13,820
1,669
59,521
0
L
Jormungandr
Yameii-Genji
Jormungandr
14,675
3,073
820
3,277
37,924
12,626
0
21,456
16,468
32,206
0
W
Cthulhu
deathzbo
Cthulhu
29,844
2,798
3,014
1,029
16,752
20,535
0
13,304
3,448
52,048
0
W
10,790
3,008
0
1,694
15,174
11,586
0
11,373
3,801
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,192
Gold Earned
68,242
194
Minions Killed
243
4
Camps Cleared
8
1,105,985
Distance Traveled
1,175,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,459
958
51
4
2
200,540
3
L
Loki
13,262
1,020
6
0
1
204,717
0
W
Guan Yu
15,865
1,220
63
5
4
291,757
1
L
Cthulhu
13,026
1,002
35
3
0
215,810
0
L
Scylla
13,534
1,041
55
4
1
215,986
5
L
Janus
12,085
930
52
4
2
255,906
0
W
Kukulkan
14,518
1,117
66
5
1
241,379
1
L
Jormungandr
12,285
945
46
4
0
213,566
0
W
Cthulhu
13,341
1,026
58
4
1
242,847
0
W
Fenrir
12,059
928
5
0
0
198,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role