Player Matchup

Artemis
Artemis
 
Artemis
Level 18
God Stats
10W - 17L
1,482 SR
Queue Stats
123W - 152L
1,191 Elo+
Solo
Neith
Neith
NIRVANA-K-Cobain
Neith
Level 23
God Stats
4W - 5L
1,039 SR
Queue Stats
28W - 31L
1,177 Elo+
Solo
Arachne
Arachne
Taylanozzkn
Arachne
Level 47
God Stats
9W - 10L
1,348 SR
Queue Stats
14W - 17L
1,253 Elo+
Party 1
Susano
Susano
cankaytaz
Susano
Level 17
God Stats
1W - 4L
1,109 SR
Queue Stats
9W - 19L
1,156 Elo+
Party 1
Da Ji
Da Ji
ygzaksahin
Da Ji
Level 21
God Stats
0W - 4L
1,109 SR
Queue Stats
10W - 16L
1,198 Elo+
Party 1
Team Averages
Level 25
1,218 SR
1,195 Elo+

VS

Team Averages
Level 23
1,415 SR
1,170 Elo+
Thor
Thor
BrownBear420690
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,283 Elo+
Solo
Hercules
Hercules
FerTheReaper96
Hercules
Level 18
God Stats
1W - 0L
1,375 SR
Queue Stats
15W - 14L
1,074 Elo+
Solo
Kuzenbo
Kuzenbo
N0WorNEVER
Kuzenbo
Level 26
God Stats
36W - 36L
1,380 SR
Queue Stats
127W - 178L
1,097 Elo+
Solo
Janus
Janus
SPG_angelxtar
Janus
Level 26
God Stats
5W - 2L
1,455 SR
Queue Stats
89W - 78L
1,226 Elo+
Solo
Fafnir
Fafnir
Zephyr_-13-
Fafnir
Level 23
God Stats
5W - 7L
1,364 SR
Queue Stats
71W - 135L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
1 / 3 / 10
11,802
437
15,041
17,329
5,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 4
7,866
291
594
5,531
1,065
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Arachne
Taylanozzkn
Arachne
18
4 / 5 / 4
11,468
425
12,643
25,760
10,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
cankaytaz
Susano
19
7 / 11 / 4
12,441
461
16,508
22,670
14,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
19
5 / 8 / 4
12,468
462
9,651
19,114
6,848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
13,898
515
8,015
21,482
8,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
19
10 / 4 / 8
13,735
509
21,827
19,151
19,499
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
N0WorNEVER
Kuzenbo
19
2 / 5 / 2
14,281
529
11,543
25,908
25,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 2 / 3
14,976
555
17,174
12,669
5,229
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
17
2 / 5 / 12
12,479
462
8,376
19,179
13,060
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
17
Kills
30
31
Deaths
20
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
10
2
W
3
4
7
1.63
W
Hercules
10
4
8
3.5
W
Kuzenbo
N0WorNEVER
Kuzenbo
2
5
2
0.6
L
0
4
4
0.5
W
13
2
3
7.25
L
Arachne
Taylanozzkn
Arachne
4
5
4
1.2
W
Fafnir
2
5
12
1.6
L
Susano
cankaytaz
Susano
7
11
4
0.82
L
Da Ji
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
66,935
90,404
Taken
98,389
38,909
Mitigated
72,352
18,570
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,041
7,239
0
3,408
17,329
5,953
126
8,676
8,553
0
81,686
W
8,015
2,134
358
5,001
21,482
8,877
1,135
0
21,482
0
113,233
W
Hercules
21,827
9,583
0
5,436
19,151
19,499
4,027
0
18,571
563
85,177
W
Kuzenbo
N0WorNEVER
Kuzenbo
11,543
4,091
303
5,193
25,908
25,687
1,280
0
25,908
72,375
633
L
594
252
0
731
5,531
1,065
22
2,175
3,331
0
4,503
W
17,174
1,289
297
2,876
12,669
5,229
6,058
0
12,669
89,299
0
L
Arachne
Taylanozzkn
Arachne
12,643
8,642
303
6,986
25,760
10,646
0
8,259
17,201
0
48,462
W
Fafnir
8,376
4,868
424
6,172
19,179
13,060
1,023
0
19,179
40,214
0
L
Susano
cankaytaz
Susano
16,508
5,500
1,209
2,548
22,670
14,397
0
10,478
12,050
0
53,545
L
Da Ji
9,651
2,463
0
3,385
19,114
6,848
1,629
7,197
11,742
0
66,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
69,369
361
Minions Killed
606
0
Camps Cleared
0
1,872,660
Distance Traveled
2,191,935
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,802
437
122
5
0
389,677
0
W
Thor
13,898
515
146
5
0
407,752
0
W
Hercules
13,735
509
137
5
0
475,855
2
W
Kuzenbo
14,281
529
112
4
0
435,516
0
L
Neith
7,866
291
7
0
0
58,907
0
W
Janus
14,976
555
161
6
0
488,642
0
L
Arachne
11,468
425
64
2
0
506,038
0
W
Fafnir
12,479
462
50
2
0
384,170
0
L
Susano
12,441
461
60
2
0
435,823
2
L
Da Ji
12,468
462
108
4
0
482,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role