Player Matchup

Hun Batz
Hun Batz
Boxfa
Hun Batz
Level 29
God Stats
7W - 2L
1,839 SR
Queue Stats
56W - 32L
1,462 Elo+
Solo
Poseidon
Poseidon
DaKirb11
Poseidon
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,489 Elo+
Solo
King Arthur
King Arthur
MagicMan1200000
King Arthur
Level 15
God Stats
1W - 2L
1,531 SR
Queue Stats
10W - 16L
1,476 Elo+
Solo
Cthulhu
Cthulhu
SpartanKozak
Cthulhu
Level 29
God Stats
2W - 6L
1,485 SR
Queue Stats
54W - 76L
1,339 Elo+
Solo
Artemis
Artemis
th3raz0r666
Artemis
Level 27
God Stats
35W - 33L
1,535 SR
Queue Stats
54W - 59L
1,354 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,424 Elo+

VS

Team Averages
Level 29
1,601 SR
1,448 Elo+
Merlin
Merlin
Anything901
Merlin
Level 11
God Stats
7W - 0L
1,855 SR
Queue Stats
9W - 5L
1,509 Elo+
Party 1
Hel
Hel
Deluxe_Mayo
Hel
Level 66
God Stats
4W - 2L
1,570 SR
Queue Stats
10W - 5L
1,531 Elo+
Party 1
Neith
Neith
SlickColt370346
Neith
Level 20
God Stats
13W - 10L
1,477 SR
Queue Stats
17W - 19L
1,311 Elo+
Party 1
Nike
Nike
Wacko907
Nike
Level 21
God Stats
13W - 5L
1,591 SR
Queue Stats
43W - 28L
1,471 Elo+
Solo
Bellona
Bellona
perpLeXxer28
Bellona
Level 28
God Stats
14W - 11L
1,514 SR
Queue Stats
80W - 88L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Boxfa
Hun Batz
1
0 / 0 / 0
2,460
492
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
DaKirb11
Poseidon
7
2 / 0 / 0
3,814
763
923
1,605
418
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MagicMan1200000
King Arthur
3
0 / 0 / 1
2,917
583
187
1,539
459
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cthulhu
SpartanKozak
Cthulhu
4
2 / 2 / 0
3,418
684
1,560
3,417
1,196
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
th3raz0r666
Artemis
4
0 / 1 / 2
3,010
602
1,758
2,066
446
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 1 / 0
3,133
627
621
1,366
324
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
2,832
566
1,110
2,313
494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 2
3,156
631
1,352
1,696
367
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
6
0 / 0 / 0
3,406
681
779
828
315
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Bellona
perpLeXxer28
Bellona
5
3 / 1 / 0
3,693
739
1,965
3,028
1,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
0
0
L
Hun Batz
Boxfa
Hun Batz
0
0
0
0
L
Poseidon
DaKirb11
Poseidon
2
0
0
2
W
0
2
0
0
L
King Arthur
MagicMan1200000
King Arthur
0
0
1
0.5
W
0
0
2
1
L
Cthulhu
SpartanKozak
Cthulhu
2
2
0
1
W
Nike
0
0
0
0
W
Bellona
perpLeXxer28
Bellona
3
1
0
3
L
Artemis
th3raz0r666
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,428
Damage
5,827
8,627
Taken
9,231
2,519
Mitigated
2,945
1,500
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
621
0
0
349
1,366
324
70
402
964
10,781
0
L
Hun Batz
Boxfa
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
DaKirb11
Poseidon
923
139
0
629
1,605
418
125
798
807
17,161
0
W
1,110
101
258
490
2,313
494
0
922
1,391
5,211
0
L
King Arthur
MagicMan1200000
King Arthur
187
97
0
50
1,539
459
0
110
1,332
0
3,895
W
1,352
697
111
280
1,696
367
0
443
1,253
0
7,538
L
Cthulhu
SpartanKozak
Cthulhu
1,560
340
111
210
3,417
1,196
0
482
2,815
7,683
0
W
Nike
779
220
0
145
828
315
540
0
828
0
12,130
W
Bellona
perpLeXxer28
Bellona
1,965
609
0
1,225
3,028
1,445
0
716
2,287
0
8,144
L
Artemis
th3raz0r666
Artemis
1,758
852
0
500
2,066
446
0
341
1,625
0
8,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,619
Gold Earned
16,220
61
Minions Killed
64
0
Camps Cleared
0
330,714
Distance Traveled
478,259
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,133
627
13
3
0
81,958
1
L
Hun Batz
2,460
492
0
0
0
9,937
0
L
Poseidon
3,814
763
36
7
0
85,605
1
W
Hel
2,832
566
6
1
0
113,023
0
L
King Arthur
2,917
583
6
1
0
67,605
0
W
Neith
3,156
631
14
3
0
93,048
0
L
Cthulhu
3,418
684
8
2
0
79,570
0
W
Nike
3,406
681
16
3
0
93,997
1
W
Bellona
3,693
739
15
3
0
96,233
0
L
Artemis
3,010
602
11
2
0
87,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role