Player Matchup

Cthulhu
Cthulhu
FairyTail4Life1
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,061 Elo+
Solo
Merlin
Merlin
Servedisback
Merlin
Level 8
God Stats
5W - 9L
1,149 SR
Queue Stats
29W - 43L
975 Elo+
Party 1
Bakasura
Bakasura
creeping_ray078
Bakasura
Level 5
God Stats
0W - 2L
1,149 SR
Queue Stats
33W - 70L
975 Elo+
Party 1
Team Averages
Level 9
1,266 SR
1,003 Elo+

VS

Team Averages
Level 71
1,360 SR
1,176 Elo+
Ne Zha
Ne Zha
Dodger993
Ne Zha
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 103L
1,141 Elo+
Solo
Anubis
Anubis
OverrLoadd
Anubis
Level 77
God Stats
14W - 29L
1,160 SR
Queue Stats
38W - 83L
1,111 Elo+
Party 2
Hercules
Hercules
Retrox23xReaper
Hercules
Level 108
God Stats
8W - 10L
1,419 SR
Queue Stats
200W - 260L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
8,826
490
9,523
19,763
16,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
2 / 10 / 0
10,188
566
11,593
15,324
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
9
0 / 12 / 0
8,550
475
1,603
16,067
4,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dodger993
Ne Zha
15
5 / 2 / 12
11,706
650
9,246
12,139
4,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
OverrLoadd
Anubis
16
8 / 0 / 18
12,420
690
16,214
13,460
6,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
19 / 0 / 9
13,826
768
16,741
14,842
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
2
Kills
32
32
Deaths
2
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dodger993
Ne Zha
5
2
12
5.5
L
0
10
0
0
W
Anubis
OverrLoadd
Anubis
8
0
18
17
W
Hercules
19
0
9
23.5
L
Merlin
2
10
0
0.2
L
Bakasura
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
42,201
51,154
Taken
40,441
24,527
Mitigated
17,849
6,690
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dodger993
Ne Zha
9,246
3,717
0
5,080
12,139
4,595
55
5,626
6,513
0
51,651
L
9,523
476
536
1,590
19,763
16,139
0
8,335
11,428
23,520
0
W
Anubis
OverrLoadd
Anubis
16,214
1,141
0
7,073
13,460
6,250
287
8,232
5,118
55,668
0
W
Hercules
16,741
7,290
0
6,325
14,842
7,004
2,109
7,391
7,426
0
44,067
L
Merlin
11,593
531
173
3,389
15,324
4,294
0
2,512
12,812
51,038
0
L
Bakasura
1,603
1,273
0
1,002
16,067
4,094
0
5,367
10,700
0
6,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
37,952
114
Minions Killed
177
0
Camps Cleared
0
770,421
Distance Traveled
1,005,440
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,706
650
59
3
0
326,153
4
L
Cthulhu
8,826
490
22
1
0
270,970
7
W
Anubis
12,420
690
66
4
0
324,981
1
W
Hercules
13,826
768
52
3
0
354,306
1
L
Merlin
10,188
566
79
4
0
252,360
0
L
Bakasura
8,550
475
13
1
0
247,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role