Player Matchup

Cerberus
Cerberus
CRIS-10-27
Cerberus
Level 16
God Stats
2W - 7L
1,424 SR
Queue Stats
70W - 75L
1,120 Elo+
Solo
Zeus
Zeus
CuriousCarr
Zeus
Level 26
God Stats
1W - 9L
1,326 SR
Queue Stats
3W - 12L
1,058 Elo+
Solo
Hercules
Hercules
Daniel7485
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,112 Elo+
Solo
Medusa
Medusa
Night_Owl57
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
844 Elo+
Solo
Sol
Sol
WAR BEAST50
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,066 Elo+

VS

Team Averages
Level 17
1,378 SR
1,289 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
58W - 53L
1,254 SR
Queue Stats
80W - 84L
1,147 Elo+
Solo
Scylla
Scylla
BossBracelet828
Scylla
Level 15
God Stats
4W - 3L
1,376 SR
Queue Stats
25W - 30L
1,188 Elo+
Solo
Ra
Ra
KILLAH_ZO
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Unown King
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 59L
1,500 Elo+
Solo
Discordia
Discordia
thesequel619
Discordia
Level 18
God Stats
14W - 17L
1,261 SR
Queue Stats
181W - 219L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRIS-10-27
Cerberus
15
1 / 12 / 1
10,343
862
4,656
27,198
21,384
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 0
10,205
850
1,839
3,040
794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Daniel7485
Hercules
16
0 / 3 / 0
9,997
833
2,087
13,611
5,871
Medusa
16
1 / 11 / 1
10,652
888
9,296
17,468
7,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
0 / 3 / 2
10,972
914
6,679
16,829
10,102
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
15 / 1 / 7
13,596
1,133
27,453
8,071
3,257
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 1 / 17
12,221
1,018
10,557
4,386
1,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 0 / 13
11,117
926
1,692
2,084
902
Cthulhu
Unown King
Cthulhu
19
8 / 1 / 13
13,263
1,105
21,300
12,816
8,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
thesequel619
Discordia
19
2 / 1 / 17
11,902
992
6,797
4,552
2,624
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
4
Kills
32
32
Deaths
4
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
1
7
18.5
W
5
1
17
13.5
L
Cerberus
CRIS-10-27
Cerberus
1
12
1
0.13
L
2
3
0
0.67
L
Hercules
Daniel7485
Hercules
0
3
0
0
W
2
0
13
8.5
L
Medusa
1
11
1
0.14
W
Cthulhu
Unown King
Cthulhu
8
1
13
14.5
L
0
3
2
0.33
W
Discordia
thesequel619
Discordia
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
67,799
78,146
Taken
31,909
45,879
Mitigated
16,595
7,260
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,453
16,377
0
1,504
8,071
3,257
0
3,233
4,838
0
46,853
W
10,557
2,875
0
0
4,386
1,562
0
2,805
1,581
20,642
0
L
Cerberus
CRIS-10-27
Cerberus
4,656
356
0
1,274
27,198
21,384
0
10,278
16,920
17,829
0
L
1,839
341
123
259
3,040
794
0
969
2,071
8,947
0
L
Hercules
Daniel7485
Hercules
2,087
82
0
642
13,611
5,871
0
8,981
4,630
0
11,063
W
1,692
1,075
394
313
2,084
902
0
1,139
945
7,351
0
L
Medusa
9,296
6,482
0
1,247
17,468
7,728
0
8,429
9,039
0
29,383
W
Cthulhu
Unown King
Cthulhu
21,300
3,936
0
0
12,816
8,250
0
4,954
7,862
53,766
0
L
6,679
1,980
0
3,715
16,829
10,102
0
11,689
5,140
33,809
0
W
Discordia
thesequel619
Discordia
6,797
2,198
0
435
4,552
2,624
0
1,043
3,509
18,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,169
Gold Earned
62,099
144
Minions Killed
202
4
Camps Cleared
4
707,983
Distance Traveled
1,060,969
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,596
1,133
63
5
1
219,640
0
W
Scylla
12,221
1,018
30
3
1
191,952
2
L
Cerberus
10,343
862
25
2
1
144,521
1
L
Zeus
10,205
850
14
1
1
38,878
0
L
Hercules
9,997
833
14
1
0
212,691
0
W
Ra
11,117
926
9
1
0
216,171
4
L
Medusa
10,652
888
41
3
1
134,805
0
W
Cthulhu
13,263
1,105
73
6
1
253,692
1
L
Sol
10,972
914
50
4
1
177,088
1
W
Discordia
11,902
992
27
2
1
179,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role