Player Matchup

Hachiman
Hachiman
IzTmWzlmilos
Hachiman
Level 9
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 2
Sol
Sol
MVP_Hisa022006
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,149 Elo+
Party 1
Da Ji
Da Ji
fejofeci
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,170 Elo+
Party 1
Cerberus
Cerberus
lzTmWzl Joker
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
lzTmWzl RAAM
Cthulhu
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,335 Elo+

VS

Team Averages
Level 20
1,417 SR
1,249 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
6W - 13L
977 SR
Queue Stats
103W - 100L
1,260 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,009 Elo+
Solo
Nu Wa
Nu Wa
ChelseaSmilesz
Nu Wa
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 4L
1,396 Elo+
Solo
Apollo
Apollo
iShotzz a MODDR
Apollo
Level 7
God Stats
3W - 5L
1,395 SR
Queue Stats
3W - 9L
1,243 Elo+
Solo
Thor
Thor
xTs BrookZ
Thor
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 61L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IzTmWzlmilos
Hachiman
19
4 / 6 / 11
13,000
929
19,549
21,620
9,500
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 11 / 11
11,971
855
4,849
23,788
9,154
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Da Ji
fejofeci
Da Ji
19
6 / 9 / 6
13,557
968
11,820
27,797
12,637
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
lzTmWzl Joker
Cerberus
19
1 / 12 / 13
12,277
877
9,881
33,377
35,229
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
lzTmWzl RAAM
Cthulhu
18
9 / 4 / 5
13,556
968
16,096
16,854
7,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
6 / 1 / 21
13,658
976
23,321
8,292
3,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
20
8 / 0 / 22
14,029
1,002
16,389
7,383
2,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 2 / 28
14,173
1,012
29,594
11,087
3,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 15 / 19
14,736
1,053
26,217
23,855
9,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 18
14,996
1,071
15,648
17,683
16,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
149
21
Kills
41
42
Deaths
21
46
Assists
108
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
21
16.5
W
Chiron
 
Chiron
8
0
22
19
W
6
2
28
10
L
Hachiman
IzTmWzlmilos
Hachiman
4
6
11
1.58
L
1
11
11
0.59
L
Da Ji
fejofeci
Da Ji
6
9
6
1
W
10
15
19
1.3
L
Cerberus
lzTmWzl Joker
Cerberus
1
12
13
0.63
L
Cthulhu
lzTmWzl RAAM
Cthulhu
9
4
5
2.88
W
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,195
Damage
111,169
123,436
Taken
68,300
74,327
Mitigated
34,915
5,842
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
23,321
1,324
1,318
963
8,292
3,056
0
3,439
4,853
43,419
0
W
Chiron
 
Chiron
16,389
8,523
2,318
3,646
7,383
2,751
0
2,958
4,425
0
38,820
W
29,594
8,356
169
603
11,087
3,580
0
5,172
5,915
55,386
0
L
Hachiman
IzTmWzlmilos
Hachiman
19,549
12,788
0
1,302
21,620
9,500
0
6,492
14,953
0
44,079
L
4,849
1,577
0
1,918
23,788
9,154
0
8,194
15,394
28,090
0
L
Da Ji
fejofeci
Da Ji
11,820
2,416
0
0
27,797
12,637
0
11,426
16,271
0
42,040
W
26,217
16,827
0
1,417
23,855
9,185
0
11,572
12,283
0
44,782
L
Cerberus
lzTmWzl Joker
Cerberus
9,881
1,219
0
2,622
33,377
35,229
0
19,273
13,929
37,391
0
L
Cthulhu
lzTmWzl RAAM
Cthulhu
16,096
2,162
0
0
16,854
7,807
0
8,352
8,412
52,113
0
W
15,648
5,959
0
564
17,683
16,343
0
7,685
9,998
0
27,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,361
Gold Earned
71,592
244
Minions Killed
230
3
Camps Cleared
6
1,144,016
Distance Traveled
1,185,321
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,658
976
50
4
2
276,812
0
W
Chiron
14,029
1,002
51
4
0
240,547
1
W
Nu Wa
14,173
1,012
55
4
0
233,935
0
L
Hachiman
13,000
929
36
3
1
238,015
0
L
Sol
11,971
855
26
2
0
207,181
4
L
Da Ji
13,557
968
58
4
0
269,486
0
W
Apollo
14,736
1,053
46
3
2
201,107
2
L
Cerberus
12,277
877
38
3
1
214,257
0
L
Cthulhu
13,556
968
86
6
1
215,077
0
W
Thor
14,996
1,071
28
2
2
232,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role