Player Matchup

Heimdallr
Heimdallr
KEKEek9
Heimdallr
Level 6
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 4L
950 Elo+
Party 1
Da Ji
Da Ji
TBK69OP
Da Ji
Level 49
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 4L
950 Elo+
Party 1
Persephone
Persephone
XxGALLUSxX
Persephone
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Team Averages
Level 37
1,277 SR
1,047 Elo+

VS

Team Averages
Level 40
1,427 SR
1,283 Elo+
Cthulhu
Cthulhu
Alexj502
Cthulhu
Level 44
God Stats
4W - 8L
1,325 SR
Queue Stats
79W - 139L
1,182 Elo+
Party 2
The Morrigan
The Morrigan
Linders7
The Morrigan
Level 48
God Stats
9W - 5L
1,537 SR
Queue Stats
76W - 84L
1,316 Elo+
Party 2
Neith
Neith
brewdog2000
Neith
Level 29
God Stats
44W - 50L
1,419 SR
Queue Stats
86W - 92L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KEKEek9
Heimdallr
10
1 / 8 / 1
7,369
670
4,782
12,013
5,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
TBK69OP
Da Ji
8
0 / 8 / 0
6,461
587
3,310
10,560
3,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
XxGALLUSxX
Persephone
11
1 / 6 / 0
7,051
641
5,051
9,475
3,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexj502
Cthulhu
11
7 / 1 / 8
9,660
878
7,208
7,527
4,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Linders7
The Morrigan
14
11 / 0 / 7
9,958
905
7,971
4,552
1,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 14
8,935
812
7,964
6,001
1,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
22
22
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexj502
Cthulhu
7
1
8
11
L
Heimdallr
KEKEek9
Heimdallr
1
8
1
0.19
W
The Morrigan
Linders7
The Morrigan
11
0
7
14.5
L
Da Ji
TBK69OP
Da Ji
0
8
0
0
L
Persephone
XxGALLUSxX
Persephone
1
6
0
0.17
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,143
Damage
23,143
32,048
Taken
18,080
12,212
Mitigated
8,338
2,504
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexj502
Cthulhu
7,208
75
96
1,023
7,527
4,732
0
886
6,641
18,587
0
L
Heimdallr
KEKEek9
Heimdallr
4,782
2,965
0
1,368
12,013
5,443
0
7,268
4,745
0
19,589
W
The Morrigan
Linders7
The Morrigan
7,971
1,531
0
1,795
4,552
1,647
940
1,691
2,861
31,307
3,175
L
Da Ji
TBK69OP
Da Ji
3,310
741
0
802
10,560
3,697
0
3,037
7,523
0
23,355
L
Persephone
XxGALLUSxX
Persephone
5,051
361
0
334
9,475
3,072
0
4,234
5,241
26,426
0
W
7,964
2,181
0
1,449
6,001
1,959
1,426
2,538
3,463
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,881
Gold Earned
28,553
89
Minions Killed
112
0
Camps Cleared
0
496,540
Distance Traveled
617,686
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,660
878
29
3
0
222,443
1
L
Heimdallr
7,369
670
27
2
0
147,116
0
W
The Morrigan
9,958
905
50
5
0
188,426
2
L
Da Ji
6,461
587
34
3
0
169,706
0
L
Persephone
7,051
641
28
3
0
179,718
0
W
Neith
8,935
812
33
3
0
206,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role