Player Matchup

Cernunnos
Cernunnos
Bartcough420
Cernunnos
Level 17
God Stats
2W - 1L
1,492 SR
Queue Stats
142W - 101L
1,442 Elo+
Party 3
Merlin
Merlin
CaqriSun
Merlin
Level 47
God Stats
18W - 23L
1,472 SR
Queue Stats
201W - 232L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Dannydovahkiin
Cthulhu
Level 35
God Stats
13W - 14L
1,216 SR
Queue Stats
274W - 294L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
NoscopedChicken
Ne Zha
Level 104
God Stats
6W - 0L
1,949 SR
Queue Stats
179W - 139L
1,622 Elo+
Party 3
Geb
Geb
RandyDomer
Geb
Level 26
God Stats
12W - 10L
1,526 SR
Queue Stats
255W - 226L
1,509 Elo+
Party 1
Team Averages
Level 46
1,531 SR
1,495 Elo+

VS

Team Averages
Level 35
1,700 SR
1,608 Elo+
Zeus
Zeus
Foleytime
Zeus
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 18L
1,649 Elo+
Party 2
Ravana
Ravana
KermitSeppuku
Ravana
Level 41
God Stats
5W - 8L
1,567 SR
Queue Stats
122W - 114L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
MrSkare
Cthulhu
Level 24
God Stats
5W - 5L
1,541 SR
Queue Stats
138W - 110L
1,519 Elo+
Party 2
Yemoja
Yemoja
SwaggerJack
Yemoja
Level 49
God Stats
1W - 1L
1,759 SR
Queue Stats
18W - 27L
1,727 Elo+
Solo
Anhur
Anhur
TipToeRusher
Anhur
Level 45
God Stats
4W - 2L
1,903 SR
Queue Stats
167W - 132L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bartcough420
Cernunnos
13
3 / 7 / 6
8,883
494
7,294
11,897
3,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
CaqriSun
Merlin
17
6 / 1 / 3
11,027
613
9,574
9,814
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 2
10,748
597
11,219
15,206
10,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 6
11,044
614
9,516
15,063
7,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 10
9,840
547
3,526
13,009
10,985
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 7 / 1
7,553
420
4,920
11,058
3,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 3 / 2
10,258
570
10,257
10,042
4,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MrSkare
Cthulhu
15
0 / 4 / 1
8,240
458
9,290
14,247
11,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
2 / 2 / 10
9,308
517
10,273
9,146
4,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 5 / 4
7,614
423
6,457
12,360
3,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
14
14
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bartcough420
Cernunnos
3
7
6
0.86
W
Merlin
CaqriSun
Merlin
6
1
3
7.5
W
4
1
2
5
L
Zeus
0
7
1
0.07
L
8
3
2
3
L
Cthulhu
MrSkare
Cthulhu
0
4
1
0.13
W
6
3
6
3
W
2
2
10
3.5
L
Yemoja
2
2
10
3.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
41,197
64,989
Taken
56,853
36,170
Mitigated
26,886
14,346
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bartcough420
Cernunnos
7,294
2,369
0
901
11,897
3,478
3,077
3,583
8,314
0
37,947
W
Merlin
CaqriSun
Merlin
9,574
593
0
2,780
9,814
4,143
1,314
3,771
6,018
66,710
0
W
11,219
606
0
4,714
15,206
10,553
1,519
8,367
6,174
62,687
0
L
Zeus
4,920
716
0
500
11,058
3,052
0
4,676
6,382
43,324
0
L
10,257
1,910
0
2,580
10,042
4,207
0
2,474
7,548
0
69,983
L
Cthulhu
MrSkare
Cthulhu
9,290
783
0
3,536
14,247
11,944
0
8,762
4,808
54,906
0
W
9,516
2,625
0
5,701
15,063
7,011
1,247
3,481
11,557
0
59,913
W
3,526
705
0
250
13,009
10,985
807
4,566
8,443
21,484
0
L
Yemoja
10,273
2,179
2,647
1,377
9,146
4,141
93
2,357
6,764
42,668
0
L
6,457
5,055
0
2,562
12,360
3,542
175
5,303
7,032
0
33,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
42,973
424
Minions Killed
419
0
Camps Cleared
0
1,743,096
Distance Traveled
1,535,467
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,883
494
56
3
0
296,094
0
W
Merlin
11,027
613
136
8
0
338,586
6
W
Cthulhu
10,748
597
118
7
0
378,462
2
L
Zeus
7,553
420
100
6
0
289,162
9
L
Ravana
10,258
570
101
6
0
380,792
4
L
Cthulhu
8,240
458
94
5
0
293,974
1
W
Ne Zha
11,044
614
90
5
0
401,518
5
W
Geb
9,840
547
24
1
0
328,436
3
L
Yemoja
9,308
517
62
3
0
301,038
0
L
Anhur
7,614
423
62
3
0
270,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role