Player Matchup

Nemesis
Nemesis
El matador6769
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Susano
Susano
OlhoSurdo18
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 2
Yemoja
Yemoja
UndueMusician4
Yemoja
Level 29
God Stats
5W - 11L
1,433 SR
Queue Stats
135W - 174L
1,235 Elo+
Solo
Fenrir
Fenrir
henry_bacana
Fenrir
Level 23
God Stats
1W - 6L
1,157 SR
Queue Stats
125W - 133L
1,330 Elo+
Solo
Ullr
Ullr
kidfurie
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 2
Team Averages
Level 16
1,418 SR
1,222 Elo+

VS

Team Averages
Level 24
1,413 SR
1,244 Elo+
Bakasura
Bakasura
Haas_Haus
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 53L
1,307 Elo+
Party 1
Izanami
Izanami
Lukas_redinho
Izanami
Level 19
God Stats
8W - 10L
1,045 SR
Queue Stats
217W - 204L
1,115 Elo+
Party 3
Arachne
Arachne
Suína
Arachne
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 79L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
jgsGG
Cthulhu
Level 29
God Stats
3W - 4L
1,520 SR
Queue Stats
99W - 127L
1,395 Elo+
Solo
Heimdallr
Heimdallr
zSR_zEVILz
Heimdallr
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 121L
1,101 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
4,799
400
1,971
6,630
1,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
8
2 / 5 / 1
5,381
448
1,769
7,789
2,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 5 / 0
5,253
438
2,588
6,602
4,601
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
10
5 / 4 / 1
6,919
577
5,467
9,185
3,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
8
1 / 6 / 1
5,202
434
3,141
7,092
1,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haas_Haus
Bakasura
11
4 / 3 / 2
7,217
601
3,812
8,782
2,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
12
10 / 3 / 1
8,193
683
7,381
5,868
1,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Suína
Arachne
11
5 / 1 / 3
7,087
591
5,184
8,251
3,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
jgsGG
Cthulhu
10
2 / 0 / 4
6,936
578
3,796
5,595
4,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
zSR_zEVILz
Heimdallr
10
2 / 2 / 5
6,785
565
4,311
4,279
1,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
23
23
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Bakasura
Haas_Haus
Bakasura
4
3
2
1.67
W
Izanami
10
3
1
3.5
L
Susano
2
5
1
0.5
W
Arachne
Suína
Arachne
5
1
3
6.5
L
1
5
0
0.2
L
Fenrir
5
4
1
1.38
W
Cthulhu
jgsGG
Cthulhu
2
0
4
4
L
Ullr
1
6
1
0.25
W
Heimdallr
zSR_zEVILz
Heimdallr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
24,484
37,298
Taken
32,775
13,214
Mitigated
14,212
6,852
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
1,175
0
1,707
6,630
1,498
0
1,065
5,500
0
11,471
W
Bakasura
Haas_Haus
Bakasura
3,812
3,157
0
4,155
8,782
2,764
0
34
8,748
0
33,366
W
Izanami
7,381
5,284
0
0
5,868
1,744
2,891
0
5,868
0
38,179
L
Susano
1,769
337
0
1,238
7,789
2,159
23
449
7,315
0
11,467
W
Arachne
Suína
Arachne
5,184
4,094
0
3,233
8,251
3,824
608
322
7,929
0
26,467
L
2,588
701
525
387
6,602
4,601
0
2,175
4,234
10,745
0
L
Fenrir
5,467
1,547
0
2,425
9,185
3,202
0
107
8,531
0
27,533
W
Cthulhu
jgsGG
Cthulhu
3,796
287
0
2,351
5,595
4,374
90
1,501
4,094
28,359
0
L
Ullr
3,141
2,064
0
570
7,092
1,754
771
0
6,992
0
20,833
W
Heimdallr
zSR_zEVILz
Heimdallr
4,311
2,377
0
1,356
4,279
1,506
1,607
731
3,548
0
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
36,218
134
Minions Killed
248
0
Camps Cleared
0
1,084,446
Distance Traveled
992,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,799
400
13
1
0
259,143
0
W
Bakasura
7,217
601
61
5
0
186,027
0
W
Izanami
8,193
683
71
6
0
188,617
0
L
Susano
5,381
448
18
2
0
222,702
1
W
Arachne
7,087
591
39
3
0
213,237
0
L
Yemoja
5,253
438
19
2
0
184,550
0
L
Fenrir
6,919
577
46
4
0
222,751
0
W
Cthulhu
6,936
578
35
3
0
212,526
0
L
Ullr
5,202
434
38
3
0
195,300
2
W
Heimdallr
6,785
565
42
4
0
191,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role