Player Matchup

Pele
Pele
 
Pele
Level 8
God Stats
3W - 2L
1,504 SR
Queue Stats
99W - 84L
1,022 Elo+
Solo
Heimdallr
Heimdallr
C1teCK
Heimdallr
Level 28
God Stats
1W - 0L
1,428 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
Trutyxan
Cthulhu
Level 28
God Stats
1W - 1L
1,474 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 2
Anubis
Anubis
kingdima19
Anubis
Level 29
God Stats
5W - 1L
1,515 SR
Queue Stats
14W - 19L
1,282 Elo+
Solo
Cernunnos
Cernunnos
rikky7
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,278 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,269 Elo+

VS

Team Averages
Level 17
1,371 SR
1,290 Elo+
Bellona
Bellona
Ferda Goober
Bellona
Level 17
God Stats
9W - 7L
1,604 SR
Queue Stats
21W - 28L
1,302 Elo+
Solo
Olorun
Olorun
HoldsNoBounds
Olorun
Level 18
God Stats
0W - 1L
1,317 SR
Queue Stats
67W - 61L
1,523 Elo+
Party 1
King Arthur
King Arthur
ImAlr3adyHIGH
King Arthur
Level 13
God Stats
2W - 3L
1,268 SR
Queue Stats
22W - 19L
1,309 Elo+
Party 1
Neith
Neith
IsaacZuriel
Neith
Level 29
God Stats
8W - 5L
1,166 SR
Queue Stats
274W - 280L
1,342 Elo+
Solo
Artio
Artio
Juandi952690
Artio
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 354L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 1 / 4
11,181
559
12,853
11,758
4,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
C1teCK
Heimdallr
16
15 / 0 / 4
11,100
555
19,102
12,535
5,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Trutyxan
Cthulhu
13
3 / 1 / 12
9,390
470
4,701
7,539
9,144
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
kingdima19
Anubis
18
15 / 1 / 4
12,206
610
18,275
11,681
6,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
rikky7
Cernunnos
12
1 / 5 / 14
8,828
441
4,823
9,506
2,697

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ferda Goober
Bellona
4
0 / 2 / 0
5,510
276
79
2,075
677
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 12 / 1
7,731
387
7,811
18,553
4,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ImAlr3adyHIGH
King Arthur
10
1 / 16 / 3
7,086
354
4,881
22,529
12,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 4 / 1
8,985
449
11,803
16,901
4,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 9 / 0
6,778
339
1,476
17,881
11,466
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
39
Kills
8
8
Deaths
43
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
4
7
W
Heimdallr
C1teCK
Heimdallr
15
0
4
17
L
Bellona
Ferda Goober
Bellona
0
2
0
0
L
2
12
1
0.21
L
King Arthur
ImAlr3adyHIGH
King Arthur
1
16
3
0.16
L
5
4
1
1.38
L
0
9
0
0
W
Cthulhu
Trutyxan
Cthulhu
3
1
12
9
W
Anubis
kingdima19
Anubis
15
1
4
17
W
Cernunnos
rikky7
Cernunnos
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,754
Damage
26,050
53,019
Taken
77,939
27,049
Mitigated
32,891
19,385
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,853
3,227
0
4,389
11,758
4,056
4,331
626
11,032
0
84,264
W
Heimdallr
C1teCK
Heimdallr
19,102
12,413
592
5,122
12,535
5,014
4,598
2,724
9,736
0
63,468
L
Bellona
Ferda Goober
Bellona
79
0
0
25
2,075
677
0
316
1,759
0
2,126
L
7,811
3,385
686
1,804
18,553
4,449
1,045
6,021
12,525
42,307
0
L
King Arthur
ImAlr3adyHIGH
King Arthur
4,881
1,599
0
0
22,529
12,146
289
8,026
14,500
0
19,009
L
11,803
5,548
137
5,403
16,901
4,153
0
4,361
12,540
0
44,966
L
1,476
693
77
1,575
17,881
11,466
147
4,252
13,626
23,102
0
W
Cthulhu
Trutyxan
Cthulhu
4,701
452
1,676
882
7,539
9,144
708
1,969
5,500
30,244
0
W
Anubis
kingdima19
Anubis
18,275
773
0
6,663
11,681
6,138
3,802
2,195
9,486
87,253
0
W
Cernunnos
rikky7
Cernunnos
4,823
1,683
0
61
9,506
2,697
93
1,548
7,958
0
14,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
36,090
442
Minions Killed
196
0
Camps Cleared
0
1,625,515
Distance Traveled
1,231,980
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,181
559
124
6
0
378,170
0
W
Heimdallr
11,100
555
85
4
0
316,473
0
L
Bellona
5,510
276
5
0
0
44,246
0
L
Olorun
7,731
387
68
3
0
328,219
2
L
King Arthur
7,086
354
27
1
0
282,003
2
L
Neith
8,985
449
59
3
0
315,518
6
L
Artio
6,778
339
37
2
0
261,994
0
W
Cthulhu
9,390
470
60
3
0
317,644
1
W
Anubis
12,206
610
150
8
0
298,107
0
W
Cernunnos
8,828
441
23
1
0
315,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role