Player Matchup

King Arthur
King Arthur
Belmah
King Arthur
Level 158
God Stats
29W - 26L
1,579 SR
Queue Stats
343W - 339L
1,545 Elo+
Party 2
Apollo
Apollo
GnasherGod
Apollo
Level 154
God Stats
4W - 4L
1,684 SR
Queue Stats
239W - 212L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
H3y7
Ao Kuang
Level 127
God Stats
1W - 2L
1,696 SR
Queue Stats
28W - 18L
1,693 Elo+
Solo
Janus
Janus
Xelkesei
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
YumiScarlet
Da Ji
Level 117
God Stats
51W - 47L
1,550 SR
Queue Stats
246W - 239L
1,532 Elo+
Party 2
Team Averages
Level 136
1,602 SR
1,576 Elo+

VS

Team Averages
Level 107
1,542 SR
1,511 Elo+
Cthulhu
Cthulhu
Elementalia
Cthulhu
Level 89
God Stats
2W - 1L
1,690 SR
Queue Stats
73W - 52L
1,375 Elo+
Party 1
Bellona
Bellona
Rinxi
Bellona
Level 160
God Stats
2W - 0L
1,556 SR
Queue Stats
140W - 89L
1,711 Elo+
Party 1
Nemesis
Nemesis
Rinzi
Nemesis
Level 128
God Stats
6W - 6L
1,475 SR
Queue Stats
143W - 138L
1,639 Elo+
Party 1
Neith
Neith
SwaggerXDD
Neith
Level 64
God Stats
11W - 7L
1,687 SR
Queue Stats
34W - 21L
1,327 Elo+
Party 1
Nu Wa
Nu Wa
owonomiyaki
Nu Wa
Level 95
God Stats
6W - 4L
1,301 SR
Queue Stats
31W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Belmah
King Arthur
13
3 / 4 / 4
7,632
477
11,339
15,729
11,721
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
GnasherGod
Apollo
12
2 / 4 / 3
7,864
492
5,604
11,804
3,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
H3y7
Ao Kuang
14
4 / 7 / 1
8,613
538
8,875
16,560
10,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Xelkesei
Janus
13
2 / 5 / 4
7,673
480
5,902
8,219
1,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 4
7,894
493
6,729
12,305
4,646
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elementalia
Cthulhu
14
2 / 4 / 6
9,107
569
8,763
10,039
5,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Rinxi
Bellona
18
16 / 0 / 3
11,610
726
16,792
14,473
8,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Rinzi
Nemesis
16
4 / 5 / 4
10,241
640
12,821
13,374
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

Neith
12
0 / 3 / 3
7,186
449
2,202
4,338
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 1 / 8
9,764
610
11,998
5,974
2,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
26
26
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Belmah
King Arthur
3
4
4
1.25
W
Cthulhu
Elementalia
Cthulhu
2
4
6
1.25
L
Apollo
GnasherGod
Apollo
2
4
3
0.88
L
Ao Kuang
H3y7
Ao Kuang
4
7
1
0.64
W
Bellona
Rinxi
Bellona
16
0
3
17.5
W
Nemesis
Rinzi
Nemesis
4
5
4
1.2
W
Neith
0
3
3
0.5
L
Janus
Xelkesei
Janus
2
5
4
0.8
L
2
6
4
0.67
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
52,576
64,617
Taken
48,198
32,324
Mitigated
23,642
19,084
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Belmah
King Arthur
11,339
2,384
0
5,207
15,729
11,721
49
7,284
8,445
0
37,911
W
Cthulhu
Elementalia
Cthulhu
8,763
642
448
770
10,039
5,765
539
1,651
8,188
41,565
0
L
Apollo
GnasherGod
Apollo
5,604
4,312
0
4,405
11,804
3,898
42
3,944
7,860
0
49,579
L
Ao Kuang
H3y7
Ao Kuang
8,875
1,508
0
6,021
16,560
10,120
0
2,504
14,056
39,538
0
W
Bellona
Rinxi
Bellona
16,792
7,798
0
4,662
14,473
8,406
0
3,326
10,922
0
78,668
W
Nemesis
Rinzi
Nemesis
12,821
6,852
0
1,720
13,374
6,251
0
6,521
6,434
0
69,989
W
Neith
2,202
1,011
0
1,144
4,338
1,070
2,679
51
4,162
0
30,843
L
Janus
Xelkesei
Janus
5,902
376
0
881
8,219
1,939
602
4,649
3,570
38,360
0
L
6,729
1,675
0
2,570
12,305
4,646
741
2,380
9,925
0
44,620
W
11,998
781
154
1,202
5,974
2,150
1,370
2,709
3,190
63,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
47,908
400
Minions Killed
489
0
Camps Cleared
0
1,491,039
Distance Traveled
1,613,391
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,632
477
63
4
0
305,906
8
W
Cthulhu
9,107
569
58
4
0
302,356
3
L
Apollo
7,864
492
103
6
0
289,821
4
L
Ao Kuang
8,613
538
75
5
0
287,041
7
W
Bellona
11,610
726
127
8
0
402,736
6
W
Nemesis
10,241
640
136
9
0
337,616
9
W
Neith
7,186
449
67
4
0
276,136
3
L
Janus
7,673
480
79
5
0
319,409
0
L
Da Ji
7,894
493
80
5
0
288,862
6
W
Nu Wa
9,764
610
101
6
0
294,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role