Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 107L
1,070 Elo+
Solo
Cthulhu
Cthulhu
Nova_Muerto
Cthulhu
Level 58
God Stats
0W - 3L
1,292 SR
Queue Stats
165W - 247L
1,076 Elo+
Solo
Medusa
Medusa
gonzalo121314
Medusa
Level 35
God Stats
2W - 8L
1,571 SR
Queue Stats
15W - 21L
1,143 Elo+
Solo
Team Averages
Level 41
1,454 SR
1,096 Elo+

VS

Team Averages
Level 18
1,484 SR
1,089 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 49L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 10
God Stats
4W - 3L
1,422 SR
Queue Stats
6W - 10L
1,128 Elo+
Party 1
Jormungandr
Jormungandr
Deathhead702
Jormungandr
Level 16
God Stats
2W - 6L
1,315 SR
Queue Stats
10W - 26L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 8 / 3
9,140
571
7,503
12,169
4,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nova_Muerto
Cthulhu
12
4 / 9 / 4
10,103
631
10,595
14,677
6,257
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
10,558
660
11,106
7,672
2,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
10 / 5 / 5
11,954
747
12,100
17,250
21,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
 
Cthulhu
14
5 / 2 / 9
11,932
746
9,120
14,750
12,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Deathhead702
Jormungandr
14
3 / 2 / 9
10,633
665
3,288
6,482
2,620

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
18
18
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
3
0.31
W
Kuzenbo
 
Kuzenbo
10
5
5
2.5
W
Cthulhu
 
Cthulhu
5
2
9
4.75
W
Jormungandr
Deathhead702
Jormungandr
3
2
9
3.75
L
Cthulhu
Nova_Muerto
Cthulhu
4
9
4
0.67
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,204
Damage
24,508
34,518
Taken
38,482
13,382
Mitigated
36,697
3,808
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,503
3,953
188
342
12,169
4,429
333
8,839
2,977
0
20,828
W
Kuzenbo
 
Kuzenbo
12,100
4,084
799
4,255
17,250
21,146
2,193
4,210
13,040
55,480
0
W
Cthulhu
 
Cthulhu
9,120
96
1,124
1,219
14,750
12,931
209
4,207
10,543
30,770
0
W
Jormungandr
Deathhead702
Jormungandr
3,288
431
0
0
6,482
2,620
153
2,231
4,251
9,904
0
L
Cthulhu
Nova_Muerto
Cthulhu
10,595
1,067
634
0
14,677
6,257
0
9,995
4,427
38,293
0
L
11,106
6,465
0
2,644
7,672
2,696
0
4,969
2,578
0
32,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
34,519
143
Minions Killed
131
0
Camps Cleared
0
630,729
Distance Traveled
734,876
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,140
571
38
2
0
224,530
0
W
Kuzenbo
11,954
747
65
4
0
286,610
2
W
Cthulhu
11,932
746
48
3
0
239,161
0
W
Jormungandr
10,633
665
18
1
0
209,105
1
L
Cthulhu
10,103
631
51
3
0
202,783
0
L
Medusa
10,558
660
54
3
0
203,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role