Player Matchup

Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Aligre
Tyr
Masters
Level 159
God Stats
33W - 24L
1,660 SR
Queue Stats
495W - 452L
2,367 MMR
Solo
Ymir
Ymir
Diamond II
SqueaakyG
Ymir
Diamond II
Level 160
God Stats
4W - 5L
1,726 SR
Queue Stats
323W - 308L
2,317 MMR
Solo
Hachiman
Hachiman
Masters
Teratron
Hachiman
Masters
Level 160
God Stats
1W - 2L
1,620 SR
Queue Stats
281W - 265L
2,419 MMR
Solo
Raijin
Raijin
Masters
huntersmall
Raijin
Masters
Level 157
God Stats
6W - 7L
1,630 SR
Queue Stats
253W - 232L
2,528 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,627 SR
2,226 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,698 SR
2,200 MMR
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond II
Lirikys
Agni
Diamond II
Level 159
God Stats
2W - 4L
1,812 SR
Queue Stats
176W - 170L
2,484 MMR
Solo
Bakasura
Bakasura
Diamond II
Matheyyy
Bakasura
Diamond II
Level 149
God Stats
8W - 9L
1,707 SR
Queue Stats
212W - 182L
2,371 MMR
Party 1
Khepri
Khepri
Diamond II
Trulzion
Khepri
Diamond II
Level 154
God Stats
8W - 4L
1,703 SR
Queue Stats
300W - 272L
2,287 MMR
Solo
Xbalanque
Xbalanque
Diamond I
cordiaxiz
Xbalanque
Diamond I
Level 160
God Stats
7W - 3L
1,767 SR
Queue Stats
83W - 73L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
11 / 5 / 2
13,534
644
20,816
21,016
8,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Aligre
Tyr
18
1 / 3 / 0
11,112
529
2,271
15,379
10,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
0 / 7 / 9
10,492
500
7,042
24,647
17,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Teratron
Hachiman
18
4 / 6 / 2
11,772
561
13,741
19,996
7,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
16
1 / 8 / 6
10,652
507
8,765
15,841
4,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
YemojaPersephoneThe MorriganAphrodite

VS

Bans
DiscordiaSobekGaneshaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 2 / 9
12,219
582
14,049
23,515
33,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Lirikys
Agni
20
8 / 3 / 9
13,565
646
22,647
10,720
5,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Matheyyy
Bakasura
20
13 / 4 / 9
14,824
706
19,632
22,337
13,007
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Trulzion
Khepri
16
2 / 4 / 18
11,766
560
7,772
16,561
14,667
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
cordiaxiz
Xbalanque
18
3 / 4 / 7
11,939
569
15,919
15,362
5,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
17
Kills
29
29
Deaths
17
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
11
5
2
2.4
W
Hercules
 
Hercules
3
2
9
3.75
L
Tyr
Aligre
Tyr
1
3
0
0.33
W
Agni
Lirikys
Agni
8
3
9
4.17
W
Bakasura
Matheyyy
Bakasura
13
4
9
4.38
L
Ymir
0
7
9
0.64
L
Hachiman
Teratron
Hachiman
4
6
2
0.83
W
Khepri
Trulzion
Khepri
2
4
18
2.75
W
Xbalanque
cordiaxiz
Xbalanque
3
4
7
1.63
L
Raijin
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
80,019
96,879
Taken
88,495
50,122
Mitigated
72,413
22,682
Healing
34,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
20,816
11,042
0
6,723
21,016
8,998
0
8,149
11,622
0
115,963
W
Hercules
 
Hercules
14,049
6,016
0
14,656
23,515
33,799
478
6,081
17,234
631
75,831
L
Tyr
Aligre
Tyr
2,271
145
0
5,230
15,379
10,848
0
2,846
11,531
0
81,926
W
Agni
Lirikys
Agni
22,647
2,076
0
1,399
10,720
5,078
1,223
2,258
8,462
106,854
0
W
Bakasura
Matheyyy
Bakasura
19,632
13,746
0
8,394
22,337
13,007
656
5,123
17,164
0
120,666
L
Ymir
7,042
1,610
0
1,000
24,647
17,924
0
12,998
11,152
30,772
121
L
Hachiman
Teratron
Hachiman
13,741
8,539
0
8,348
19,996
7,429
186
2,938
16,938
0
89,402
W
Khepri
Trulzion
Khepri
7,772
878
0
3,418
16,561
14,667
113
6,886
9,637
24,836
0
W
Xbalanque
cordiaxiz
Xbalanque
15,919
9,220
0
7,059
15,362
5,862
3,993
1,529
13,833
0
94,604
L
Raijin
8,765
353
0
1,381
15,841
4,923
348
5,132
9,564
76,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
64,313
682
Minions Killed
688
0
Camps Cleared
0
1,963,306
Distance Traveled
2,187,452
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,534
644
154
7
0
461,381
0
W
Hercules
12,219
582
137
7
0
468,064
3
L
Tyr
11,112
529
173
8
0
440,735
3
W
Agni
13,565
646
170
8
0
413,957
5
W
Bakasura
14,824
706
206
10
0
505,213
1
L
Ymir
10,492
500
50
2
0
380,597
8
L
Hachiman
11,772
561
159
8
0
344,045
8
W
Khepri
11,766
560
18
1
0
422,691
10
W
Xbalanque
11,939
569
157
7
0
377,527
14
L
Raijin
10,652
507
146
7
0
336,548
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role