Player Matchup

Aphrodite
Aphrodite
Dedea
Aphrodite
Level 152
God Stats
41W - 47L
1,617 SR
Queue Stats
50W - 62L
1,662 Elo+
Solo
Ullr
Ullr
ImTipsy
Ullr
Level 148
God Stats
1W - 3L
1,368 SR
Queue Stats
22W - 20L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Lyurex
Cthulhu
Level 127
God Stats
1W - 3L
1,540 SR
Queue Stats
83W - 69L
1,669 Elo+
Solo
King Arthur
King Arthur
SubSurge
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,727 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,651 Elo+

VS

Team Averages
Level 130
1,622 SR
1,669 Elo+
Neith
Neith
D4ViD17015
Neith
Level 126
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 4L
1,709 Elo+
Solo
Anubis
Anubis
HiMyNameIsJacob
Anubis
Level 89
God Stats
2W - 0L
1,726 SR
Queue Stats
13W - 12L
1,574 Elo+
Solo
Cthulhu
Cthulhu
KaktusChris
Cthulhu
Level 148
God Stats
21W - 15L
1,742 SR
Queue Stats
134W - 118L
1,768 Elo+
Solo
Arachne
Arachne
RadicalRed
Arachne
Level 158
God Stats
3W - 3L
1,316 SR
Queue Stats
16W - 13L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dedea
Aphrodite
20
3 / 9 / 11
14,696
700
15,807
23,809
9,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
ImTipsy
Ullr
20
8 / 6 / 6
15,932
759
16,658
21,359
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Lyurex
Cthulhu
20
7 / 7 / 5
15,919
758
25,935
32,937
30,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SubSurge
King Arthur
20
5 / 11 / 7
14,921
711
13,270
24,907
17,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 5 / 6
15,283
728
15,705
18,722
8,536
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 8 / 13
15,797
752
22,442
21,148
10,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KaktusChris
Cthulhu
20
9 / 3 / 16
16,312
777
28,862
24,054
32,926
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
RadicalRed
Arachne
20
10 / 7 / 14
16,536
787
23,270
25,110
18,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
23
Kills
33
33
Deaths
23
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
6
5
6
1.8
L
Aphrodite
Dedea
Aphrodite
3
9
11
0.94
W
8
8
13
1.81
L
Ullr
ImTipsy
Ullr
8
6
6
1.83
W
Cthulhu
KaktusChris
Cthulhu
9
3
16
5.67
L
Cthulhu
Lyurex
Cthulhu
7
7
5
1.36
W
Arachne
RadicalRed
Arachne
10
7
14
2.43
L
King Arthur
SubSurge
King Arthur
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,670
Damage
90,279
103,012
Taken
89,034
63,918
Mitigated
71,044
26,708
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,705
11,390
0
5,064
18,722
8,536
5,172
8,298
10,424
0
75,558
L
Aphrodite
Dedea
Aphrodite
15,807
1,755
10,867
10,633
23,809
9,031
780
15,854
7,955
46,619
0
W
22,442
1,261
0
5,263
21,148
10,815
516
9,729
11,419
64,003
0
L
Ullr
ImTipsy
Ullr
16,658
6,600
0
3,384
21,359
7,449
2,437
10,922
10,437
0
93,559
W
Cthulhu
KaktusChris
Cthulhu
28,862
1,226
1,190
3,650
24,054
32,926
660
13,823
10,231
75,664
0
L
Cthulhu
Lyurex
Cthulhu
25,935
1,472
884
500
32,937
30,215
147
10,874
22,063
80,546
195
W
Arachne
RadicalRed
Arachne
23,270
16,440
0
7,916
25,110
18,767
1,134
10,322
14,788
0
69,789
L
King Arthur
SubSurge
King Arthur
13,270
1,989
0
440
24,907
17,223
482
14,238
10,669
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
63,928
374
Minions Killed
354
15
Camps Cleared
17
1,399,082
Distance Traveled
1,459,603
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,283
728
76
4
1
305,890
0
L
Aphrodite
14,696
700
73
3
3
299,442
3
W
Anubis
15,797
752
80
4
1
286,883
0
L
Ullr
15,932
759
143
7
7
372,884
3
W
Cthulhu
16,312
777
101
5
4
427,297
5
L
Cthulhu
15,919
758
113
5
3
380,234
2
W
Arachne
16,536
787
97
5
11
439,533
0
L
King Arthur
14,921
711
45
2
2
346,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role